{"_id":"com.unity.testtools.codecoverage","name":"com.unity.testtools.codecoverage","description":"Use this package to export code coverage data and reports from your automated tests. Additionally, the Code Coverage package offers a Coverage Recording feature which allows capturing coverage data on demand, for manual testing or when there are no automated tests in the project.","provider":"upm","versions":{"1.3.0":{"_upm":{"changelog":"### Fixes\n\n- Fixed the filtering and reporting of package's paths that were reported relative to the current project instead of absolute.\n- Fixed a NullReferenceException that could occur while computing cyclomatic complexity.\n- Fixed references to the deprecated EditorAnalytics methods for release streams from 6000.0 or newer (case [COV-44](https://issuetracker.unity3d.com/issues/sample-editoranalytics-warning-when-enabilg-code-coverage-in-the-sample-project))\n- Fixed playmode tests failing in the _Asteroids sample project_ (case [COV-54](https://issuetracker.unity3d.com/issues/multiple-tests-are-failing-in-the-code-coverage-sample-asteroids-project))\n- Fixed pink materials to be rendered for URP in _Asteroids sample project_\n- Updated the Input System in _Asteroids sample project_ to use the new Input System package instead of the legacy one (case [COV-52](https://issuetracker.unity3d.com/issues/asteroids-sample-project-is-not-updated-for-the-new-unity-streams))\n- Fixed _assembliesInclude_/_assembliesExclude_ parsing in `filtersFromFile` when running in the command line in `non-batchmode`\n\n### Changes\n\n- Raised the minimum supported Unity version for the Code Coverage package to 2021.3 and updated the codebase to align with this new dependency.\n- Updated dependency packages versions: `com.unity.test-framework` to v1.4.5 and `com.unity.settings-manager` to v2.0.0.\n- The entries in the `pathFilters` option in _-coverageOptions_ are now processed in order so a subset path can be included even if the parent path is excluded. Previously all exclusions were processed before any inclusions.\n- Removed the `CoverageFormat` class, as there are currently no plans to support any other raw coverage formats other than OpenCover.\n\n### Improvements\n\n- Reduced the needed time to apply path filtering during the report generation.\n- Migrated Mono APIs to CoreCLR-compatible APIs.\n- Documentation: Added a note about the Input System package dependency in the [Code Coverage tutorial](https://docs.unity3d.com/Packages/com.unity.testtools.codecoverage@1.3/manual/Quickstart.html) page.\n- Documentation: Fixed broken links in the [Code Coverage tutorial](https://docs.unity3d.com/Packages/com.unity.testtools.codecoverage@1.3/manual/Quickstart.html) page."},"unity":"2021.3","samples":[{"path":"Samples~/Tutorial","description":"The Code Coverage Tutorial will give you an insight into what Code Coverage is and how you can identify areas of your code that need more testing, even if you haven't written any automated tests.","displayName":"Code Coverage Tutorial"}],"documentationUrl":"https://docs.unity3d.com/Packages/com.unity.testtools.codecoverage@1.3/manual/index.html","name":"com.unity.testtools.codecoverage","version":"1.3.0","displayName":"Code Coverage","description":"Use this package to export code coverage data and reports from your automated tests. Additionally, the Code Coverage package offers a Coverage Recording feature which allows capturing coverage data on demand, for manual testing or when there are no automated tests in the project.","keywords":["test","coverage","testing","opencover"],"dependencies":{"com.unity.test-framework":"1.4.5","com.unity.settings-manager":"2.0.0"},"dist":{"shasum":"19a8412216200955baa50132d98cb9fe4770e401","tarball":"https://download.packages.unity.com/com.unity.testtools.codecoverage/-/com.unity.testtools.codecoverage-1.3.0.tgz"}},"1.2.7":{"_upm":{"changelog":"### Fixes\n- Documentation: Fixed formatting in [Using Code Coverage in batchmode](https://docs.unity3d.com/Packages/com.unity.testtools.codecoverage@1.2/manual/CoverageBatchmode.html) page (case [COV-40](https://issuetracker.unity3d.com/issues/docs-formatting-in-using-code-coverage-in-batchmode-docs-page-is-incorrect)).\n- Removed the references to the deprecated FindObjectOfType method in the *Asteroids sample project* (case [COV-42](https://issuetracker.unity3d.com/issues/sample-project-is-using-obsolete-findobjectoftype-method-which-causes-multiple-warnings-in-console-when-it-is-imported)).\n- Added missing logs for the ReportGenerator (case [COV-46](https://issuetracker.unity3d.com/issues/code-coverage-package-does-not-report-some-of-the-internal-reportgenerator-errors))."},"unity":"2019.3","samples":[{"path":"Samples~/Tutorial","description":"The Code Coverage Tutorial will give you an insight into what Code Coverage is and how you can identify areas of your code that need more testing, even if you haven't written any automated tests.","displayName":"Code Coverage Tutorial"}],"documentationUrl":"https://docs.unity3d.com/Packages/com.unity.testtools.codecoverage@1.2/manual/index.html","name":"com.unity.testtools.codecoverage","version":"1.2.7","displayName":"Code Coverage","description":"Use this package to export code coverage data and reports from your automated tests. Additionally, the Code Coverage package offers a Coverage Recording feature which allows capturing coverage data on demand, for manual testing or when there are no automated tests in the project.","keywords":["test","coverage","testing","opencover"],"dependencies":{"com.unity.test-framework":"1.0.16","com.unity.settings-manager":"1.0.1"},"dist":{"shasum":"e4e5058206c0366fe007d33a3e2ba7e3db89bc1b","tarball":"https://download.packages.unity.com/com.unity.testtools.codecoverage/-/com.unity.testtools.codecoverage-1.2.7.tgz"}},"1.2.6":{"_upm":{"changelog":"### Fixes\n- Documentation: Fixed formatting in [Using Code Coverage in batchmode](https://docs.unity3d.com/Packages/com.unity.testtools.codecoverage@1.2/manual/CoverageBatchmode.html) page (case [COV-40](https://issuetracker.unity3d.com/issues/docs-formatting-in-using-code-coverage-in-batchmode-docs-page-is-incorrect)).\n- Removed the references to the deprecated FindObjectOfType method in the *Asteroids sample project* (case [COV-42](https://issuetracker.unity3d.com/issues/sample-project-is-using-obsolete-findobjectoftype-method-which-causes-multiple-warnings-in-console-when-it-is-imported)).\n- Added missing logs for the ReportGenerator (case [COV-46](https://issuetracker.unity3d.com/issues/code-coverage-package-does-not-report-some-of-the-internal-reportgenerator-errors))."