{"_id":"com.unity.animation.rigging","name":"com.unity.animation.rigging","description":"Animation Rigging toolkit using Unity's Animation C# Jobs","provider":"upm","versions":{"1.4.1":{"_upm":{"changelog":"- Removed deprecated InstanceID API usage (UUM-132062).\n- Ensure static properties support fast enter play mode (UUM-131013).\n- Fixed NullReferenceException when removing elements from the Animation Rigging Scene Overlay (ARB-68)."},"unity":"6000.0","samples":[{"path":"Samples~/ConstraintSamples","description":"Import ConstraintSamples.unitypackage to see basic setup and usage of animation rigging constraints.","displayName":"Animation Rigging Constraint Samples"}],"unityRelease":"23f1","documentationUrl":"https://docs.unity3d.com/Packages/com.unity.animation.rigging@1.4/manual/index.html","name":"com.unity.animation.rigging","version":"1.4.1","displayName":"Animation Rigging","description":"Animation Rigging toolkit using Unity's Animation C# Jobs","keywords":["Animation","Rigging","Constraints"],"dependencies":{"com.unity.burst":"1.4.1","com.unity.test-framework":"1.1.24","com.unity.modules.animation":"1.0.0"},"dist":{"shasum":"ae5f251e1ed4767c6e0945cd4250d5af8cd82112","tarball":"https://download.packages.unity.com/com.unity.animation.rigging/-/com.unity.animation.rigging-1.4.1.tgz"}},"1.4.0":{"_upm":{"changelog":"- Updated samples to use SRP materials."},"unity":"6000.0","samples":[{"path":"Samples~/ConstraintSamples","description":"Import ConstraintSamples.unitypackage to see basic setup and usage of animation rigging constraints.","displayName":"Animation Rigging Constraint Samples"}],"unityRelease":"23f1","documentationUrl":"https://docs.unity3d.com/Packages/com.unity.animation.rigging@1.4/manual/index.html","name":"com.unity.animation.rigging","version":"1.4.0","displayName":"Animation Rigging","description":"Animation Rigging toolkit using Unity's Animation C# Jobs","keywords":["Animation","Rigging","Constraints"],"dependencies":{"com.unity.burst":"1.4.1","com.unity.test-framework":"1.1.24","com.unity.modules.animation":"1.0.0"},"dist":{"shasum":"3f6693c2c938b4329dc40bdd818025e7123cf727","tarball":"https://download.packages.unity.com/com.unity.animation.rigging/-/com.unity.animation.rigging-1.4.0.tgz"}},"1.3.1":{"_upm":{"changelog":"- Added the `TransformHandle`'s function `GetLocalToParentMatrix` to get the matrix of an animation stream transform in local space.\n- Added the `TransformHandle`'s function `GetLocalToWorldMatrix` to get the matrix of an animation stream transform in world space.\n- Fixed handling negative scale in the `MultiAimConstraintJob` (case 1366549).\n- Fixed transforms in animator hierarchy, but not children of avatar root not resolving properly (case 1373387).\n- Fixed MultiAimConstraint evaluation with a world up axis (UM-1936).\n- Fixed crash when calling `RigBuilder.Build` by preventing rebuilding the PlayableGraph when in a preview context (case UUM-8599).\n- Fixed an issue where a misplaced `BoneHandles.shader` shader would cause the Scene View's Orientation Overlay to no longer render (case UUM-20874)."},"unity":"2022.2","samples":[{"path":"Samples~/ConstraintSamples","description":"Import ConstraintSamples.unitypackage to see basic setup and usage of animation rigging constraints.","displayName":"Animation Rigging Constraint Samples"}],"unityRelease":"0a9","documentationUrl":"https://docs.unity3d.com/Packages/com.unity.animation.rigging@1.3/manual/index.html","name":"com.unity.animation.rigging","version":"1.3.1","displayName":"Animation Rigging","description":"Animation Rigging toolkit using Unity's Animation C# Jobs","keywords":["Animation","Rigging","Constraints"],"dependencies":{"com.unity.burst":"1.4.1","com.unity.test-framework":"1.1.24"},"dist":{"shasum":"e106d1f782287ccbe9035a7dd1ade8a864263ee6","tarball":"https://download.packages.unity.com/com.unity.animation.rigging/-/com.unity.animation.rigging-1.3.1.tgz"}},"1.3.0":{"_upm":{"changelog":"- Added the `TransformHandle`'s function `GetLocalToParentMatrix` to get the matrix of an animation stream transform in local space.