{"_id":"com.unity.project-auditor","name":"com.unity.project-auditor","description":"Project Auditor is a static analysis tool that analyzes assets, settings, and scripts of the Unity project and produces a report containing: Code and Settings Diagnostics, the last BuildReport, and assets information.","provider":"upm","versions":{"3.0.1":{"_upm":{"changelog":"### Fixed\n* Internal change to improve compatability with the Project Auditor Rules package"},"unity":"6000.0","documentationUrl":"https://docs.unity3d.com/Packages/com.unity.project-auditor@3.0/manual/index.html","name":"com.unity.project-auditor","version":"3.0.1","displayName":"Project Auditor","description":"Project Auditor is a static analysis tool that analyzes assets, settings, and scripts of the Unity project and produces a report containing: Code and Settings Diagnostics, the last BuildReport, and assets information.","keywords":["performance","analysis"],"dependencies":{"com.unity.nuget.mono-cecil":"1.10.1","com.unity.nuget.newtonsoft-json":"3.2.1","com.unity.project-auditor-rules":"1.0.3"},"dist":{"shasum":"44596f714a19de3d25d42876f2f8f14f95aa214d","tarball":"https://download.packages.unity.com/com.unity.project-auditor/-/com.unity.project-auditor-3.0.1.tgz"}},"3.0.0":{"_upm":{"changelog":"### Added\n* Add a new internal attribute to ignore analyzers (as we migrate them to the rules package)\n* Add an AnimationClip analyzer, to support detecting new types of issues\n* Add a Precompiled Assembly analyzer, to support detecting new types of issues\n* New public Descriptor.IsSupported methods, to help with writing analyzers outside the package\n* Advise users to use the AutoStaticsCleanup attributes if upgrading to Unity 6.5 and newer\n* Use analyzers from the Rules package instead of the copies inside this package\n* Add new areas to help with migration to CoreCLR and URP\n\n### Changed\n* Minimum supported Unity version is now 6000.0\n\n### Fixed\n* Fix upgrade recommendation text\n* Remove IsUpgradeIssue from report file\n* Use new name for loading ObsoleteDatabase.json (ObsoleteDatabase.gen.json)\n* Fix Assembly/Area selection window disappearing when docked as a tab and another tab is selected or closed (UUM-142406)\n* Ensure all AnimationClip assets are detected and analyzed"},"unity":"6000.0","documentationUrl":"https://docs.unity3d.com/Packages/com.unity.project-auditor@3.0/manual/index.html","name":"com.unity.project-auditor","version":"3.0.0","displayName":"Project Auditor","description":"Project Auditor is a static analysis tool that analyzes assets, settings, and scripts of the Unity project and produces a report containing: Code and Settings Diagnostics, the last BuildReport, and assets information.","keywords":["performance","analysis"],"dependencies":{"com.unity.nuget.mono-cecil":"1.10.1","com.unity.nuget.newtonsoft-json":"3.2.1","com.unity.project-auditor-rules":"1.0.3"},"dist":{"shasum":"e3fe22097e165d68b84281ff158b98c7f0b91b69","tarball":"https://download.packages.unity.com/com.unity.project-auditor/-/com.unity.project-auditor-3.0.0.tgz"}},"2.0.0":{"_upm":{"changelog":"### Added\n* New Obsolete API view under Code, showing all obsolete API in Unity\n* Project Auditor raises issues for use of currently obsolete API\n* Project Auditor raises issues for use of API that will become obsolete in the future"},"unity":"2022.3","documentationUrl":"https://docs.unity3d.com/Packages/com.unity.project-auditor@2.0/manual/index.html","name":"com.unity.project-auditor","version":"2.0.0","displayName":"Project Auditor","description":"Project Auditor is a static analysis tool that analyzes assets, settings, and scripts of the Unity project and produces a report containing: Code and Settings Diagnostics, the last BuildReport, and assets information.","keywords":["performance","analysis"],"dependencies":{"com.unity.nuget.mono-cecil":"1.10.1","com.unity.nuget.newtonsoft-json":"3.2.1","com.unity.project-auditor-rules":"1.0.3"},"dist":{"shasum":"4f795409ed7158f69c71bd5e3ef42f26da840343","tarball":"https://download.packages.unity.com/com.unity.project-auditor/-/com.unity.project-auditor-2.0.0.tgz"}},"1.1.0":{"_upm":{"changelog":"### Fixed\n* Fix for PROFB-385; Ensure layout + repaint IMGUI passes match.\n\n### Changed\n* Rules are now loaded from the com.unity.project-auditor-rules package.\n* Removed MemoryIgnoreVoidReturn area, in favor of using a new returnType entry for filtering based on return type."},"unity":"2021.3","documentationUrl":"https://docs.unity3d.com/Packages/com.unity.project-auditor@1.1/manual/index.html","name":"com.unity.project-auditor","version":"1.1.0","displayName":"Project Auditor","description":"Project Auditor is a static analysis tool that analyzes assets, settings, and scripts of the Unity project and produces a report containing: Code and Settings Diagnostics, the last BuildReport, and assets information.","keywords":["performance","analysis"],"dependencies":{"com.unity.nuget.mono-cecil":"1.10.1","com.unity.nuget.newtonsoft-json":"3.2.1","com.unity.project-auditor-rules":"1.0.1"},"dist":{"shasum":"340324c943aac4bf3d59226cfd74e4abcbdce441","tarball":"https://download.packages.unity.com/com.unity.project-auditor/-/com.unity.project-auditor-1.1.0.tgz"}},"1.0.2":{"_upm":{"changelog":"### Changed\n* Don't suggest switching Physics 2D update mode to Script for now.\n\n### Fixed\n* Fixed an issue where Project Auditor exhibited compilation issues on certain versions of the Editor.\n* Fixed link to help pages.\n* Fix for PROFB-273; Change summary screen message when an area is not analyzed.