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above.","keywords":["mobile","adaptive","performance","utility","utilities","core","google","ap","provider","subsystem","gamesdk","VRR","indexer","scaler","boost","profiles","cluster","clusterinfo"],"dependencies":{"com.unity.adaptiveperformance":"5.0.0"},"dist":{"shasum":"cb085f3c5f19ef177d24c167894bb76eec945cda","tarball":"https://download.packages.unity.com/com.unity.adaptiveperformance.google.android/-/com.unity.adaptiveperformance.google.android-1.1.0.tgz"}},"1.0.0":{"_upm":{"changelog":"### Added\n* Support for Android SDK 33\n* Integrated Android APIs\n  * [GameManager](https://developer.android.com/reference/android/app/GameManager) APIs\n    * [getGameMode](https://developer.android.com/reference/android/app/GameManager#getGameMode())\n    * [setGameState](https://developer.android.com/reference/android/app/GameManager#setGameState(android.app.GameState))\n  * [PowerManager](https://developer.android.com/reference/android/os/PowerManager) APIs\n    * [getThermalHeadroom](https://developer.android.com/reference/android/os/PowerManager#getThermalHeadroom(int))\n    * [getCurrentThermalStatus](https://developer.android.com/reference/android/os/PowerManager#getCurrentThermalStatus())\n    * [ThermalStatusChangedListener](https://developer.android.com/reference/android/os/PowerManager.OnThermalStatusChangedListener)\n  * [PerformanceHintManager](https://developer.android.com/reference/android/os/PerformanceHintManager) APIs\n    * [createHintSession](https://developer.android.com/reference/android/os/PerformanceHintManager#createHintSession(int[],%20long))\n    * [getPreferredUpdateRateNanos](https://developer.android.com/reference/android/os/PerformanceHintManager#getPreferredUpdateRateNanos())\n  * [PerformanceHintManager.Session](https://developer.android.com/reference/android/os/PerformanceHintManager.Session) APIs\n    * [reportActualWorkDuration](https://developer.android.com/reference/android/os/PerformanceHintManager.Session#reportActualWorkDuration(long))\n\n### Removed\n* Removed Project Settings options that are not available in this Provider.\n\n### Changed\n* Adjusted labeling of new Android provider to be listed as Android provider.\n\n### Fixed\n- Adjusted the loader and subsystem initialization process to allow for falling back to another subsystem if init is not successful.\n- Fixed exception in simulator attempting to load game mode on Editor versions prior to 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above.","keywords":["mobile","adaptive","performance","utility","utilities","core","google","ap","provider","subsystem","gamesdk","VRR","indexer","scaler","boost","profiles","cluster","clusterinfo"],"dependencies":{"com.unity.adaptiveperformance":"5.0.0"},"dist":{"shasum":"c4804650c9987e10523f539e2a3cc2cfc2c7bc28","tarball":"https://download.packages.unity.com/com.unity.adaptiveperformance.google.android/-/com.unity.adaptiveperformance.google.android-1.0.0.tgz"}},"1.0.0-pre.4":{"_upm":{"changelog":"### Added\n* Support for Android SDK 33\n* Integrated Android APIs\n  * [GameManager](https://developer.android.com/reference/android/app/GameManager) APIs\n    * [getGameMode](https://developer.android.com/reference/android/app/GameManager#getGameMode())\n    * [setGameState](https://developer.android.com/reference/android/app/GameManager#setGameState(android.app.GameState))\n  * [PowerManager](https://developer.android.com/reference/android/os/PowerManager) APIs\n    * [getThermalHeadroom](https://developer.android.com/reference/android/os/PowerManager#getThermalHeadroom(int))\n    * [getCurrentThermalStatus](https://developer.android.com/reference/android/os/PowerManager#getCurrentThermalStatus())\n    * [ThermalStatusChangedListener](https://developer.android.com/reference/android/os/PowerManager.OnThermalStatusChangedListener)\n  * [PerformanceHintManager](https://developer.android.com/reference/android/os/PerformanceHintManager) APIs\n    * [createHintSession](https://developer.android.com/reference/android/os/PerformanceHintManager#createHintSession(int[],%20long))\n    * [getPreferredUpdateRateNanos](https://developer.android.com/reference/android/os/PerformanceHintManager#getPreferredUpdateRateNanos())\n  * [PerformanceHintManager.Session](https://developer.android.com/reference/android/os/PerformanceHintManager.Session) APIs\n    * [reportActualWorkDuration](https://developer.android.com/reference/android/os/PerformanceHintManager.Session#reportActualWorkDuration(long))\n\n### Changed\n* Adjusted labeling of new Android provider to be listed as Android provider.\n\n### Fixed\n- Adjusted the loader and subsystem initialization process to allow for falling back to another subsystem if init is not successful."},"type":"asset","unity":"2023.1","upmCi":{"footprint":"af1332b6fd0a2d0c9fb90d9e7d17e174ee9e84cb"},"repository":{"url":"https://github.cds.internal.unity3d.com/unity/com.unity.adaptiveperformance.google.android.git","type":"git","revision":"aea0de3ab69b6647efa32a5e69e5a17bb503871f"},"unityRelease":"0a16","documentationUrl":"https://docs.unity3d.com/Packages/com.unity.adaptiveperformance.google.android@1.0/manual/index.html","name":"com.unity.adaptiveperformance.google.android","version":"1.0.0-pre.4","displayName":"Adaptive Performance Android","description":"The Adaptive Performance Android package provides 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