\n- Added the `TransformHandle`'s function `GetLocalToWorldMatrix` to get the matrix of an animation stream transform in world space.\n- Fixed handling negative scale in the `MultiAimConstraintJob` (case 1366549).\n- Fixed transforms in animator hierarchy, but not children of avatar root not resolving properly (case 1373387).\n- Fixed MultiAimConstraint evaluation with a world up axis (UM-1936).\n- Fixed crash when calling `RigBuilder.Build` by preventing rebuilding the PlayableGraph when in a preview context (case UUM-8599).\n- Fixed an issue where a misplaced `BoneHandles.shader` shader would cause the Scene View's Orientation Overlay to no longer render (case UUM-20874)."},"type":"asset","unity":"2022.2","upmCi":{"footprint":"0dc36645a5d298886606134fa6733d8edda70840"},"samples":[{"path":"Samples~/ConstraintSamples","description":"Import ConstraintSamples.unitypackage to see basic setup and usage of animation rigging constraints.","displayName":"Animation Rigging Constraint Samples"}],"repository":{"url":"https://github.cds.internal.unity3d.com/unity/com.unity.animation.rigging.git","type":"git","revision":"56e7b7c84bac20a2a5885468b6849c14b3ef49f4"},"unityRelease":"0a9","relatedPackages":{"com.unity.animation.rigging.tests":"1.3.0"},"documentationUrl":"https://docs.unity3d.com/Packages/com.unity.animation.rigging@1.3/manual/index.html","name":"com.unity.animation.rigging","version":"1.3.0","displayName":"Animation Rigging","description":"Animation Rigging toolkit using Unity's Animation C# Jobs","keywords":["Animation","Rigging","Constraints"],"dependencies":{"com.unity.burst":"1.4.1","com.unity.test-framework":"1.1.24"},"dist":{"shasum":"68167b505d2b550a35f5d5b6daef6193de3c7460","tarball":"https://download.packages.unity.com/com.unity.animation.rigging/-/com.unity.animation.rigging-1.3.0.tgz"}},"1.2.1":{"_upm":{"changelog":"- Fixed crash when calling `RigBuilder.Build` by preventing rebuilding the PlayableGraph when in a preview context (case UUM-8599)."},"type":"asset","unity":"2020.2","upmCi":{"footprint":"3d79428537934290fc1e62fe27d22b978e63f29c"},"samples":[{"path":"Samples~/ConstraintSamples","description":"Import ConstraintSamples.unitypackage to see basic setup and usage of animation rigging constraints.","displayName":"Animation Rigging Constraint Samples"}],"repository":{"url":"https://github.cds.internal.unity3d.com/unity/com.unity.animation.rigging.git","type":"git","revision":"92e94bb1e4f136ae16b8208cad0918863e16799f"},"unityRelease":"0a16","relatedPackages":{"com.unity.animation.rigging.tests":"1.2.1"},"documentationUrl":"https://docs.unity3d.com/Packages/com.unity.animation.rigging@1.2/manual/index.html","name":"com.unity.animation.rigging","version":"1.2.1","displayName":"Animation Rigging","description":"Animation Rigging toolkit using Unity's Animation C# Jobs","keywords":["Animation","Rigging","Constraints"],"dependencies":{"com.unity.burst":"1.4.1","com.unity.test-framework":"1.1.24"},"dist":{"shasum":"db5046941884018da280866aea272056750c0d2a","tarball":"https://download.packages.unity.com/com.unity.animation.rigging/-/com.unity.animation.rigging-1.2.1.tgz"}},"1.2.0":{"_id":"com.unity.animation.rigging@1.2.0","upm":{"changelog":"- Updated package icons (case 1361823).,- Fixed BoneRenderer to refresh bones rendered in viewport on a mouse drag and drop event (case 1361819).,- Fixed potential performance issue with rig effectors when used in a deep hierarchy.,- Fixed NullReferenceException when previewing animation and layers were not initialized in `RigBuilder.StartPreview` (case 1367857).,- Added the function RigBuilder.SyncLayers to manually update rigs and constraints prior to PlayableGraph evaluation.,- Added the function RigBuilder.Evaluate(float) to manually update and evaluate the RigBuilder.,- Added the function RigBuilder.Build(PlayableGraph) to build the RigBuilder Playable nodes in an external PlayableGraph.,- Added effector visuals for auto setup of Two-Bone IK.,- Correctly positioned effectors for auto setup of Two-Bone IK."