\n* Fix for PROFB-274; Added dividers between the foldouts on the shader variant page.\n* Fix for PROFB-277; change text for \"1 ignored are hidden\".\n* Fix for PROFB-278; 1 items changed to 1 item(s) in the table.\n* Fix for PROFB-279; Build steps all show as info until you hit refresh.\n* Fix for PROFB-280; Removed Path option from the Build Size context menu.\n* Fix for PROFB-281; Unable to sort columns on Build - Build Size screens.\n* Fix for PROFB-284; change references to Texture Streaming when it's now called Mipmap Streaming.\n* Fix for PROFB-285; fix for not being able to hide info compiler messages in the compiler messages view.\n* Fix for PROFB-286; fix performance issues when selecting lots of table items.\n* Fix for PROFB-287; improve documentation for installation instructions.\n* Fix for PROFB-289; exclude shaders that are Hidden from asset issues.\n* Fix for PROFB-290; fix settings links for Physics/Physics 2D.\n* Fix for PROFB-291; issue where rendering path recommendations would show for the wrong pipeline.\n* Fix for PROFB-300; file extensions would sometimes throw because a file didn't have one.\n* Fix for PROFB-310; fix for Analyzing assets causing shader issues to vanish.\n* Fix for PROFB-314; speculative attempt to fix out of memory crash reported on Discussions."},"unity":"2021.3","documentationUrl":"https://docs.unity3d.com/Packages/com.unity.project-auditor@1.0/manual/index.html","name":"com.unity.project-auditor","version":"1.0.2","displayName":"Project Auditor","description":"Project Auditor is a static analysis tool that analyzes assets, settings, and scripts of the Unity project and produces a report containing: Code and Settings Diagnostics, the last BuildReport, and assets information.","keywords":["performance","analysis"],"dependencies":{"com.unity.nuget.mono-cecil":"1.10.1","com.unity.nuget.newtonsoft-json":"3.2.1"},"dist":{"shasum":"6cc18ad506e914d48b53257167e840431c0fae95","tarball":"https://download.packages.unity.com/com.unity.project-auditor/-/com.unity.project-auditor-1.0.2.tgz"}},"1.0.1":{"_upm":{"changelog":"### Changed\n* Don't suggest switching Physics 2D update mode to Script for now.\n\n### Fixed\n* Fixed an issue where Project Auditor exhibited compilation issues on certain versions of the Editor.\n* Fixed link to help pages.\n* Fix for PROFB-273; Change summary screen message when an area is not analyzed.\n* Fix for PROFB-274; Added dividers between the foldouts on the shader variant page.\n* Fix for PROFB-277; change text for \"1 ignored are hidden\".\n* Fix for PROFB-278; 1 items changed to 1 item(s) in the table.\n* Fix for PROFB-279; Build steps all show as info until you hit refresh.\n* Fix for PROFB-280; Removed Path option from the Build Size context menu.\n* Fix for PROFB-281; Unable to sort columns on Build - Build Size screens.\n* Fix for PROFB-284; change references to Texture Streaming when it's now called Mipmap Streaming.\n* Fix for PROFB-285; fix for not being able to hide info compiler messages in the compiler messages view.\n* Fix for PROFB-286; fix performance issues when selecting lots of table items.\n* Fix for PROFB-287; improve documentation for installation instructions.\n* Fix for PROFB-289; exclude shaders that are Hidden from asset issues.\n* Fix for PROFB-290; fix settings links for Physics/Physics 2D.\n* Fix for PROFB-291; issue where rendering path recommendations would show for the wrong pipeline.\n* Fix for PROFB-300; file extensions would sometimes throw because a file didn't have one.\n* Fix for PROFB-310; fix for Analyzing assets causing shader issues to vanish.\n* Fix for PROFB-314; speculative attempt to fix out of memory crash reported on Discussions."},"unity":"2021.3","documentationUrl":"https://docs.unity3d.com/Packages/com.unity.project-auditor@1.0/manual/index.html","name":"com.unity.project-auditor","version":"1.0.1","displayName":"Project Auditor","description":"Project Auditor is a static analysis tool that analyzes assets, settings, and scripts of the Unity project and produces a report containing: Code and Settings Diagnostics, the last BuildReport, and assets information.","keywords":["performance","analysis"],"dependencies":{"com.unity.nuget.mono-cecil":"1.10.1","com.unity.nuget.newtonsoft-json":"3.2.1"},"dist":{"shasum":"94c6e4e9881619d6fd9744d93bd32bec6a2d676c","tarball":"https://download.packages.unity.com/com.unity.project-auditor/-/com.unity.project-auditor-1.0.1.tgz"}},"1.0.0":{"_upm":{"changelog":"### Changed\n* Version number bumped to 1.0.0 for release.\n* Added QAReport.md."},"unity":"2021.3","documentationUrl":"https://docs.unity3d.com/Packages/com.unity.project-auditor@1.0/manual/index.html","name":"com.unity.project-auditor","version":"1.0.0","displayName":"Project Auditor","description":"Project Auditor is a static analysis tool that analyzes assets, settings, and scripts of the Unity project and produces a report containing: Code and Settings Diagnostics, the last BuildReport, and assets information.","keywords":["performance","analysis"],"dependencies":{"com.unity.nuget.mono-cecil":"1.10.1","com.unity.nuget.newtonsoft-json":"3.2.1"},"dist":{"shasum":"ddf0087c8d856e26f1c7b5580d484359b0776ae3","tarball":"https://download.packages.unity.com/com.unity.project-auditor/-/com.unity.project-auditor-1.0.0.tgz"}},"1.0.0-pre.7":{"_upm":{"changelog":"### Added\n\n### Changed\n\n### Removed\n\n### Fixed\n* Fix for COPT-3333; have the Assembly view always deal in milliseconds for time values to help with eg. consistency in exported data.