},"type":"assets","unity":"2019.3","upmCi":{"footprint":"a99b69336623ce4a328b11860e966e9ca9f9e563"},"samples":[{"path":"Samples~/Tutorial","description":"The Code Coverage Tutorial will give you an insight into what Code Coverage is and how you can identify areas of your code that need more testing, even if you haven't written any automated tests.","displayName":"Code Coverage Tutorial"}],"repository":{"url":"https://github.cds.internal.unity3d.com/unity/com.unity.testtools.codecoverage.git","type":"git","revision":"959db8ff97eedf9b211ad5cf320b87ac01f1e90f"},"relatedPackages":{"com.unity.testtools.codecoverage.tests":"1.2.6"},"documentationUrl":"https://docs.unity3d.com/Packages/com.unity.testtools.codecoverage@1.2/manual/index.html","name":"com.unity.testtools.codecoverage","version":"1.2.6","displayName":"Code Coverage","description":"Use this package to export code coverage data and reports from your automated tests. Additionally, the Code Coverage package offers a Coverage Recording feature which allows capturing coverage data on demand, for manual testing or when there are no automated tests in the project.","keywords":["test","coverage","testing","opencover"],"dependencies":{"com.unity.test-framework":"1.0.16","com.unity.settings-manager":"1.0.1"},"dist":{"shasum":"205a02cbcb39584f20b51c49b853047aceb3a3a7","tarball":"https://download.packages.unity.com/com.unity.testtools.codecoverage/-/com.unity.testtools.codecoverage-1.2.6.tgz"}},"1.2.5":{"_upm":{"changelog":"### Fixes\n- Fixed failing to generate code coverage for assemblies whose name starts with 'system' (case [COV-38](https://issuetracker.unity3d.com/issues/code-coverage-fails-to-generate-a-report-when-the-assembly-name-begins-with-the-word-system)).\n- Fixed results xml file not been correctly stored under the EditMode folder if it is written after a domain reload (case [COV-36](https://issuetracker.unity3d.com/issues/coverage-results-xml-file-is-not-categorized-as-editmode-if-it-is-written-after-domain-reload))."},"type":"assets","unity":"2019.3","upmCi":{"footprint":"ad970678298e21dbc58c14a0a149f4d8443485f5"},"samples":[{"path":"Samples~/Tutorial","description":"The Code Coverage Tutorial will give you an insight into what Code Coverage is and how you can identify areas of your code that need more testing, even if you haven't written any automated tests.","displayName":"Code Coverage Tutorial"}],"repository":{"url":"https://github.cds.internal.unity3d.com/unity/com.unity.testtools.codecoverage.git","type":"git","revision":"afeb9febf6597fcc31c99ca116d6a82b1e97b9f5"},"relatedPackages":{"com.unity.testtools.codecoverage.tests":"1.2.5"},"documentationUrl":"https://docs.unity3d.com/Packages/com.unity.testtools.codecoverage@1.2/manual/index.html","name":"com.unity.testtools.codecoverage","version":"1.2.5","displayName":"Code Coverage","description":"Use this package to export code coverage data and reports from your automated tests. Additionally, the Code Coverage package offers a Coverage Recording feature which allows capturing coverage data on demand, for manual testing or when there are no automated tests in the project.","keywords":["test","coverage","testing","opencover"],"dependencies":{"com.unity.test-framework":"1.0.16","com.unity.settings-manager":"1.0.1"},"dist":{"shasum":"be1fd8edb454c4523a418deda696a9209411ab71","tarball":"https://download.packages.unity.com/com.unity.testtools.codecoverage/-/com.unity.testtools.codecoverage-1.2.5.tgz"}},"1.2.4":{"_upm":{"changelog":"### Fixes\n- Fixed failing to gather code coverage for normal methods in generic classes (case [COV-27](https://issuetracker.unity3d.com/issues/non-generic-methods-in-generic-classes-always-show-no-coverage)).\n- Documentation: Corrected *Settings.json* path in `useProjectSettings` section in *-coverageOptions* (case [COV-26](https://issuetracker.unity3d.com/issues/documentation-for-useprojectsettings-references-incorrect-settings-dot-json-path)).\n- Make sure *Auto Generate Report* defaults to true when running from the command line (case [COV-25](https://issuetracker.unity3d.com/issues/useprojectsettings-does-not-generate-report-until-auto-generate-report-is-toggled-off-and-on-again))."},"type":"asset","unity":"2019.3","upmCi":{"footprint":"9f79ef84d8bc8863b44c1a564b42e4fa8490a733"},"samples":[{"path":"Samples~/Tutorial","description":"The Code Coverage Tutorial will give you an insight into what Code Coverage is and how you can identify areas of your code that need more testing, even if you haven't written any automated tests.","displayName":"Code Coverage Tutorial"}],"repository":{"url":"https://github.cds.internal.unity3d.com/unity/com.unity.testtools.codecoverage.git","type":"git","revision":"a7dd0751db55cd55e3b336723fb51433c1de7244"},"unityRelease":"0a8","relatedPackages":{"com.unity.testtools.codecoverage.tests":"1.2.4"},"documentationUrl":"https://docs.unity3d.com/Packages/com.unity.testtools.codecoverage@1.2/manual/index.html","name":"com.unity.testtools.codecoverage","version":"1.2.4","displayName":"Code Coverage","description":"Use this package to export code coverage data and reports from your automated tests. Additionally, the Code Coverage package offers a Coverage Recording feature which allows capturing coverage data on demand, for manual testing or when there are no automated tests in the project.","keywords":["test","coverage","testing","opencover"],"dependencies":{"com.unity.test-framework":"1.0.16","com.unity.settings-manager":"1.0.1"},"dist":{"shasum":"fd8eb4b4ddb5123ee0c39dfc3ed9b66004427011","tarball":"https://download.packages.unity.com/com.unity.testtools.codecoverage/-/com.unity.testtools.codecoverage-1.2.4.tgz"}},"1.2.3":{"_upm":{"changelog":"### Fixes\n- Fixed failing to gather code coverage for generic methods (case [COV-17](https://issuetracker.unity3d.com/issues/coverage-package-fails-to-gather-any-coverage-for-generic-methods)).\n\n### Improvements\n- Added `filtersFromFile` in *-coverageOptions* for [batchmode](https://docs.unity3d.com/Packages/com.unity.testtools.codecoverage@1.2/manual/CoverageBatchmode.html). This allows specifying an external Json file which contains path and assembly filtering rules. When this file contains relative paths, the `sourcePaths` option can be used to specify the source directories.\n<br/>**Note:** The `pathFiltersFromFile` option will be deprecated in the next package major release. Please use the new `filtersFromFile` option instead.\n- Make sure `--burst-disable-compilation` is [expected](https://docs.unity3d.com/Packages/com.unity.burst@latest/index.html?subfolder=/manual/getting-started.html#command-line-options) to be passed with two dashes, unlike other editor command line options."