},"type":"asset","_from":"file:/tmp/com.unity.animation.rigging@1.2.0-ax22o2d2.tgz","unity":"2020.2","upmCi":{"footprint":"31f8a12063d8c627b9de8583698579e775c7723a"},"samples":[{"path":"Samples~/ConstraintSamples","description":"Import ConstraintSamples.unitypackage to see basic setup and usage of animation rigging constraints.","displayName":"Animation Rigging Constraint Samples"}],"_resolved":"/tmp/com.unity.animation.rigging@1.2.0-ax22o2d2.tgz","_integrity":"sha512-sJ7/RuJNiP72itv0U+4lonFNZDOQQuehZkVbbtoT7UqxrBCGnuotgWwM/lbTIeNIFu9/YSZqIY9MsAIzoLR5DA==","repository":{"url":"https://github.cds.internal.unity3d.com/unity/com.unity.animation.rigging.git","type":"git","revision":"369e04522a4e08d071931bdfe8d11db2df432090"},"_npmVersion":"7.5.2","_nodeVersion":"12.21.0","unityRelease":"0a16","relatedPackages":{"com.unity.animation.rigging.tests":"1.2.0"},"name":"com.unity.animation.rigging","version":"1.2.0","displayName":"Animation Rigging","description":"Animation Rigging toolkit using Unity's Animation C# Jobs","keywords":["Animation","Rigging","Constraints"],"dependencies":{"com.unity.burst":"1.4.1","com.unity.test-framework":"1.1.24"},"dist":{"shasum":"070ceb625b5db75eec320a1eb02a58cfc0ce4e8f","tarball":"https://download.packages.unity.com/com.unity.animation.rigging/-/com.unity.animation.rigging-1.2.0.tgz"}},"1.1.1":{"_id":"com.unity.animation.rigging@1.1.1","type":"asset","_from":"file:com.unity.animation.rigging-1.1.1.tgz","unity":"2020.2","upmCi":{"footprint":"e7f8cba1a23dac22ff5b81253c9c32ad29750c02"},"readme":"# Animation Rigging\n\nThe Animation Rigging package exposes a set of predefined constraints and tools to manually build a control rig hierarchy. At runtime, rig constraints are converted to a list of IAnimationJobs which are appended to the Animator playable evaluation.\n\nDetailed information on how best to use this package can be found [**here**](./Documentation~/index.md).\n","samples":[{"path":"Samples~/ConstraintSamples","description":"Import ConstraintSamples.unitypackage to see basic setup and usage of animation rigging constraints.","displayName":"Animation Rigging Constraint Samples"}],"_resolved":"","_integrity":"","repository":{"url":"https://github.cds.internal.unity3d.com/unity/com.unity.animation.rigging.git","type":"git","revision":"10dba535768924f8d1af27adcce2a1ff06c44474"},"_npmVersion":"6.13.4","_nodeVersion":"12.16.1","unityRelease":"0a16","readmeFilename":"README.md","relatedPackages":{"com.unity.animation.rigging.tests":"1.1.1"},"name":"com.unity.animation.rigging","version":"1.1.1","displayName":"Animation Rigging","description":"Animation Rigging toolkit using Unity's Animation C# Jobs","keywords":["Animation","Rigging","Constraints"],"dependencies":{"com.unity.burst":"1.4.1","com.unity.test-framework":"1.1.24"},"dist":{"shasum":"b1911ff21c37cf588cec5c7836b726ff23f9ad77","tarball":"https://download.packages.unity.com/com.unity.animation.rigging/-/com.unity.animation.rigging-1.1.1.tgz"}},"1.1.0":{"_id":"com.unity.animation.rigging@1.1.0","type":"asset","_from":"file:com.unity.animation.rigging-1.1.0.tgz","unity":"2020.2","upmCi":{"footprint":"e79d1e54d5014add4fa1e06dc945e01873892a6c"},"readme":"# Animation Rigging\n\nThe Animation Rigging package exposes a set of predefined constraints and tools to manually build a control rig hierarchy. At runtime, rig constraints are converted to a list of IAnimationJobs which are appended to the Animator playable evaluation.\n\nDetailed information on how best to use this package can be found [**here**](./Documentation~/index.md).