\n* Fix for COPT-3376; don't look at compiled assemblies if this is a different project.\n* Fix for COPT-3401; clear the search strings when starting/loading an analysis.\n* Fix for COPT-3412; avoid issues with zoom slider for now by hiding it.\n* Fix for COPT-3415; show message instead of NaN for Assembly Compile Time when Compilation Mode is set to Editor.\n* Fix for COPT-3418; optimize performance when selecting to group by in large tables.\n* Fix for COPT-3428; guard against issues from analysing empty sprite atlases.\n* Fix for COPT-3440; remove the asset category from the shader module so it doesn't get analyzed with shaders.\n* Fix for COPT-3452; audio clips runtime size is often wrong."},"unity":"2021.3","documentationUrl":"https://docs.unity3d.com/Packages/com.unity.project-auditor@1.0/manual/index.html","name":"com.unity.project-auditor","version":"1.0.0-pre.7","displayName":"Project Auditor","description":"Project Auditor is a static analysis tool that analyzes assets, settings, and scripts of the Unity project and produces a report containing: Code and Settings Diagnostics, the last BuildReport, and assets information.","keywords":["performance","analysis"],"dependencies":{"com.unity.nuget.mono-cecil":"1.10.1","com.unity.nuget.newtonsoft-json":"3.2.1"},"dist":{"shasum":"92f3721b7894ca9c14f6b18606d0ff7cb618f734","tarball":"https://download.packages.unity.com/com.unity.project-auditor/-/com.unity.project-auditor-1.0.0-pre.7.tgz"}},"1.0.0-pre.6":{"_upm":{"changelog":"### Added\n\n### Changed\n* Changed the colours on the summary so the icons and charts match those from style guides\n\n### Removed\n\n### Fixed\n* Fix for COPT-3240; welcome screen text layout breaks.\n* Fix for COPT-3241; don't allow sorting on the Build Steps page.\n* Fix for COPT-3246; build steps - clicking on an item with long text removes ability to scroll the table.\n* Fix for COPT-3250; fill out the project revision field on the summary page.\n* Fix for COPT-3252; make sorting by name use alphanumeric comparison, and ignore case\n* Fix for COPT-3254; grouped animation clip length now sorts by value rather than alphabetically\n* Fix for COPT-3257; make enough room for the close bracket.\n* Fix for COPT-3259; stop the shader variant checkbox from vanishing when you tick it.\n* Fix for COPT-3260; fix the shader variant UI path to match it's location in Unity 6.\n* Fix for COPT-3262; issue where summary page could be broken when performing a new analysis after loading an existing one.\n* Fix for COPT-3263; remove the clear and apply buttons from the domain reload filter dialog.\n* Fix for COPT-3276; loading a report in a different project results in errors when opening issues.\n* Fix for COPT-3277; give user an option to enable all analysis categories if none are selected when starting a new analysis.\n* Fix for COPT-3279; when exporting csv after loading/serializing we could have the same column repeated.\n* Fix for COPT-3280; export button can be hard to click, changed to a dropdown.\n* Fix for COPT-3281; blank project produces over 7800 issues.\n* Fix for COPT-3283; summary updates and shows information about ignored items.\n* Fix for COPT-3286; make the group by section in the table header wider.\n* Fix for COPT-3288; shader compiler messages platform column contains numbers.\n* Fix for COPT-3291; remove page for compute shaders for now because it's broken.\n* Fix for COPT-3293; set a maximum width for the inspect buttons in the summary section.\n* Fix for COPT-3295; fix for clicking 'more details' in the top ten producing errors when clicked\n* Fix for COPT-3296; don't show the filter option on the context menu if multiple items are selected, and change not to include the item name.\n* Fix for COPT-3299; avoid Area filters affecting analysis views that don't support them.\n* Fix for COPT-3300; include/exclude ignored items button is confusing from a UI perspective.\n* Fix for COPT-3302; severity levels could be unset after loading in an old analysis.\n* Fix for COPT-3303; 'Unknown' severity could be shown if severity levels were unset.\n* Fix for COPT-3304; show a dialog to tell the user this report doesn't match the project and disable analysis on areas.\n* Fix for COPT-3305; rename 'Num Variants' to 'Max Variants' to clarify the column's meaning.\n* Fix for COPT-3309; improved UX around Quick Fix.\n* Fix for COPT-3314; don't show a filtering context menu if the active view doesn't support the \"Filters\" section.\n* Fix for COPT-3318; null reference when CSV exporting the build size data.\n* Fix for COPT-3319; fix for the status bar being cut off the bottom of the window.\n* Fix for COPT-3324; fix audio clip module name from \"AudioClips\" to \"Audio Clips\"\n* Fix for COPT-3330; exporting doesn't work on startup with the window open.\n* Fix for COPT-3334; unhide the packages Name column to be consistent with the right click menu.\n* Fix for COPT-3336; remove question marks on the end of some fields.\n* Fix for COPT-3337; re-enable the domain reload analysis.\n* Fix for COPT-3341; change the package description.\n* Fix for COPT-3343; fix for ignored issues not being exported in CSV.\n* Fix for COPT-3345; fix project areas preference not applying correctly.\n* Fix for COPT-3351; don't cut Windows computer names short, and fix Mac platform naming.\n* Fix for COPT-3355; fail build on issues option re-worded.\n* Fix for COPT-3370; correct sorting in package name column.\n* Fix for COPT-3373; fix for warning about a missing layout.\n* Fix for COPT-3374; add support for SpriteAtlas analysis.