},"type":"asset","unity":"2019.3","upmCi":{"footprint":"f14edfded4e0c4c406d0a3b298720e3ce7d6b282"},"samples":[{"path":"Samples~/Tutorial","description":"The Code Coverage Tutorial will give you an insight into what Code Coverage is and how you can identify areas of your code that need more testing, even if you haven't written any automated tests.","displayName":"Code Coverage Tutorial"}],"repository":{"url":"https://github.cds.internal.unity3d.com/unity/com.unity.testtools.codecoverage.git","type":"git","revision":"d4b7ffdbe5fd9b2506f04f112caa0ed3f898c59b"},"unityRelease":"0a8","relatedPackages":{"com.unity.testtools.codecoverage.tests":"1.2.3"},"documentationUrl":"https://docs.unity3d.com/Packages/com.unity.testtools.codecoverage@1.2/manual/index.html","name":"com.unity.testtools.codecoverage","version":"1.2.3","displayName":"Code Coverage","description":"Use this package to export code coverage data and reports from your automated tests. Additionally, the Code Coverage package offers a Coverage Recording feature which allows capturing coverage data on demand, for manual testing or when there are no automated tests in the project.","keywords":["test","coverage","testing","opencover"],"dependencies":{"com.unity.test-framework":"1.0.16","com.unity.settings-manager":"1.0.1"},"dist":{"shasum":"81d1d9925f3781cd81ba9a14ea8e7f525fcb6acc","tarball":"https://download.packages.unity.com/com.unity.testtools.codecoverage/-/com.unity.testtools.codecoverage-1.2.3.tgz"}},"1.2.2":{"type":"asset","unity":"2019.3","upmCi":{"footprint":"105bcacf22e3f4f034762d198418f17fddb215fe"},"samples":[{"path":"Samples~/Tutorial","description":"The Code Coverage Tutorial will give you an insight into what Code Coverage is and how you can identify areas of your code that need more testing, even if you haven't written any automated tests.","displayName":"Code Coverage Tutorial"}],"repository":{"url":"https://github.cds.internal.unity3d.com/unity/com.unity.testtools.codecoverage.git","type":"git","revision":"4178e047a15e206f715d23af69b02acd367bb000"},"unityRelease":"0a8","relatedPackages":{"com.unity.testtools.codecoverage.tests":"1.2.2"},"name":"com.unity.testtools.codecoverage","version":"1.2.2","displayName":"Code Coverage","description":"Use this package to export code coverage data and reports from your automated tests. Additionally, the Code Coverage package offers a Coverage Recording feature which allows capturing coverage data on demand, for manual testing or when there are no automated tests in the project.","keywords":["test","coverage","testing","opencover"],"dependencies":{"com.unity.test-framework":"1.0.16","com.unity.settings-manager":"1.0.1"},"dist":{"shasum":"4e23ad8a98015668b3ea6badd27433abdd473a46","tarball":"https://download.packages.unity.com/com.unity.testtools.codecoverage/-/com.unity.testtools.codecoverage-1.2.2.tgz"}},"1.2.1":{"type":"asset","unity":"2019.3","upmCi":{"footprint":"862c683a502d2a0f4dc0c97c0df870f918597f15"},"samples":[{"path":"Samples~/Tutorial","description":"The Code Coverage Tutorial will give you an insight into what Code Coverage is and how you can identify areas of your code that need more testing, even if you haven't written any automated tests.","displayName":"Code Coverage Tutorial"}],"repository":{"url":"https://github.cds.internal.unity3d.com/unity/com.unity.testtools.codecoverage.git","type":"git","revision":"b7046b55bd69649d03c19ddc1a1adfab2731332b"},"unityRelease":"0a8","relatedPackages":{"com.unity.testtools.codecoverage.tests":"1.2.1"},"name":"com.unity.testtools.codecoverage","version":"1.2.1","displayName":"Code Coverage","description":"Use this package to export code coverage data and reports from your automated tests. Additionally, the Code Coverage package offers a Coverage Recording feature which allows capturing coverage data on demand, for manual testing or when there are no automated tests in the project.","keywords":["test","coverage","testing","opencover"],"dependencies":{"com.unity.test-framework":"1.0.16","com.unity.settings-manager":"1.0.1"},"dist":{"shasum":"1907176ab9e97d68bd355d3b64b82713f2e7b5e5","tarball":"https://download.packages.unity.com/com.unity.testtools.codecoverage/-/com.unity.testtools.codecoverage-1.2.1.tgz"}},"1.2.0":{"_upm":{"changelog":"### Fixes\n- Ensure assemblies are removed from the Included Assemblies field if they no longer exist (case [1318668](https://issuetracker.unity3d.com/issues/code-coverage-the-included-assemblies-field-shows-assemblies-that-no-longer-exist)).\n- Ensure hidden sequence points are ignored (case [1372305](https://issuetracker.unity3d.com/issues/class-which-derives-from-methodbase-causes-incorrect-sequence-points-to-be-generated-by-coverage-api)).\n\n### Changes\n- Updated Report Generator to version 5.0.4.\n- Updated the UI of the [Code Coverage window](https://docs.unity3d.com/Packages/com.unity.testtools.codecoverage@1.2/manual/CodeCoverageWindow.html) moving the action buttons into a toolbar at the top.\n- Renamed *assemblyFilters* aliases in [batchmode](https://docs.unity3d.com/Packages/com.unity.testtools.codecoverage@1.2/manual/CoverageBatchmode.html); `<user>` was renamed to `<assets>` and `<project>` was renamed to `<all>`.\n- Replaced `pathStrippingPatterns` with `pathReplacePatterns` in [batchmode](https://docs.unity3d.com/Packages/com.unity.testtools.codecoverage@1.2/manual/CoverageBatchmode.html). The `pathReplacePatterns` option allows stripping and replacing specific sections from the paths that are stored in the coverage results xml files.\n\nSee the [Upgrade guide](https://docs.unity3d.com/Packages/com.unity.testtools.codecoverage@1.2/manual/upgrade-guide.html) if upgrading to Code Coverage package version 1.2.\n\n### Improvements\n- The size of the coverage result files and the Code Coverage session duration have been optimized. At the start of the session a coverage xml result file is generated which includes all the lines but with zero coverage. The following coverage xml result files that are generated within a Code Coverage session include only the coverage data of the visited lines.\n- Added Help IconButton in the toolbar in the [Code Coverage window](https://docs.unity3d.com/Packages/com.unity.testtools.codecoverage@1.2/manual/CodeCoverageWindow.html).\n- Updated the mechanic for opening the containing folder, change the location or reset to the default location for *Results Location* and *Report History Location*.\n- Refactored the [Code Coverage window](https://docs.unity3d.com/Packages/com.unity.testtools.codecoverage@1.2/manual/CodeCoverageWindow.html) UI to include a new *Report Options* section and removing the word 'Generate' from the options.\n- Introduced new selection buttons under the *Included Assemblies* dropdown in the [Code Coverage window](https://docs.unity3d.com/Packages/com.unity.testtools.codecoverage@1.2/manual/CodeCoverageWindow.html); use the *All* button to select all the assemblies in the project. Use the *Assets* button to select only the assemblies under the `Assets` folder. Use the *Packages* button to select only the Packages' assemblies. If searching, the buttons will apply only to the assemblies visible in the list.