\n","samples":[{"path":"Samples~/ConstraintSamples","description":"Import ConstraintSamples.unitypackage to see basic setup and usage of animation rigging constraints.","displayName":"Animation Rigging Constraint Samples"}],"_npmUser":{"email":"mike.adkins@unity3d.com"},"_resolved":"","_integrity":"","repository":{"url":"https://github.cds.internal.unity3d.com/unity/com.unity.animation.rigging.git","type":"git","revision":"59e96b289e50554a04790a251e1335904e515617"},"_npmVersion":"6.14.11","_nodeVersion":"14.16.0","unityRelease":"0a16","readmeFilename":"README.md","relatedPackages":{"com.unity.animation.rigging.tests":"1.1.0"},"name":"com.unity.animation.rigging","version":"1.1.0","displayName":"Animation Rigging","description":"Animation Rigging toolkit using Unity's Animation C# Jobs","keywords":["Animation","Rigging","Constraints"],"dependencies":{"com.unity.burst":"1.4.1","com.unity.test-framework":"1.1.24"},"dist":{"shasum":"b7a2bbed2b54a21046da2ee9b29c4d327d2345c2","tarball":"https://download.packages.unity.com/com.unity.animation.rigging/-/com.unity.animation.rigging-1.1.0.tgz"}},"1.0.3":{"_id":"com.unity.animation.rigging@1.0.3","type":"asset","unity":"2020.2","upmCi":{"footprint":"c4c7a5d6c483c0c00c8f2d3f7fa50c812ee80ea6"},"readme":"# Animation Rigging\n\nThe Animation Rigging package exposes a set of predefined constraints and tools to manually build a control rig hierarchy. At runtime, rig constraints are converted to a list of IAnimationJobs which are appended to the Animator playable evaluation.\n\nDetailed information on how best to use this package can be found [**here**](./Documentation~/AnimationRigging.md).\n","samples":[{"path":"Samples~/ConstraintSamples","description":"Import ConstraintSamples.unitypackage to see basic setup and usage of animation rigging constraints.","displayName":"Animation Rigging Constraint Samples"}],"_npmUser":{},"repository":{"url":"https://github.cds.internal.unity3d.com/unity/com.unity.animation.rigging.git","type":"git","revision":"536ae6adeb6f1066ee89b6938f6ba5828ea92e5f"},"_npmVersion":"5.6.0","_nodeVersion":"8.11.1","unityRelease":"0a16","readmeFilename":"README.md","relatedPackages":{"com.unity.animation.rigging.tests":"1.0.3"},"name":"com.unity.animation.rigging","version":"1.0.3","displayName":"Animation Rigging","description":"Animation Rigging toolkit using Unity's Animation C# Jobs","keywords":["Animation","Rigging","Constraints"],"dependencies":{"com.unity.burst":"1.3.4","com.unity.test-framework":"1.1.14"},"dist":{"shasum":"ae77df30f79c647e41d98b7846a1a008ddf946f5","tarball":"https://download.packages.unity.com/com.unity.animation.rigging/-/com.unity.animation.rigging-1.0.3.tgz"}},"0.3.4-preview":{"_id":"com.unity.animation.rigging@0.3.4-preview","type":"asset","_from":"file:com.unity.animation.rigging-0.3.4-preview.tgz","unity":"2020.1","upmCi":{"footprint":"31cedfa4947b6d2c1d8ce30d5be55a3c31b768e1"},"readme":"# Animation Rigging\n\nThe Animation Rigging package exposes a set of predefined constraints and tools to manually build a control rig hierarchy. At runtime, rig constraints are converted to a list of IAnimationJobs which are appended to the Animator playable evaluation.\n\nDetailed information on how best to use this package can be found [**here**](./Documentation~/AnimationRigging.md).