\n* Fix for COPT-3375; some old reports would not load correctly due to invalid layo"},"unity":"2020.3","documentationUrl":"https://docs.unity3d.com/Packages/com.unity.project-auditor@1.0/manual/index.html","name":"com.unity.project-auditor","version":"1.0.0-pre.6","displayName":"Project Auditor","description":"Project Auditor is a static analysis tool that analyzes assets, settings, and scripts of the Unity project and produces a report containing: Code and Settings Diagnostics, the last BuildReport, and assets information.","keywords":["performance","analysis"],"dependencies":{"com.unity.nuget.mono-cecil":"1.10.1","com.unity.nuget.newtonsoft-json":"3.2.1"},"dist":{"shasum":"c1a8bfd2842bd99eeaa5cba703d321242d48d1ad","tarball":"https://download.packages.unity.com/com.unity.project-auditor/-/com.unity.project-auditor-1.0.0-pre.6.tgz"}},"1.0.0-pre.5":{"_upm":{"changelog":"### Added\n\n### Changed\n* Changed the colours on the summary so the icons and charts match those from style guides\n\n### Removed\n\n### Fixed\n* Fix for COPT-3240; welcome screen text layout breaks.\n* Fix for COPT-3241; don't allow sorting on the Build Steps page.\n* Fix for COPT-3246; build steps - clicking on an item with long text removes ability to scroll the table.\n* Fix for COPT-3250; fill out the project revision field on the summary page.\n* Fix for COPT-3252; make sorting by name use alphanumeric comparison, and ignore case\n* Fix for COPT-3254; grouped animation clip length now sorts by value rather than alphabetically\n* Fix for COPT-3257; make enough room for the close bracket.\n* Fix for COPT-3259; stop the shader variant checkbox from vanishing when you tick it.\n* Fix for COPT-3260; fix the shader variant UI path to match it's location in Unity 6.\n* Fix for COPT-3262; issue where summary page could be broken when performing a new analysis after loading an existing one.\n* Fix for COPT-3263; remove the clear and apply buttons from the domain reload filter dialog.\n* Fix for COPT-3276; loading a report in a different project results in errors when opening issues.\n* Fix for COPT-3277; give user an option to enable all analysis categories if none are selected when starting a new analysis.\n* Fix for COPT-3279; when exporting csv after loading/serializing we could have the same column repeated.\n* Fix for COPT-3280; export button can be hard to click, changed to a dropdown.\n* Fix for COPT-3281; blank project produces over 7800 issues.\n* Fix for COPT-3283; summary updates and shows information about ignored items.\n* Fix for COPT-3286; make the group by section in the table header wider.\n* Fix for COPT-3288; shader compiler messages platform column contains numbers.\n* Fix for COPT-3291; remove page for compute shaders for now because it's broken.\n* Fix for COPT-3293; set a maximum width for the inspect buttons in the summary section.\n* Fix for COPT-3295; fix for clicking 'more details' in the top ten producing errors when clicked\n* Fix for COPT-3296; don't show the filter option on the context menu if multiple items are selected, and change not to include the item name.\n* Fix for COPT-3299; avoid Area filters affecting analysis views that don't support them.\n* Fix for COPT-3300; include/exclude ignored items button is confusing from a UI perspective.\n* Fix for COPT-3302; severity levels could be unset after loading in an old analysis.\n* Fix for COPT-3303; 'Unknown' severity could be shown if severity levels were unset.\n* Fix for COPT-3304; show a dialog to tell the user this report doesn't match the project and disable analysis on areas.\n* Fix for COPT-3305; rename 'Num Variants' to 'Max Variants' to clarify the column's meaning.\n* Fix for COPT-3309; improved UX around Quick Fix.\n* Fix for COPT-3314; don't show a filtering context menu if the active view doesn't support the \"Filters\" section.\n* Fix for COPT-3318; null reference when CSV exporting the build size data.\n* Fix for COPT-3319; fix for the status bar being cut off the bottom of the window.\n* Fix for COPT-3324; fix audio clip module name from \"AudioClips\" to \"Audio Clips\"\n* Fix for COPT-3330; exporting doesn't work on startup with the window open.\n* Fix for COPT-3334; unhide the packages Name column to be consistent with the right click menu.\n* Fix for COPT-3336; remove question marks on the end of some fields.\n* Fix for COPT-3337; re-enable the domain reload analysis.\n* Fix for COPT-3341; change the package description.\n* Fix for COPT-3343; fix for ignored issues not being exported in CSV.\n* Fix for COPT-3345; fix project areas preference not applying correctly.\n* Fix for COPT-3351; don't cut Windows computer names short, and fix Mac platform naming.\n* Fix for COPT-3355; fail build on issues option re-worded.\n* Fix for COPT-3370; correct sorting in package name column.\n* Fix for COPT-3373; fix for warning about a missing layout.\n* Fix for COPT-3374; add support for SpriteAtlas analysis.\n* Fix for COPT-3375; some old reports would not load correctly due to invalid layo"},"unity":"2020.3","documentationUrl":"https://docs.unity3d.com/Packages/com.unity.project-auditor@1.0/manual/index.html","name":"com.unity.project-auditor","version":"1.0.0-pre.5","displayName":"Project Auditor","description":"Project Auditor is a static analysis tool that analyzes assets, settings, and scripts of the Unity project and produces a report containing: Code and Settings Diagnostics, the last BuildReport, and assets information.","keywords":["performance","analysis"],"dependencies":{"com.unity.nuget.mono-cecil":"1.10.1","com.unity.nuget.newtonsoft-json":"3.2.1"},"dist":{"shasum":"6cbbe68b93b31f6a27c2e8a3145f7d2b0998cb8f","tarball":"https://download.packages.unity.com/com.unity.project-auditor/-/com.unity.project-auditor-1.0.0-pre.5.tgz"}},"1.0.0-pre.4":{"_upm":{"changelog":"### Added\n\n### Changed\n* Changed the colours on the summary so the icons and charts match those from style guides\n\n### Removed\n\n### Fixed\n* Fix for COPT-3240; welcome screen text layout breaks.