\n- Updated [What's new](https://docs.unity3d.com/Packages/com.unity.testtools.codecoverage@1.2/manual/whats-new.html) and [Upgrade guide](https://docs.unity3d.com/Packages/com.unity.testtools.codecoverage@1.2/manual/upgrade-guide.html) pages in the documentation.\n- Added [Using relative paths in path filters](https://docs.unity3d.com/Packages/com.unity.testtools.codecoverage@1.2/manual/CoverageBatchmode.html#using-relative-paths-in-path-filters) section in documentation.\n- Updated the editor and console logs; added information about the assembly and path filters, improved coverage session logs.\n- Improved the progress bars for `Writing coverage results` and `Generating the report`.\n- Added an icon for the [Code Coverage window](https://docs.unity3d.com/Packages/com.unity.testtools.codecoverage@1.2/manual/CodeCoverageWindow.html).\n- Updated documentation to match version 1.2.0.\n\n### Features\n- Added `Pause Recording` and `Resume Recording` buttons in the toolbar in the [Code Coverage window](https://docs.unity3d.com/Packages/com.unity.testtools.codecoverage@1.2/manual/CodeCoverageWindow.html).\n- Added `Log Verbosity Level` setting in the [Code Coverage window](https://docs.unity3d.com/Packages/com.unity.testtools.codecoverage@1.2/manual/CodeCoverageWindow.html) which allows setting the verbosity level for the editor and console logs.\n- Added `Additional Reports` option in the [Code Coverage window](https://docs.unity3d.com/Packages/com.unity.testtools.codecoverage@1.2/manual/CodeCoverageWindow.html) which if checked [SonarQube](https://docs.sonarqube.org/latest/analysis/generic-test), [Cobertura](https://cobertura.github.io/cobertura) and [LCOV](https://github.com/linux-test-project/lcov) reports will be generated. Added `generateAdditionalReports` in *-coverageOptions* for [batchmode](https://docs.unity3d.com/Packages/com.unity.testtools.codecoverage@1.2/manual/CoverageBatchmode.html).\n- Added `Test Runner References` report option in the [Code Coverage window](https://docs.unity3d.com/Packages/com.unity.testtools.codecoverage@1.2/manual/CodeCoverageWindow.html) which if checked includes test references to the generated coverage results and enables the [Coverage by test methods](https://docs.unity3d.com/Packages/com.unity.testtools.codecoverage@1.2/manual/HowToInterpretResults.html#coverage-by-test-methods) section in the HTML report, allowing you to see how each test contributes to the overall coverage. Added `generateTestReferences` in *-coverageOptions* for [batchmode](https://docs.unity3d.com/Packages/com.unity.testtools.codecoverage@1.2/manual/CoverageBatchmode.html).\n- Added `Auto Open Report` option in the [Code Coverage window](https://docs.unity3d.com/Packages/com.unity.testtools.codecoverage@1.2/manual/CodeCoverageWindow.html) which if checked the coverage report will open automatically after it has been generated.\n- Added `pathFiltersFromFile` in *-coverageOptions* for [batchmode](https://docs.unity3d.com/Packages/com.unity.testtools.codecoverage@1.2/manual/CoverageBatchmode.html) which allows specifying an external file which contains a list of path filters. When this file contains relative paths, the `sourcePaths` option can be used to specify the source directories.\n- Added `dontClear` in *-coverageOptions* for [batchmode](https://docs.unity3d.com/Packages/com.unity.testtools.codecoverage@1.2/manual/CoverageBatchmode.html) which allows coverage results to be accumulated after every code coverage session. If not passed the results are cleared before a new session. For more information see [Generate combined report from EditMode and PlayMode tests](https://docs.unity3d.com/Packages/com.unity.testtools.codecoverage@1.2/manual/CoverageBatchmode.html#generate-combined-report-from-editmode-and-playmode-tests).\n- When the `pathFilters` option or the `pathFiltersFromFile` option in *-coverageOptions* contains relative paths, the `sourcePaths` option can be used to specify the source directories."},"type":"asset","unity":"2019.3","upmCi":{"footprint":"4fde1424754314edd02eb0bdd1b57e58aaa71455"},"samples":[{"path":"Samples~/Tutorial","description":"The Code Coverage Tutorial will give you an insight into what Code Coverage is and how you can identify areas of your code that need more testing, even if you haven't written any automated tests.","displayName":"Code Coverage Tutorial"}],"repository":{"url":"https://github.cds.internal.unity3d.com/unity/com.unity.testtools.codecoverage.git","type":"git","revision":"fc5098a9280c286ee762003568a56089aff28490"},"unityRelease":"0a8","relatedPackages":{"com.unity.testtools.codecoverage.tests":"1.2.0"},"name":"com.unity.testtools.codecoverage","version":"1.2.0","displayName":"Code Coverage","description":"Use this package to export code coverage data and reports from your automated tests. Additionally, the Code Coverage package offers a Coverage Recording feature which allows capturing coverage data on demand, for manual testing or when there are no automated tests in the project.","keywords":["test","coverage","testing","opencover"],"dependencies":{"com.unity.test-framework":"1.0.16","com.unity.settings-manager":"1.0.1"},"dist":{"shasum":"daa52a61b5ec048f388b0445793a6b7bfaab4511","tarball":"https://download.packages.unity.com/com.unity.testtools.codecoverage/-/com.unity.testtools.codecoverage-1.2.0.tgz"}},"1.2.0-exp.7":{"_id":"com.unity.testtools.codecoverage@1.2.0-exp.7","upm":{"changelog":"### Fixes\n- Ensure assemblies are removed from the Included Assemblies field if they no longer exist (case [1318668](https://issuetracker.unity3d.com/issues/code-coverage-the-included-assemblies-field-shows-assemblies-that-no-longer-exist))\n- Ensure invalid or hidden sequence points are ignored (case [1372305](https://issuetracker.unity3d.com/issues/class-which-derives-from-methodbase-causes-incorrect-sequence-points-to-be-generated-by-coverage-api)). Note that this fix is temporarily applied to the Code Coverage package and will be moved to the [Coverage API](https://docs.unity3d.com/ScriptReference/TestTools.Coverage.html) in the engine in the future.\n\n### Changes\n- Updated Report Generator to version 4.8.13\n- Renamed *assemblyFilters* aliases in [batchmode](https://docs.unity3d.com/Packages/com.unity.testtools.codecoverage@1.2/manual/CoverageBatchmode.html); `<user>` was renamed to `<assets>` and `<project>` was renamed to `<all>`.\n- Replaced `pathStrippingPatterns` with `pathReplacePatterns` in [batchmode](https://docs.unity3d.com/Packages/com.unity.testtools.codecoverage@1.2/manual/CoverageBatchmode.html). The `pathReplacePatterns` option allows stripping and replacing specific sections from the paths that are stored in the coverage results xml files.