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notification action icons (requires iOS 15).\n- [iOS] - Added property to set interruption level (requires iOS 15).\n- [iOS] - Added property to set relevance score (requires iOS 15).\n\n### Fixes:\n- [Android] - Fix updating scheduled notification not updating if app is not killed."},"type":"asset","unity":"2020.3","upmCi":{"footprint":"fac473807b93416dc88eb93a897f84631f94046b"},"samples":[{"path":"Samples~/NotificationsSamples","description":"Description for sample","displayName":"Notification Samples"}],"repository":{"url":"https://github.com/Unity-Technologies/com.unity.mobile.notifications.git","type":"git","revision":"ddeea3dc77646f90c2c14983925af5a1693bfe26"},"documentationUrl":"https://docs.unity3d.com/Packages/com.unity.mobile.notifications@2.2/manual/index.html","name":"com.unity.mobile.notifications","version":"2.2.0","displayName":"Mobile Notifications","description":"Mobile Notifications package adds support for scheduling local repeatable or one-time notifications on iOS 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[1375744](https://issuetracker.unity3d.com/issues/ios-app-freezes-slash-crashes-when-both-mobile-notifications-and-firebase-are-used) Fixed application startup hang when application uses Unity notifications or Firebase.\n- [iOS] [case 1382960] Handle numeric data in UserInfo.\n- [iOS] Correctly handle boolean values in UserInfo, previously boolean values were detected as numbers and get parsed as 1 or 0, now they will be correctly handled as 'true' and 'false'."},"type":"asset","_from":"file:/tmp/com.unity.mobile.notifications@1.4.3-w_76tbqz.tgz","unity":"2019.4","upmCi":{"footprint":"6645e25c3f172ba199dc2371163db7d07a512848"},"samples":[{"path":"Samples~/NotificationsSamples","description":"Description for sample","displayName":"Notification 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