\n* Fix for COPT-3241; don't allow sorting on the Build Steps page.\n* Fix for COPT-3246; build steps - clicking on an item with long text removes ability to scroll the table.\n* Fix for COPT-3250; fill out the project revision field on the summary page.\n* Fix for COPT-3252; make sorting by name use alphanumeric comparison, and ignore case\n* Fix for COPT-3254; grouped animation clip length now sorts by value rather than alphabetically\n* Fix for COPT-3257; make enough room for the close bracket.\n* Fix for COPT-3259; stop the shader variant checkbox from vanishing when you tick it.\n* Fix for COPT-3260; fix the shader variant UI path to match it's location in Unity 6.\n* Fix for COPT-3262; issue where summary page could be broken when performing a new analysis after loading an existing one.\n* Fix for COPT-3263; remove the clear and apply buttons from the domain reload filter dialog.\n* Fix for COPT-3276; loading a report in a different project results in errors when opening issues.\n* Fix for COPT-3277; give user an option to enable all analysis categories if none are selected when starting a new analysis.\n* Fix for COPT-3279; when exporting csv after loading/serializing we could have the same column repeated.\n* Fix for COPT-3280; export button can be hard to click, changed to a dropdown.\n* Fix for COPT-3281; blank project produces over 7800 issues.\n* Fix for COPT-3283; summary updates and shows information about ignored items.\n* Fix for COPT-3286; make the group by section in the table header wider.\n* Fix for COPT-3288; shader compiler messages platform column contains numbers.\n* Fix for COPT-3291; remove page for compute shaders for now because it's broken.\n* Fix for COPT-3293; set a maximum width for the inspect buttons in the summary section.\n* Fix for COPT-3295; fix for clicking 'more details' in the top ten producing errors when clicked\n* Fix for COPT-3296; don't show the filter option on the context menu if multiple items are selected, and change not to include the item name.\n* Fix for COPT-3299; avoid Area filters affecting analysis views that don't support them.\n* Fix for COPT-3300; include/exclude ignored items button is confusing from a UI perspective.\n* Fix for COPT-3302; severity levels could be unset after loading in an old analysis.\n* Fix for COPT-3303; 'Unknown' severity could be shown if severity levels were unset.\n* Fix for COPT-3304; show a dialog to tell the user this report doesn't match the project and disable analysis on areas.\n* Fix for COPT-3305; rename 'Num Variants' to 'Max Variants' to clarify the column's meaning.\n* Fix for COPT-3309; improved UX around Quick Fix.\n* Fix for COPT-3314; don't show a filtering context menu if the active view doesn't support the \"Filters\" section.\n* Fix for COPT-3318; null reference when CSV exporting the build size data.\n* Fix for COPT-3319; fix for the status bar being cut off the bottom of the window.\n* Fix for COPT-3324; fix audio clip module name from \"AudioClips\" to \"Audio Clips\"\n* Fix for COPT-3330; exporting doesn't work on startup with the window open.\n* Fix for COPT-3334; unhide the packages Name column to be consistent with the right click menu.\n* Fix for COPT-3336; remove question marks on the end of some fields.\n* Fix for COPT-3337; re-enable the domain reload analysis.\n* Fix for COPT-3341; change the package description.\n* Fix for COPT-3343; fix for ignored issues not being exported in CSV.\n* Fix for COPT-3345; fix project areas preference not applying correctly.\n* Fix for COPT-3351; don't cut Windows computer names short, and fix Mac platform naming.\n* Fix for COPT-3355; fail build on issues option re-worded.\n* Fix for COPT-3370; correct sorting in package name column.\n* Fix for COPT-3373; fix for warning about a missing layout.\n* Fix for COPT-3374; add support for SpriteAtlas analysis.\n* Fix for COPT-3375; some old reports would not load correctly due to invalid layo"},"unity":"2020.3","documentationUrl":"https://docs.unity3d.com/Packages/com.unity.project-auditor@1.0/manual/index.html","name":"com.unity.project-auditor","version":"1.0.0-pre.4","displayName":"Project Auditor","description":"Project Auditor is a static analysis tool that analyzes assets, settings, and scripts of the Unity project and produces a report containing: Code and Settings Diagnostics, the last BuildReport, and assets information.","keywords":["performance","analysis"],"dependencies":{"com.unity.nuget.mono-cecil":"1.10.1","com.unity.nuget.newtonsoft-json":"3.2.1"},"dist":{"shasum":"8cf7848870285c4a5080e02af089fb84374c4c5f","tarball":"https://download.packages.unity.com/com.unity.project-auditor/-/com.unity.project-auditor-1.0.0-pre.4.tgz"}},"1.0.0-pre.3":{"_upm":{"changelog":"### Added\n\n### Changed\n* Changed the colours on the summary so the icons and charts match those from style guides\n\n### Removed\n\n### Fixed\n* Fix for COPT-3240; welcome screen text layout breaks.\n* Fix for COPT-3241; don't allow sorting on the Build Steps page.\n* Fix for COPT-3246; build steps - clicking on an item with long text removes ability to scroll the table.