\n","samples":[{"path":"Samples~/ConstraintSamples","description":"Import ConstraintSamples.unitypackage to see basic setup and usage of animation rigging constraints.","displayName":"Animation Rigging Constraint Samples"}],"_resolved":"","_integrity":"","repository":{"url":"https://github.cds.internal.unity3d.com/unity/com.unity.animation.rigging.git","type":"git","revision":"6a382d04112e9dd3d1ad9b8c8de223c75c01f252"},"_npmVersion":"6.13.4","_nodeVersion":"12.16.1","readmeFilename":"README.md","name":"com.unity.animation.rigging","version":"0.3.4-preview","displayName":"Animation Rigging","description":"Animation Rigging toolkit using Unity's Animation C# Jobs","keywords":["Animation","Rigging","Constraints"],"dependencies":{"com.unity.burst":"1.2.0-preview.12","com.unity.test-framework":"1.0.7"},"dist":{"shasum":"54d4ed809e2d9a1c0752c711b8aca972f866da78","tarball":"https://download.packages.unity.com/com.unity.animation.rigging/-/com.unity.animation.rigging-0.3.4-preview.tgz"}},"0.2.7-preview":{"_id":"com.unity.animation.rigging@0.2.7-preview","type":"asset","_from":"file:com.unity.animation.rigging-0.2.7-preview.tgz","unity":"2019.2","upmCi":{"footprint":"487153ce6d34ef40da413a8b13aa3614212e464f"},"readme":"# Animation Rigging\r\n\r\nThe Animation Rigging package exposes a set of predefined constraints and tools to manually build a control rig hierarchy. At runtime, rig constraints are converted to a list of IAnimationJobs which are appended to the Animator playable evaluation.\r\n\r\nDetailed information on how best to use this package can be found [**here**](./Documentation~/AnimationRigging.md).\r\n","samples":[{"path":"Samples~/ConstraintSamples","description":"Import ConstraintSamples.unitypackage to see basic setup and usage of animation rigging constraints.","displayName":"Animation Rigging Constraint Samples"}],"_resolved":"","_integrity":"","repository":{"url":"https://github.cds.internal.unity3d.com/unity/com.unity.animation.rigging.git","type":"git","revision":"6588f46345b81e5ba1215ecdd0eeee47c150cd32"},"_npmVersion":"6.13.4","_nodeVersion":"12.16.1","readmeFilename":"README.md","name":"com.unity.animation.rigging","version":"0.2.7-preview","displayName":"Animation Rigging","description":"Animation Rigging toolkit using Unity's Animation C# Jobs","keywords":["Animation","Rigging","Constraints"],"dependencies":{"com.unity.burst":"1.1.1","com.unity.test-framework":"1.0.7"},"dist":{"shasum":"e37fc531404103d667915c8775c0c27276ff28a3","tarball":"https://download.packages.unity.com/com.unity.animation.rigging/-/com.unity.animation.rigging-0.2.7-preview.tgz"}},"1.0.2":{"_id":"com.unity.animation.rigging@1.0.2","type":"asset","unity":"2020.2","upmCi":{"footprint":"35cf96f37961b0973ff459f0b8305ec580f5063b"},"readme":"# Animation Rigging\n\nThe Animation Rigging package exposes a set of predefined constraints and tools to manually build a control rig hierarchy. At runtime, rig constraints are converted to a list of IAnimationJobs which are appended to the Animator playable evaluation.\n\nDetailed information on how best to use this package can be found [**here**](./Documentation~/AnimationRigging.md).\n","samples":[{"path":"Samples~/ConstraintSamples","description":"Import ConstraintSamples.unitypackage to see basic setup and usage of animation rigging constraints.","displayName":"Animation Rigging Constraint Samples"}],"_npmUser":{},"repository":{"url":"https://github.cds.internal.unity3d.com/unity/com.unity.animation.rigging.git","type":"git","revision":"f0a9793b14e776c3c500b9a38d89ea754aea64d2"},"_npmVersion":"5.6.0","_nodeVersion":"8.11.1","unityRelease":"0a16","readmeFilename":"README.md","relatedPackages":{"com.unity.animation.rigging.tests":"1.0.2"},"name":"com.unity.animation.rigging","version":"1.0.2","displayName":"Animation Rigging","description":"Animation Rigging toolkit using Unity's Animation C# Jobs","keywords":["Animation","Rigging","Constraints"],"dependencies":{"com.unity.burst":"1.2.3","com.unity.test-framework":"1.1.14"},"dist":{"shasum":"648325360fd5b51fc9f4a79501e6e6be6ef13805","tarball":"https://download.packages.unity.com/com.unity.animation.rigging/-/com.unity.animation.rigging-1.0.2.tgz"}},"0.2.6-preview":{"_id":"com.unity.animation.rigging@0.2.6-preview","type":"asset","_from":"file:com.unity.animation.rigging-0.2.6-preview.tgz","unity":"2019.2","readme":"# Animation Rigging\r\n\r\nThe Animation Rigging package exposes a set of predefined constraints and tools to manually build a control rig hierarchy. At runtime, rig constraints are converted to a list of IAnimationJobs which are appended to the Animator playable evaluation.