\n\nSee the [Upgrade guide](https://docs.unity3d.com/Packages/com.unity.testtools.codecoverage@1.2/manual/upgrade-guide.html) if upgrading to Code Coverage package version 1.2\n\n### Improvements\n- The size of the coverage result files and the Code Coverage session duration have been optimized. When more than one coverage xml result files are generated within a Code Coverage session, these files now include only the coverage data of the visited lines. Then, at the end of the session a final coverage xml result file is generated which includes all the lines but with zero coverage.\n- Added Help IconButton in the [Code Coverage window](https://docs.unity3d.com/Packages/com.unity.testtools.codecoverage@1.2/manual/CodeCoverageWindow.html)\n- Refactored the [Code Coverage window](https://docs.unity3d.com/Packages/com.unity.testtools.codecoverage@1.2/manual/CodeCoverageWindow.html) UI to include a new *Report Options* section and removing the word 'Generate' from options\n- Introduced new selection buttons under the *Included Assemblies* dropdown in the [Code Coverage window](https://docs.unity3d.com/Packages/com.unity.testtools.codecoverage@1.2/manual/CodeCoverageWindow.html); use the *All* button to select all the assemblies in the project. Use the *Assets* button to select only the assemblies under the `Assets` folder. Use the *Packages* button to select only the Packages' assemblies. If searching, the buttons will apply only to the assemblies visible in the list.\n- Added [What's new](https://docs.unity3d.com/Packages/com.unity.testtools.codecoverage@1.2/manual/whats-new.html) and [Upgrade guide](https://docs.unity3d.com/Packages/com.unity.testtools.codecoverage@1.2/manual/upgrade-guide.html) pages in the documentation\n- Added [Using relative paths in path filters](https://docs.unity3d.com/Packages/com.unity.testtools.codecoverage@1.2/manual/CoverageBatchmode.html#using-relative-paths-in-path-filters) section in documentation\n- Updated documentation to match version 1.2.0-exp.7\n\n### Features\n- Added `Test Runner References` coverage report option in the [Code Coverage window](https://docs.unity3d.com/Packages/com.unity.testtools.codecoverage@1.2/manual/CodeCoverageWindow.html) which if checked generates references to tests allowing viewing coverage per test. Note that this option affects Test Runner Coverage sessions only.\n- Added `generateTestReferences` in *-coverageOptions* for [batchmode](https://docs.unity3d.com/Packages/com.unity.testtools.codecoverage@1.2/manual/CoverageBatchmode.html) which allows viewing coverage per test\n- Added `pathFiltersFromFile` in *-coverageOptions* for [batchmode](https://docs.unity3d.com/Packages/com.unity.testtools.codecoverage@1.2/manual/CoverageBatchmode.html) which allows specifying an external file which contains a list of path filters. When this file contains relative paths, the `sourcePaths` option can be used to specify the source directories.\n- When the `pathFilters` option in *-coverageOptions* contains relative paths, the `sourcePaths` option can be used to specify the source directories."},"type":"asset","_from":"file:/tmp/com.unity.testtools.codecoverage@1.2.0-exp.7-loqqdc05.tgz","unity":"2019.3","upmCi":{"footprint":"0b29ca91f48deafb4651bf1d20afd768f9e89f8a"},"samples":[{"path":"Samples~/Tutorial","description":"The Code Coverage Tutorial will give you an insight into what Code Coverage is and how you can identify areas of your code that need more testing, even if you haven't written any automated tests.","displayName":"Code Coverage Tutorial"}],"_resolved":"/tmp/com.unity.testtools.codecoverage@1.2.0-exp.7-loqqdc05.tgz","_integrity":"sha512-VZmDOgePHQ790ZuX/oKZ1uzIZfuAv+oYUbSHxwvQPIfSb3MyFie3docyxJ8CK6RP2Ig0YxkoYbfwQaqFgvEgZw==","repository":{"url":"https://github.cds.internal.unity3d.com/unity/com.unity.testtools.codecoverage.git","type":"git","revision":"f845615b3250071614909afb697e89b0ed08c60b"},"_npmVersion":"7.5.2","_nodeVersion":"12.21.0","unityRelease":"0a8","relatedPackages":{"com.unity.testtools.codecoverage.tests":"1.2.0-exp.7"},"name":"com.unity.testtools.codecoverage","version":"1.2.0-exp.7","displayName":"Code Coverage","description":"Use this package to export code coverage data and reports from your automated tests. Additionally, the Code Coverage package offers a Coverage Recording feature which allows capturing coverage data on demand, for manual testing or when there are no automated tests in the project.","keywords":["test","coverage","testing","opencover"],"dependencies":{"com.unity.test-framework":"1.0.16","com.unity.settings-manager":"1.0.1"},"dist":{"shasum":"d013bef97641635eab10a78aeed45f695b8ac874","tarball":"https://download.packages.unity.com/com.unity.testtools.codecoverage/-/com.unity.testtools.codecoverage-1.2.0-exp.7.tgz"}},"1.2.0-exp.6":{"_id":"com.unity.testtools.codecoverage@1.2.0-exp.6","upm":{"changelog":"### Fixes,- Ensure assemblies are removed from the Included Assemblies field if they no longer exist (case [1318668](https://issuetracker.unity3d.com/issues/code-coverage-the-included-assemblies-field-shows-assemblies-that-no-longer-exist)),- Ensure invalid or hidden sequence points are ignored (case [1372305](https://issuetracker.unity3d.com/issues/class-which-derives-from-methodbase-causes-incorrect-sequence-points-to-be-generated-by-coverage-api)). Note that this fix is temporarily applied to the Code Coverage package and will be moved to the [Coverage API](https://docs.unity3d.com/ScriptReference/TestTools.Coverage.html) in the engine in the future.,### Changes,- Updated Report Generator to version 4.8.13,- Renamed *assemblyFilters* aliases in [batchmode](https://docs.unity3d.com/Packages/com.unity.testtools.codecoverage@1.2/manual/CoverageBatchmode.html); `<user>` was renamed to `<assets>` and `<project>` was renamed to `<all>`.,### Improvements,- The size of the coverage result files and the Code Coverage session duration have been optimized. When more than one coverage xml result files are generated within a Code Coverage session, these files now include only the coverage data of the visited lines. Then, at the end of the session a final coverage xml result file is generated which includes all the lines but with zero coverage.,- Added Help IconButton in the [Code Coverage window](https://docs.unity3d.com/Packages/com.unity.testtools.codecoverage@1.2/manual/CodeCoverageWindow.html),- Refactored the [Code Coverage window](https://docs.unity3d.com/Packages/com.unity.testtools.codecoverage@1.2/manual/CodeCoverageWindow.html) UI to include a new *Report Options* section and removing the word 'Generate' from options,- Introduced new selection buttons under the *Included Assemblies* dropdown in the [Code Coverage window](https://docs.unity3d.com/Packages/com.unity.testtools.codecoverage@1.2/manual/CodeCoverageWindow.html); use