\n* Fix for COPT-3250; fill out the project revision field on the summary page.\n* Fix for COPT-3252; make sorting by name use alphanumeric comparison, and ignore case\n* Fix for COPT-3254; grouped animation clip length now sorts by value rather than alphabetically\n* Fix for COPT-3257; make enough room for the close bracket.\n* Fix for COPT-3259; stop the shader variant checkbox from vanishing when you tick it.\n* Fix for COPT-3260; fix the shader variant UI path to match it's location in Unity 6.\n* Fix for COPT-3262; issue where summary page could be broken when performing a new analysis after loading an existing one.\n* Fix for COPT-3263; remove the clear and apply buttons from the domain reload filter dialog.\n* Fix for COPT-3276; loading a report in a different project results in errors when opening issues.\n* Fix for COPT-3277; give user an option to enable all analysis categories if none are selected when starting a new analysis.\n* Fix for COPT-3279; when exporting csv after loading/serializing we could have the same column repeated.\n* Fix for COPT-3280; export button can be hard to click, changed to a dropdown.\n* Fix for COPT-3281; blank project produces over 7800 issues.\n* Fix for COPT-3283; summary updates and shows information about ignored items.\n* Fix for COPT-3286; make the group by section in the table header wider.\n* Fix for COPT-3288; shader compiler messages platform column contains numbers.\n* Fix for COPT-3291; remove page for compute shaders for now because it's broken.\n* Fix for COPT-3293; set a maximum width for the inspect buttons in the summary section.\n* Fix for COPT-3295; fix for clicking 'more details' in the top ten producing errors when clicked\n* Fix for COPT-3296; don't show the filter option on the context menu if multiple items are selected, and change not to include the item name.\n* Fix for COPT-3299; avoid Area filters affecting analysis views that don't support them.\n* Fix for COPT-3300; include/exclude ignored items button is confusing from a UI perspective.\n* Fix for COPT-3302; severity levels could be unset after loading in an old analysis.\n* Fix for COPT-3303; 'Unknown' severity could be shown if severity levels were unset.\n* Fix for COPT-3304; show a dialog to tell the user this report doesn't match the project and disable analysis on areas.\n* Fix for COPT-3305; rename 'Num Variants' to 'Max Variants' to clarify the column's meaning.\n* Fix for COPT-3309; improved UX around Quick Fix.\n* Fix for COPT-3314; don't show a filtering context menu if the active view doesn't support the \"Filters\" section.\n* Fix for COPT-3318; null reference when CSV exporting the build size data.\n* Fix for COPT-3319; fix for the status bar being cut off the bottom of the window.\n* Fix for COPT-3324; fix audio clip module name from \"AudioClips\" to \"Audio Clips\"\n* Fix for COPT-3330; exporting doesn't work on startup with the window open.\n* Fix for COPT-3334; unhide the packages Name column to be consistent with the right click menu.\n* Fix for COPT-3336; remove question marks on the end of some fields.\n* Fix for COPT-3337; re-enable the domain reload analysis.\n* Fix for COPT-3341; change the package description.\n* Fix for COPT-3343; fix for ignored issues not being exported in CSV.\n* Fix for COPT-3345; fix project areas preference not applying correctly.\n* Fix for COPT-3351; don't cut Windows computer names short, and fix Mac platform naming.\n* Fix for COPT-3355; fail build on issues option re-worded.\n* Fix for COPT-3370; correct sorting in package name column.\n* Fix for COPT-3373; fix for warning about a missing layout.\n* Fix for COPT-3374; add support for SpriteAtlas analysis.\n* Fix for COPT-3375; some old reports would not load correctly due to invalid layo"},"unity":"2020.3","documentationUrl":"https://docs.unity3d.com/Packages/com.unity.project-auditor@1.0/manual/index.html","name":"com.unity.project-auditor","version":"1.0.0-pre.3","displayName":"Project Auditor","description":"Project Auditor is a static analysis tool that analyzes assets, settings, and scripts of the Unity project and produces a report containing: Code and Settings Diagnostics, the last BuildReport, and assets information.","keywords":["performance","analysis"],"dependencies":{"com.unity.nuget.mono-cecil":"1.10.1","com.unity.nuget.newtonsoft-json":"3.2.1"},"dist":{"shasum":"e3740a61aa69e757571910c087facc7b513ded63","tarball":"https://download.packages.unity.com/com.unity.project-auditor/-/com.unity.project-auditor-1.0.0-pre.3.tgz"}},"1.0.0-pre.2":{"_upm":{"changelog":"### Added\n\n### Changed\n* Changed the colours on the summary so the icons and charts match those from style guides\n\n### Removed\n\n### Fixed\n* Fix for COPT-3240; welcome screen text layout breaks.\n* Fix for COPT-3241; don't allow sorting on the Build Steps page.\n* Fix for COPT-3246; build steps - clicking on an item with long text removes ability to scroll the table.\n* Fix for COPT-3250; fill out the project revision field on the summary page.\n* Fix for COPT-3252; make sorting by name use alphanumeric comparison, and ignore case\n* Fix for COPT-3254; grouped animation clip length now sorts by value rather than alphabetically\n* Fix for COPT-3257; make enough room for the close bracket.\n* Fix for COPT-3259; stop the shader variant checkbox from vanishing when you tick it.\n* Fix for COPT-3260; fix the shader variant UI path to match it's location in Unity 6.