\r\n\r\nDetailed information on how best to use this package can be found [**here**](./Documentation~/AnimationRigging.md).\r\n","samples":[{"path":"Samples~/ConstraintSamples","description":"Import ConstraintSamples.unitypackage to see basic setup and usage of animation rigging constraints.","displayName":"Animation Rigging Constraint Samples"}],"_npmUser":{"name":"service-airflow-production@unity","email":"packman-ops+service-airflow-production@unity3d.com"},"_resolved":"","_integrity":"","repository":{"url":"https://github.cds.internal.unity3d.com/unity/com.unity.animation.rigging.git","type":"git","revision":"3b9b7c6405e94f7c85dec09d65b15fb24f8c3c9f","footprint":"2db742518ccfde76cee686018528291800dc65b4"},"_npmVersion":"6.13.4","_nodeVersion":"12.14.1","readmeFilename":"README.md","name":"com.unity.animation.rigging","version":"0.2.6-preview","displayName":"Animation Rigging","description":"Animation Rigging toolkit using Unity's Animation C# Jobs","keywords":["Animation","Rigging","Constraints"],"dependencies":{"com.unity.burst":"1.1.1","com.unity.test-framework":"1.0.7"},"dist":{"shasum":"1c70445bb3822d1a8ccfb5b271715dc78714a7d6","tarball":"https://download.packages.unity.com/com.unity.animation.rigging/-/com.unity.animation.rigging-0.2.6-preview.tgz"}},"0.3.3-preview":{"_id":"com.unity.animation.rigging@0.3.3-preview","type":"asset","_from":"file:com.unity.animation.rigging-0.3.3-preview.tgz","unity":"2020.1","readme":"# Animation Rigging\n\nThe Animation Rigging package exposes a set of predefined constraints and tools to manually build a control rig hierarchy. At runtime, rig constraints are converted to a list of IAnimationJobs which are appended to the Animator playable evaluation.\n\nDetailed information on how best to use this package can be found [**here**](./Documentation~/AnimationRigging.md).\n","samples":[{"path":"Samples~/ConstraintSamples","description":"Import ConstraintSamples.unitypackage to see basic setup and usage of animation rigging constraints.","displayName":"Animation Rigging Constraint Samples"}],"_npmUser":{"name":"service-airflow-production@unity","email":"packman-ops+service-airflow-production@unity3d.com"},"_resolved":"","_integrity":"","repository":{"url":"https://github.cds.internal.unity3d.com/unity/com.unity.animation.rigging.git","type":"git","revision":"5c0e383961f7eef0d7ba0314bce5f9781b2537df","footprint":"7efc407439f96b0e468d054a9e5453b61205deb6"},"_npmVersion":"6.13.4","_nodeVersion":"12.14.1","readmeFilename":"README.md","name":"com.unity.animation.rigging","version":"0.3.3-preview","displayName":"Animation Rigging","description":"Animation Rigging toolkit using Unity's Animation C# Jobs","keywords":["Animation","Rigging","Constraints"],"dependencies":{"com.unity.burst":"1.2.0-preview.12","com.unity.test-framework":"1.0.7"},"dist":{"shasum":"38991916896a4761bd524087bad86f67cac7ac0b","tarball":"https://download.packages.unity.com/com.unity.animation.rigging/-/com.unity.animation.rigging-0.3.3-preview.tgz"}},"0.3.2-preview":{"_id":"com.unity.animation.rigging@0.3.2-preview","type":"asset","_from":"file:com.unity.animation.rigging-0.3.2-preview.tgz","unity":"2020.1","readme":"# Animation Rigging\n\nThe Animation Rigging package exposes a set of predefined constraints and tools to manually build a control rig hierarchy. At runtime, rig constraints are converted to a list of IAnimationJobs which are appended to the Animator playable evaluation.\n\nDetailed information on how best to use this package can be found [**here**](./Documentation~/AnimationRigging.md).