the *All* button to select all the assemblies in the project. Use the *Assets* button to select only the assemblies under the `Assets` folder. Use the *Packages* button to select only the Packages' assemblies. If searching, the buttons will apply only to the assemblies visible in the list.,- Added [What's new](https://docs.unity3d.com/Packages/com.unity.testtools.codecoverage@1.2/manual/whats-new.html) and [Upgrade guide](https://docs.unity3d.com/Packages/com.unity.testtools.codecoverage@1.2/manual/upgrade-guide.html) pages in the documentation,- Added [Using relative paths in path filters](https://docs.unity3d.com/Packages/com.unity.testtools.codecoverage@1.2/manual/CoverageBatchmode.html#using-relative-paths-in-path-filters) section in documentation,- Updated documentation to match version 1.2.0-exp.6,### Features,- Added `Test Runner References` coverage report option in the [Code Coverage window](https://docs.unity3d.com/Packages/com.unity.testtools.codecoverage@1.2/manual/CodeCoverageWindow.html) which if checked generates references to tests allowing viewing coverage per test. Note that this option affects Test Runner Coverage sessions only.,- Added `generateTestReferences` in *-coverageOptions* for [batchmode](https://docs.unity3d.com/Packages/com.unity.testtools.codecoverage@1.2/manual/CoverageBatchmode.html) which allows viewing coverage per test,- Added `pathFiltersFromFile` in *-coverageOptions* for [batchmode](https://docs.unity3d.com/Packages/com.unity.testtools.codecoverage@1.2/manual/CoverageBatchmode.html) which allows specifying an external file which contains a list of path filters. When this file contains relative paths, the `sourcePaths` option can be used to specify the source directories.,- When the `pathFilters` option in *-coverageOptions* contains relative paths, the `sourcePaths` option can be used to specify the source directories."},"type":"asset","_from":"file:/tmp/com.unity.testtools.codecoverage@1.2.0-exp.6-azn5di10.tgz","unity":"2019.3","upmCi":{"footprint":"eae0d644f27a0afee313ebec1a5e0c52c762938f"},"samples":[{"path":"Samples~/Tutorial","description":"The Code Coverage Tutorial will give you an insight into what Code Coverage is and how you can identify areas of your code that need more testing, even if you haven't written any automated tests.","displayName":"Code Coverage Tutorial"}],"_resolved":"/tmp/com.unity.testtools.codecoverage@1.2.0-exp.6-azn5di10.tgz","_integrity":"sha512-AKDvXmkK6zV6zzh4c0OSKbQLZulZcNIJ2LcuQieuSgdikh/6MTDFhjh0MYAIUMQ24690ta267DT6/keraj2fzw==","repository":{"url":"https://github.cds.internal.unity3d.com/unity/com.unity.testtools.codecoverage.git","type":"git","revision":"507e353e0fdf438085cf03dadf50f3ea26c888ee"},"_npmVersion":"7.5.2","_nodeVersion":"12.21.0","unityRelease":"0a8","relatedPackages":{"com.unity.testtools.codecoverage.tests":"1.2.0-exp.6"},"name":"com.unity.testtools.codecoverage","version":"1.2.0-exp.6","displayName":"Code Coverage","description":"Use this package to export code coverage data and reports from your automated tests. Additionally, the Code Coverage package offers a Coverage Recording feature which allows capturing coverage data on demand, for manual testing or when there are no automated tests in the project.","keywords":["test","coverage","testing","opencover"],"dependencies":{"com.unity.test-framework":"1.0.16","com.unity.settings-manager":"1.0.1"},"dist":{"shasum":"8c48ba81722956a6badd1329e0e606c784dd35ce","tarball":"https://download.packages.unity.com/com.unity.testtools.codecoverage/-/com.unity.testtools.codecoverage-1.2.0-exp.6.tgz"}},"1.1.1":{"_id":"com.unity.testtools.codecoverage@1.1.1","type":"asset","_from":"file:com.unity.testtools.codecoverage-1.1.1.tgz","unity":"2019.3","upmCi":{"footprint":"118ffc746e78f220a34ae9115246f8c92f03ecea"},"samples":[{"path":"Samples~/Tutorial","description":"The Code Coverage Tutorial will give you an insight into what Code Coverage is and how you can identify areas of your code that need more testing, even if you haven't written any automated tests.","displayName":"Code Coverage Tutorial"}],"_resolved":"/pkgprom/com.unity.testtools.codecoverage-1.1.1.tgz","_integrity":"sha512-oEaBOXuyg9Cqhd1gkrzieRw27tUyaQ9x3A72a8W4+qV7oQPWbxgR1i0SvtOyVNQ/G/vIiAQ0CMMRsZJs9koQJA==","repository":{"url":"https://github.cds.internal.unity3d.com/unity/com.unity.testtools.codecoverage.git","type":"git","revision":"c8c48a225d2b1a7fd5e3b1698e7aba02970ad9fe"},"_npmVersion":"7.5.2","_nodeVersion":"12.21.0","unityRelease":"0a8","relatedPackages":{"com.unity.testtools.codecoverage.tests":"1.1.1"},"name":"com.unity.testtools.codecoverage","version":"1.1.1","displayName":"Code Coverage","description":"Use this package to export code coverage data and reports from your automated tests. Additionally, the Code Coverage package offers a Coverage Recording feature which allows capturing coverage data on demand, for manual testing or when there are no automated tests in the project.","keywords":["test","coverage","testing","opencover"],"dependencies":{"com.unity.test-framework":"1.0.16","com.unity.settings-manager":"1.0.1"},"dist":{"shasum":"6c0a8bccec22743805b697dd96ff52f1f274ed24","tarball":"https://download.packages.unity.com/com.unity.testtools.codecoverage/-/com.unity.testtools.codecoverage-1.1.1.tgz"}},"1.2.0-exp.5":{"_id":"com.unity.testtools.codecoverage@1.2.0-exp.5","type":"asset","_from":"file:com.unity.testtools.codecoverage-1.2.0-exp.5.tgz","unity":"2019.3","upmCi":{"footprint":"a58b1874431943e6a114f2866d9e6d6ae807f30d"},"samples":[{"path":"Samples~/Tutorial","description":"The Code Coverage Tutorial will give you an insight into what Code Coverage is and how you can identify areas of your code that need more testing, even if you haven't written any automated tests.","displayName":"Code Coverage Tutorial"}],"_resolved":"/pkgprom/com.unity.testtools.codecoverage-1.2.0-exp.5.tgz","_integrity":"sha512-tgNLbs/ziF1/I4NAAaDFjDIVU2DHlCQ6BaSYxfSL+e/X+7/PVcfxc3Yu3IIDHfMm52q+ETekk3oKPuVe1xIo8g==","repository":{"url":"https://github.cds.internal.unity3d.com/unity/com.unity.testtools.codecoverage.git","type":"git","revision":"503ad56e29c76c06365d0b879111cb40c7bee94f"},"_npmVersion":"7.5.2","_nodeVersion":"12.21.0","unityRelease":"0a8","relatedPackages":{"com.unity.testtools.codecoverage.tests":"1.2.0-exp.5"},"name":"com.unity.testtools.codecoverage","version":"1.2.0-exp.5","displayName":"Code Coverage","description":"Use this package to export code coverage data and reports from your automated tests. Additionally, the Code Coverage package offers a Coverage Recording feature which allows capturing coverage data on demand, for manual testing or when there are no automated tests in the