\n* Fix for COPT-3262; issue where summary page could be broken when performing a new analysis after loading an existing one.\n* Fix for COPT-3263; remove the clear and apply buttons from the domain reload filter dialog.\n* Fix for COPT-3276; loading a report in a different project results in errors when opening issues.\n* Fix for COPT-3277; give user an option to enable all analysis categories if none are selected when starting a new analysis.\n* Fix for COPT-3279; when exporting csv after loading/serializing we could have the same column repeated.\n* Fix for COPT-3280; export button can be hard to click, changed to a dropdown.\n* Fix for COPT-3281; blank project produces over 7800 issues.\n* Fix for COPT-3283; summary updates and shows information about ignored items.\n* Fix for COPT-3286; make the group by section in the table header wider.\n* Fix for COPT-3288; shader compiler messages platform column contains numbers.\n* Fix for COPT-3291; remove page for compute shaders for now because it's broken.\n* Fix for COPT-3293; set a maximum width for the inspect buttons in the summary section.\n* Fix for COPT-3295; fix for clicking 'more details' in the top ten producing errors when clicked\n* Fix for COPT-3296; don't show the filter option on the context menu if multiple items are selected, and change not to include the item name.\n* Fix for COPT-3299; avoid Area filters affecting analysis views that don't support them.\n* Fix for COPT-3300; include/exclude ignored items button is confusing from a UI perspective.\n* Fix for COPT-3302; severity levels could be unset after loading in an old analysis.\n* Fix for COPT-3303; 'Unknown' severity could be shown if severity levels were unset.\n* Fix for COPT-3304; show a dialog to tell the user this report doesn't match the project and disable analysis on areas.\n* Fix for COPT-3305; rename 'Num Variants' to 'Max Variants' to clarify the column's meaning.\n* Fix for COPT-3309; improved UX around Quick Fix.\n* Fix for COPT-3314; don't show a filtering context menu if the active view doesn't support the \"Filters\" section.\n* Fix for COPT-3318; null reference when CSV exporting the build size data.\n* Fix for COPT-3319; fix for the status bar being cut off the bottom of the window.\n* Fix for COPT-3324; fix audio clip module name from \"AudioClips\" to \"Audio Clips\"\n* Fix for COPT-3330; exporting doesn't work on startup with the window open.\n* Fix for COPT-3334; unhide the packages Name column to be consistent with the right click menu.\n* Fix for COPT-3336; remove question marks on the end of some fields.\n* Fix for COPT-3337; re-enable the domain reload analysis.\n* Fix for COPT-3341; change the package description.\n* Fix for COPT-3343; fix for ignored issues not being exported in CSV.\n* Fix for COPT-3345; fix project areas preference not applying correctly.\n* Fix for COPT-3351; don't cut Windows computer names short, and fix Mac platform naming.\n* Fix for COPT-3355; fail build on issues option re-worded.\n* Fix for COPT-3370; correct sorting in package name column.\n* Fix for COPT-3373; fix for warning about a missing layout.\n* Fix for COPT-3374; add support for SpriteAtlas analysis.\n* Fix for COPT-3375; some old reports would not load correctly due to invalid layo"},"unity":"2020.3","documentationUrl":"https://docs.unity3d.com/Packages/com.unity.project-auditor@1.0/manual/index.html","name":"com.unity.project-auditor","version":"1.0.0-pre.2","displayName":"Project Auditor","description":"Project Auditor is a static analysis tool that analyzes assets, settings, and scripts of the Unity project and produces a report containing: Code and Settings Diagnostics, the last BuildReport, and assets information.","keywords":["performance","analysis"],"dependencies":{"com.unity.nuget.mono-cecil":"1.10.1","com.unity.nuget.newtonsoft-json":"3.2.1"},"dist":{"shasum":"f8fa2b4d05af8f414e1bec96612f4b3c8a8dc534","tarball":"https://download.packages.unity.com/com.unity.project-auditor/-/com.unity.project-auditor-1.0.0-pre.2.tgz"}},"1.0.0-pre.1":{"_upm":{"changelog":"### Added\n\n### Changed\n* Changed the colours on the summary so the icons and charts match those from style guides\n\n### Removed\n\n### Fixed\n* Fix for COPT-3240; welcome screen text layout breaks.\n* Fix for COPT-3241; don't allow sorting on the Build Steps page.\n* Fix for COPT-3246; build steps - clicking on an item with long text removes ability to scroll the table.\n* Fix for COPT-3250; fill out the project revision field on the summary page.\n* Fix for COPT-3252; make sorting by name use alphanumeric comparison, and ignore case\n* Fix for COPT-3254; grouped animation clip length now sorts by value rather than alphabetically\n* Fix for COPT-3257; make enough room for the close bracket.\n* Fix for COPT-3259; stop the shader variant checkbox from vanishing when you tick it.\n* Fix for COPT-3260; fix the shader variant UI path to match it's location in Unity 6.\n* Fix for COPT-3262; issue where summary page could be broken when performing a new analysis after loading an existing one.\n* Fix for COPT-3263; remove the clear and apply buttons from the domain reload filter dialog.\n* Fix for COPT-3276; loading a report in a different project results in errors when opening issues.\n* Fix for COPT-3277; give user an option to enable all analysis categories if none are selected when starting a new analysis.\n* Fix for COPT-3279; when exporting csv after loading/serializing we could have the same column repeated.\n* Fix for COPT-3280; export button can be hard to click, changed to a dropdown.