\n","samples":[{"path":"Samples~/ConstraintSamples","description":"Import ConstraintSamples.unitypackage to see basic setup and usage of animation rigging constraints.","displayName":"Animation Rigging Constraint Samples"}],"_npmUser":{"name":"service-airflow-production@unity","email":"packman-ops+service-airflow-production@unity3d.com"},"_resolved":"","_integrity":"","repository":{"url":"https://github.cds.internal.unity3d.com/unity/com.unity.animation.rigging.git","type":"git","revision":"6a6292801f33d3c02d51d98f2e5efde866184572","footprint":"4b243817b2d0b5c0de8fd1a487538c2b9f2c43e3"},"_npmVersion":"6.12.1","_nodeVersion":"12.13.1","readmeFilename":"README.md","name":"com.unity.animation.rigging","version":"0.3.2-preview","displayName":"Animation Rigging","description":"Animation Rigging toolkit using Unity's Animation C# Jobs","keywords":["Animation","Rigging","Constraints"],"dependencies":{"com.unity.burst":"1.2.0-preview.12","com.unity.test-framework":"1.0.7"},"dist":{"shasum":"351384dd843c88ca5fc1c1d2c74b62bd2201bffb","tarball":"https://download.packages.unity.com/com.unity.animation.rigging/-/com.unity.animation.rigging-0.3.2-preview.tgz"}},"0.2.5-preview":{"_id":"com.unity.animation.rigging@0.2.5-preview","type":"asset","unity":"2019.2","samples":[{"path":"Samples~/ConstraintSamples","description":"Import ConstraintSamples.unitypackage to see basic setup and usage of animation rigging constraints.","displayName":"Animation Rigging Constraint Samples"}],"scripts":{},"category":"Animation","repository":{"url":"git@github.cds.internal.unity3d.com:unity/com.unity.animation.rigging.git","type":"git","revision":"3f990f758300e331e2cc3e664b064f9b1d740537"},"name":"com.unity.animation.rigging","version":"0.2.5-preview","displayName":"Animation Rigging","description":"Animation Rigging toolkit using Unity's Animation C# Jobs","keywords":["Animation","Rigging","Constraints"],"dependencies":{"com.unity.burst":"1.1.1","com.unity.test-framework":"1.0.7"},"dist":{"shasum":"b9e4a724a91e18c8da5aef92b9a0144f491bd77b","tarball":"https://download.packages.unity.com/com.unity.animation.rigging/-/com.unity.animation.rigging-0.2.5-preview.tgz"}},"0.2.3-preview":{"_id":"com.unity.animation.rigging@0.2.3-preview","unity":"2019.2","samples":[{"path":"Samples~/ConstraintSamples","description":"Import ConstraintSamples.unitypackage to see basic setup and usage of animation rigging constraints.","displayName":"Animation Rigging Constraint Samples"}],"scripts":{},"category":"Animation","repository":{"url":"git@github.cds.internal.unity3d.com:unity/com.unity.animation.rigging.git","type":"git","revision":"b231eb9ea00bfc5054c15dfe28b880f82eb484c6"},"name":"com.unity.animation.rigging","version":"0.2.3-preview","displayName":"Animation Rigging","description":"Animation Rigging toolkit using Unity's Animation C# Jobs","keywords":["Animation","Rigging","Constraints"],"dependencies":{"com.unity.burst":"1.1.1","com.unity.test-framework":"1.0.7"},"dist":{"shasum":"49b36ba36a45ee3b3a7b8835eea804502f626ce3","tarball":"https://download.packages.unity.com/com.unity.animation.rigging/-/com.unity.animation.rigging-0.2.3-preview.tgz"}},"0.2.2-preview":{"_id":"com.unity.animation.rigging@0.2.2-preview","unity":"2019.2","samples":[{"path":"Samples~/ConstraintSamples","description":"Import ConstraintSamples.unitypackage to see basic setup and usage of animation rigging constraints.","displayName":"Animation Rigging Constraint Samples"}],"scripts":{},"category":"Animation","repository":{"url":"git@github.cds.internal.unity3d.com:unity/com.unity.animation.rigging.git","type":"git","revision":"0ac310bfec25d78fdeb8f5d40bffb72acb2058a2"},"name":"com.unity.animation.rigging","version":"0.2.2-preview","displayName":"Animation Rigging","description":"Animation Rigging toolkit using Unity's Animation