project.","keywords":["test","coverage","testing","opencover"],"dependencies":{"com.unity.test-framework":"1.0.16","com.unity.settings-manager":"1.0.1"},"dist":{"shasum":"886b44ac8b51e8b5b70117a403d9a84a4d7feda4","tarball":"https://download.packages.unity.com/com.unity.testtools.codecoverage/-/com.unity.testtools.codecoverage-1.2.0-exp.5.tgz"}},"1.2.0-exp.4":{"_id":"com.unity.testtools.codecoverage@1.2.0-exp.4","type":"asset","_from":"file:com.unity.testtools.codecoverage-1.2.0-exp.4.tgz","unity":"2019.3","upmCi":{"footprint":"561167e3921fb99c80ad4b2452def8499cc685ba"},"samples":[{"path":"Samples~/Tutorial","description":"The Code Coverage Tutorial will give you an insight into what Code Coverage is and how you can identify areas of your code that need more testing, even if you haven't written any automated tests.","displayName":"Code Coverage Tutorial"}],"_resolved":"/pkgprom/com.unity.testtools.codecoverage-1.2.0-exp.4.tgz","_integrity":"sha512-YXRCS0/hA60YzZsdQhJ/26WqO7D4ngp/6LrEG3HuduU0fHIFyqeFtcLFPsHajWq1+nnhVjWrRmQ5hs7cGUc0NQ==","repository":{"url":"https://github.cds.internal.unity3d.com/unity/com.unity.testtools.codecoverage.git","type":"git","revision":"c9efff2492d5068cc168d8450d74e629cd159740"},"_npmVersion":"7.5.2","_nodeVersion":"12.21.0","unityRelease":"0a8","relatedPackages":{"com.unity.testtools.codecoverage.tests":"1.2.0-exp.4"},"name":"com.unity.testtools.codecoverage","version":"1.2.0-exp.4","displayName":"Code Coverage","description":"Use this package to export code coverage data and reports from your automated tests. Additionally, the Code Coverage package offers a Coverage Recording feature which allows capturing coverage data on demand, for manual testing or when there are no automated tests in the project.","keywords":["test","coverage","testing","opencover"],"dependencies":{"com.unity.test-framework":"1.0.16","com.unity.settings-manager":"1.0.1"},"dist":{"shasum":"4560b691246eb37346c785a651585980ade43674","tarball":"https://download.packages.unity.com/com.unity.testtools.codecoverage/-/com.unity.testtools.codecoverage-1.2.0-exp.4.tgz"}},"1.2.0-exp.3":{"_id":"com.unity.testtools.codecoverage@1.2.0-exp.3","type":"asset","_from":"file:com.unity.testtools.codecoverage-1.2.0-exp.3.tgz","unity":"2019.3","upmCi":{"footprint":"8703e03a1c371be8bd69e899c3e681a11dfbf69a"},"readme":"# About Code Coverage\n\nUse the Code Coverage package with the **Test Runner** to gather and present test coverage information. When you run your tests with code coverage enabled you can see exactly which lines of your code are executed when the tests run in addition to whether the tests passed or failed.\n\nOnce a test run has completed, the Code Coverage package will generate an HTML coverage report showing which lines of your code are covered by tests. Code Coverage currently supports **EditMode** and **PlayMode** tests. It also allows you to track the code coverage changes through time.\n\nAdditionally, the Code Coverage package offers a **Coverage Recording** feature which allows capturing coverage data on demand, in case you do not have tests in your project or doing manual testing.\n\nThe Code Coverage package is available as a released package via the Package Manager for Unity 2019.3 and above.\n\nFor more information see the [Code Coverage package documentation](https://docs.unity3d.com/Packages/com.unity.testtools.codecoverage@latest).\n\n|CI Status|\n|:---|\n|![ReleaseBadge](https://badges.cds.internal.unity3d.com/packages/com.unity.testtools.codecoverage/candidates-badge.svg) ![ReleaseBadge](https://badges.cds.internal.unity3d.com/packages/com.unity.testtools.codecoverage/release-badge.svg)|\n|[![](https://badges.cds.internal.unity3d.com/packages/com.unity.testtools.codecoverage/build-badge.svg?branch=master&testWorkflow=package-isolation)](https://badges.cds.internal.unity3d.com/packages/com.unity.testtools.codecoverage/build-info?branch=master&testWorkflow=package-isolation) [![](https://badges.cds.internal.unity3d.com/packages/com.unity.testtools.codecoverage/warnings-badge.svg?branch=master)](https://badges.cds.internal.unity3d.com/packages/com.unity.testtools.codecoverage/warnings-info?branch=master)|\n|[![](https://badges.cds.internal.unity3d.com/packages/com.unity.testtools.codecoverage/dependencies-badge.svg?branch=master&testWorkflow=updated-dependencies)](https://badges.cds.internal.unity3d.com/packages/com.unity.testtools.codecoverage/dependencies-info?branch=master&testWorkflow=updated-dependencies) [![](https://badges.cds.internal.unity3d.com/packages/com.unity.testtools.codecoverage/dependants-badge.svg)](https://badges.cds.internal.unity3d.com/packages/com.unity.testtools.codecoverage/dependants-info)|\n","samples":[{"path":"Samples~/Tutorial","description":"The Code Coverage Tutorial will give you an insight into what Code Coverage is and how you can identify areas of your code that need more testing, even if you haven't written any automated tests.","displayName":"Code Coverage Tutorial"}],"_resolved":"","_integrity":"","repository":{"url":"https://github.cds.internal.unity3d.com/unity/com.unity.testtools.codecoverage.git","type":"git","revision":"36d90698e09ba0b49298f7f5026b491846c364f7"},"_npmVersion":"6.13.4","_nodeVersion":"12.16.1","unityRelease":"0a8","readmeFilename":"README.md","relatedPackages":{"com.unity.testtools.codecoverage.tests":"1.2.0-exp.3"},"name":"com.unity.testtools.codecoverage","version":"1.2.0-exp.3","displayName":"Code Coverage","description":"Use this package to export code coverage data and reports from your automated tests. Additionally, the Code Coverage package offers a Coverage Recording feature which allows capturing coverage data on demand, for manual testing or when there are no automated tests in the project.","keywords":["test","coverage","testing","opencover"],"dependencies":{"com.unity.test-framework":"1.0.16","com.unity.settings-manager":"1.0.1"},"dist":{"shasum":"c8babbbf39b1c860d37e977d2c93baaf952d9c95","tarball":"https://download.packages.unity.com/com.unity.testtools.codecoverage/-/com.unity.testtools.codecoverage-1.2.0-exp.3.tgz"}},"1.2.0-exp.2":{"_id":"com.unity.testtools.codecoverage@1.2.0-exp.2","type":"asset","_from":"file:com.unity.testtools.codecoverage-1.2.0-exp.2.tgz","unity":"2019.3","upmCi":{"footprint":"be24f5db89415852a927f01e5ae037d9f857bb94"},"readme":"# About Code Coverage\n\nUse the Code Coverage package with the **Test Runner** to gather and present test coverage information. When you run your tests with code coverage enabled you can see exactly which lines of your code are executed when the tests run in addition to whether the tests passed or failed.\n\nOnce a test run has completed, the Code Coverage package will generate an HTML coverage report showing which lines of your code are covered by tests. Code Coverage currently supports **EditMode** and **PlayMode** tests. It also allows you to track the code coverage changes through time.