\n* Fix for COPT-3281; blank project produces over 7800 issues.\n* Fix for COPT-3283; summary updates and shows information about ignored items.\n* Fix for COPT-3286; make the group by section in the table header wider.\n* Fix for COPT-3288; shader compiler messages platform column contains numbers.\n* Fix for COPT-3291; remove page for compute shaders for now because it's broken.\n* Fix for COPT-3293; set a maximum width for the inspect buttons in the summary section.\n* Fix for COPT-3295; fix for clicking 'more details' in the top ten producing errors when clicked\n* Fix for COPT-3296; don't show the filter option on the context menu if multiple items are selected, and change not to include the item name.\n* Fix for COPT-3299; avoid Area filters affecting analysis views that don't support them.\n* Fix for COPT-3300; include/exclude ignored items button is confusing from a UI perspective.\n* Fix for COPT-3302; severity levels could be unset after loading in an old analysis.\n* Fix for COPT-3303; 'Unknown' severity could be shown if severity levels were unset.\n* Fix for COPT-3304; show a dialog to tell the user this report doesn't match the project and disable analysis on areas.\n* Fix for COPT-3305; rename 'Num Variants' to 'Max Variants' to clarify the column's meaning.\n* Fix for COPT-3309; improved UX around Quick Fix.\n* Fix for COPT-3314; don't show a filtering context menu if the active view doesn't support the \"Filters\" section.\n* Fix for COPT-3318; null reference when CSV exporting the build size data.\n* Fix for COPT-3319; fix for the status bar being cut off the bottom of the window.\n* Fix for COPT-3324; fix audio clip module name from \"AudioClips\" to \"Audio Clips\"\n* Fix for COPT-3330; exporting doesn't work on startup with the window open.\n* Fix for COPT-3334; unhide the packages Name column to be consistent with the right click menu.\n* Fix for COPT-3336; remove question marks on the end of some fields.\n* Fix for COPT-3337; re-enable the domain reload analysis.\n* Fix for COPT-3341; change the package description.\n* Fix for COPT-3343; fix for ignored issues not being exported in CSV.\n* Fix for COPT-3345; fix project areas preference not applying correctly.\n* Fix for COPT-3351; don't cut Windows computer names short, and fix Mac platform naming.\n* Fix for COPT-3355; fail build on issues option re-worded.\n* Fix for COPT-3370; correct sorting in package name column.\n* Fix for COPT-3373; fix for warning about a missing layout.\n* Fix for COPT-3374; add support for SpriteAtlas analysis.\n* Fix for COPT-3375; some old reports would not load correctly due to invalid layo"},"unity":"2020.3","documentationUrl":"https://docs.unity3d.com/Packages/com.unity.project-auditor@1.0/manual/index.html","name":"com.unity.project-auditor","version":"1.0.0-pre.1","displayName":"Project Auditor","description":"Project Auditor is a static analysis tool that analyzes assets, settings, and scripts of the Unity project and produces a report containing: Code and Settings Diagnostics, the last BuildReport, and assets information.","keywords":["performance","analysis"],"dependencies":{"com.unity.nuget.mono-cecil":"1.10.1","com.unity.nuget.newtonsoft-json":"3.2.1"},"dist":{"shasum":"eac63c9a88f668dd4608ef36fec253b821d1a957","tarball":"https://download.packages.unity.com/com.unity.project-auditor/-/com.unity.project-auditor-1.0.0-pre.1.tgz"}},"0.10.0":{"_upm":{"changelog":"### Changed\n* Bumped analytics events version number from v1 to v2\n* Made many APIs internal rather than public\n* Added properly-formatted comments to enable API documentation for all remaining public types and methods\n* Changes to documentation in .md files to ensure standards compliance\n* Ignore SpriteAtlas test failures\n\n### Removed\n* Automated tests from package"},"type":"asset","unity":"2018.4","upmCi":{"footprint":"029b10e6599e125476aabe322c371f0a1b203b16"},"repository":{"url":"https://github.com/Unity-Technologies/ProjectAuditor.git","type":"git","revision":"ef461a68d229cd0d4124790722516e9b9709d737"},"relatedPackages":{"com.unity.project-auditor.tests":"0.10.0"},"documentationUrl":"https://docs.unity3d.com/Packages/com.unity.project-auditor@0.10/manual/index.html","name":"com.unity.project-auditor","version":"0.10.0","displayName":"Project Auditor","description":"Project Auditor is an experimental static analysis tool that analyzes assets, settings, and scripts of the Unity project and produces a report containing: Code and Settings Diagnostics, the last BuildReport, and assets information. Note that this package is not officially supported by Unity and it is not on Unity's roadmap at this time.","keywords":["performance","analysis"],"dependencies":{"com.unity.nuget.mono-cecil":"1.10.2"},"dist":{"shasum":"9df36ec1925cb0863cca6cd6be08f1dac21f8e9b","tarball":"https://download.packages.unity.com/com.unity.project-auditor/-/com.unity.project-auditor-0.10.0.tgz"}}},"time":{"3.0.1":"2026-08-12T07:34:07.315Z","3.0.0":"2026-08-11T08:14:17.721Z","2.0.0":"2026-04-15T10:50:12.282Z","1.1.0":"2026-02-26T14:18:48.967Z","1.0.2":"2025-10-02T12:34:33.361Z","1.0.1":"2025-03-12T14:59:59.611Z","1.0.0":"2025-02-05T13:32:38.841Z","1.0.0-pre.7":"2025-01-31T17:40:01.339Z","1.0.0-pre.6":"2024-12-13T10:05:13.637Z","1.0.0-pre.5":"2024-12-12T08:18:43.877Z","1.0.0-pre.4":"2024-12-11T19:43:22.861Z","1.0.0-pre.3":"2024-12-11T12:37:08.936Z","1.0.0-pre.2":"2024-12-10T18:59:39.355Z","1.0.0-pre.1":"2024-12-05T15:26:01.430Z","0.10.0":"2023-05-08T10:50:42.000Z"},"dist-tags":{"latest":"3.0.1"},"etag":"\"b5c5-P2YiSC58TXgiJsy8Ik+f6pqrnZs\""}