C# Jobs","keywords":["Animation","Rigging","Constraints"],"dependencies":{"com.unity.burst":"1.0.4","com.unity.test-framework":"1.0.7"},"dist":{"shasum":"93be7c3bdccd2295e57f0e61f1a2833d2f79d4d2","tarball":"https://download.packages.unity.com/com.unity.animation.rigging/-/com.unity.animation.rigging-0.2.2-preview.tgz"}},"0.2.1-preview":{"_id":"com.unity.animation.rigging@0.2.1-preview","unity":"2019.2","samples":[{"path":"Samples~/ConstraintSamples","description":"Import ConstraintSamples.unitypackage to see basic setup and usage of animation rigging constraints.","displayName":"Animation Rigging Constraint Samples"}],"scripts":{},"category":"Animation","repository":{"url":"https://gitlab.cds.internal.unity3d.com/upm-packages/animation/com.unity.animation.rigging.git","type":"git","revision":"75ba0921fba11daac46854a8d3f49326a0833c97"},"name":"com.unity.animation.rigging","version":"0.2.1-preview","displayName":"Animation Rigging","description":"Animation Rigging toolkit using Unity's Animation C# Jobs","keywords":["Animation","Rigging","Constraints"],"dependencies":{"com.unity.burst":"0.2.4-preview.45"},"dist":{"shasum":"4b1c503240f80bce777aee951d1f4350ee7299e5","tarball":"https://download.packages.unity.com/com.unity.animation.rigging/-/com.unity.animation.rigging-0.2.1-preview.tgz"}},"0.1.4-preview":{"_id":"com.unity.animation.rigging@0.1.4-preview","unity":"2019.1","samples":[{"path":"Samples~/ConstraintSamples","description":"Import ConstraintSamples.unitypackage to see basic setup and usage of animation rigging constraints.","displayName":"Animation Rigging Constraint Samples"}],"category":"Animation","repository":{"url":"https://gitlab.cds.internal.unity3d.com/upm-packages/animation/com.unity.animation.rigging.git","type":"git","revision":"5913edde8fcfa78184cacc771c0d3660bcd6a046"},"name":"com.unity.animation.rigging","version":"0.1.4-preview","displayName":"Animation Rigging","description":"Animation Rigging toolkit using Unity's Animation C# Jobs","keywords":["Animation","Rigging","Constraints"],"dependencies":{},"dist":{"shasum":"3c8832d0dcf77164ee469755cac81f57bb639c23","tarball":"https://download.packages.unity.com/com.unity.animation.rigging/-/com.unity.animation.rigging-0.1.4-preview.tgz"}},"0.1.2-preview":{"_id":"com.unity.animation.rigging@0.1.2-preview","unity":"2019.1","samples":[{"path":"Samples~/ConstraintExamples","description":"Import AnimationRiggingExamples.unitypackage to see basic setup and usage of animation rigging constraints.","displayName":"Animation Rigging Constraint Examples"}],"category":"Animation","repository":{"url":"https://gitlab.cds.internal.unity3d.com/upm-packages/animation/com.unity.animation.rigging.git","type":"git","revision":"d3655604a32bf33fd9e60ac9203e3069a1fbbe69"},"name":"com.unity.animation.rigging","version":"0.1.2-preview","displayName":"Animation Rigging","description":"Animation Rigging toolkit using Unity's Animation C# Jobs","keywords":["Animation","Rigging","Constraints"],"dependencies":{},"dist":{"shasum":"519359fdf6d6172bf9100bf6ab16388d29f31f39","tarball":"https://download.packages.unity.com/com.unity.animation.rigging/-/com.unity.animation.rigging-0.1.2-preview.tgz"}}},"time":{"1.4.1":"2026-01-17T02:06:09.292Z","1.4.0":"2025-11-12T17:09:24.412Z","1.3.1":"2025-09-19T10:21:34.302Z","1.3.0":"2023-02-03T09:45:47.000Z","1.2.1":"2023-01-12T14:50:49.000Z","1.2.0":"2022-03-07T13:27:32.000Z","1.1.1":"2021-08-24T17:14:42.000Z","1.1.0":"2021-05-06T01:02:37.000Z","1.0.3":"2020-08-24T14:56:57.000Z","0.3.4-preview":"2020-07-24T14:36:25.000Z","0.2.7-preview":"2020-07-24T14:07:57.000Z","1.0.2":"2020-07-03T14:51:54.000Z","0.2.6-preview":"2020-03-12T20:34:54.000Z","0.3.3-preview":"2020-03-12T20:30:00.000Z","0.3.2-preview":"2020-01-23T20:01:41.000Z","0.2.5-preview":"2019-11-25T18:01:13.000Z","0.2.3-preview":"2019-07-25T03:00:51.000Z","0.2.2-preview":"2019-05-22T15:00:36.000Z","0.2.1-preview":"2019-04-03T11:47:44.000Z","0.1.4-preview":"2019-04-03T11:47:35.000Z","0.1.2-preview":"2019-04-03T11:47:30.000Z"},"dist-tags":{"latest":"1.4.1"},"etag":"\"86ce-b87fXS3FWM986II5XHjQdt0R5HA\""}