\n\nAdditionally, the Code Coverage package offers a **Coverage Recording** feature which allows capturing coverage data on demand, in case you do not have tests in your project or doing manual testing.\n\nThe Code Coverage package is available as a released package via the Package Manager for Unity 2019.3 and above.\n\nFor more information see the [Code Coverage package documentation](https://docs.unity3d.com/Packages/com.unity.testtools.codecoverage@latest).\n\n|CI Status|\n|:---|\n|![ReleaseBadge](https://badges.cds.internal.unity3d.com/packages/com.unity.testtools.codecoverage/candidates-badge.svg) ![ReleaseBadge](https://badges.cds.internal.unity3d.com/packages/com.unity.testtools.codecoverage/release-badge.svg)|\n|[![](https://badges.cds.internal.unity3d.com/packages/com.unity.testtools.codecoverage/build-badge.svg?branch=master&testWorkflow=package-isolation)](https://badges.cds.internal.unity3d.com/packages/com.unity.testtools.codecoverage/build-info?branch=master&testWorkflow=package-isolation) [![](https://badges.cds.internal.unity3d.com/packages/com.unity.testtools.codecoverage/warnings-badge.svg?branch=master)](https://badges.cds.internal.unity3d.com/packages/com.unity.testtools.codecoverage/warnings-info?branch=master)|\n|[![](https://badges.cds.internal.unity3d.com/packages/com.unity.testtools.codecoverage/dependencies-badge.svg?branch=master&testWorkflow=updated-dependencies)](https://badges.cds.internal.unity3d.com/packages/com.unity.testtools.codecoverage/dependencies-info?branch=master&testWorkflow=updated-dependencies) [![](https://badges.cds.internal.unity3d.com/packages/com.unity.testtools.codecoverage/dependants-badge.svg)](https://badges.cds.internal.unity3d.com/packages/com.unity.testtools.codecoverage/dependants-info)|\n","samples":[{"path":"Samples~/Tutorial","description":"The Code Coverage Tutorial will give you an insight into what Code Coverage is and how you can identify areas of your code that need more testing, even if you haven't written any automated tests.","displayName":"Code Coverage Tutorial"}],"_resolved":"","_integrity":"","repository":{"url":"https://github.cds.internal.unity3d.com/unity/com.unity.testtools.codecoverage.git","type":"git","revision":"a0ee99e0de07d0ad5c5d7d26a4845bd6a2240a91"},"_npmVersion":"6.13.4","_nodeVersion":"12.16.1","unityRelease":"0a8","readmeFilename":"README.md","relatedPackages":{"com.unity.testtools.codecoverage.tests":"1.2.0-exp.2"},"name":"com.unity.testtools.codecoverage","version":"1.2.0-exp.2","displayName":"Code Coverage","description":"Use this package to export code coverage data and reports from your automated tests. Additionally, the Code Coverage package offers a Coverage Recording feature which allows capturing coverage data on demand, for manual testing or when there are no automated tests in the project.","keywords":["test","coverage","testing","opencover"],"dependencies":{"com.unity.test-framework":"1.0.16","com.unity.settings-manager":"1.0.1"},"dist":{"shasum":"d9557bc3eca767879f1ecaef3e3e4ed859ef83bb","tarball":"https://download.packages.unity.com/com.unity.testtools.codecoverage/-/com.unity.testtools.codecoverage-1.2.0-exp.2.tgz"}},"1.2.0-exp.1":{"_id":"com.unity.testtools.codecoverage@1.2.0-exp.1","type":"asset","_from":"file:com.unity.testtools.codecoverage-1.2.0-exp.1.tgz","unity":"2019.3","upmCi":{"footprint":"4bf8e0829ff6ff0dafc54910a7f2cdbaed3d8cff"},"readme":"# About Code Coverage\n\nUse the Code Coverage package with the **Test Runner** to gather and present test coverage information. When you run your tests with code coverage enabled you can see exactly which lines of your code are executed when the tests run in addition to whether the tests passed or failed.\n\nOnce a test run has completed, the Code Coverage package will generate an HTML coverage report showing which lines of your code are covered by tests. Code Coverage currently supports **EditMode** and **PlayMode** tests. It also allows you to track the code coverage changes through time.\n\nAdditionally, the Code Coverage package offers a **Coverage Recording** feature which allows capturing coverage data on demand, in case you do not have tests in your project or doing manual testing.\n\nThe Code Coverage package is available as a released package via the Package Manager for Unity 2019.3 and above.\n\nFor more information see the [Code Coverage package documentation](https://docs.unity3d.com/Packages/com.unity.testtools.codecoverage@latest).\n\n|CI Status|\n|:---|\n|![ReleaseBadge](https://badges.cds.internal.unity3d.com/packages/com.unity.testtools.codecoverage/candidates-badge.svg) ![ReleaseBadge](https://badges.cds.internal.unity3d.com/packages/com.unity.testtools.codecoverage/release-badge.svg)|\n|[![](https://badges.cds.internal.unity3d.com/packages/com.unity.testtools.codecoverage/build-badge.svg?branch=master&testWorkflow=package-isolation)](https://badges.cds.internal.unity3d.com/packages/com.unity.testtools.codecoverage/build-info?branch=master&testWorkflow=package-isolation) [![](https://badges.cds.internal.unity3d.com/packages/com.unity.testtools.codecoverage/warnings-badge.svg?branch=master)](https://badges.cds.internal.unity3d.com/packages/com.unity.testtools.codecoverage/warnings-info?branch=master)|\n|[![](https://badges.cds.internal.unity3d.com/packages/com.unity.testtools.codecoverage/dependencies-badge.svg?branch=master&testWorkflow=updated-dependencies)](https://badges.cds.internal.unity3d.com/packages/com.unity.testtools.codecoverage/dependencies-info?branch=master&testWorkflow=updated-dependencies) [![](https://badges.cds.internal.unity3d.com/packages/com.unity.testtools.codecoverage/dependants-badge.svg)](https://badges.cds.internal.unity3d.com/packages/com.unity.testtools.codecoverage/dependants-info)|\n","samples":[{"path":"Samples~/Tutorial","description":"The Code Coverage Tutorial will give you an insight into what Code Coverage is and how you can identify areas of your code that need more testing, even if you haven't written any automated tests.","displayName":"Code Coverage Tutorial"}],"_resolved":"","_integrity":"","repository":{"url":"https://github.cds.internal.unity3d.com/unity/com.unity.testtools.codecoverage.git","type":"git","revision":"d5d6a6a760c668bec88a7c504ea288c8fed508c6"},"_npmVersion":"6.13.4","_nodeVersion":"12.16.1","unityRelease":"0a8","readmeFilename":"README.md","relatedPackages":{"com.unity.testtools.codecoverage.tests":"1.2.0-exp.1"},"name":"com.unity.testtools.codecoverage","version":"1.2.0-exp.1","displayName":"Code Coverage","description":"Use this package to export code coverage data and reports from your automated tests. Additionally, the Code Coverage package offers a Coverage Recording feature which allows capturing coverage data on demand, for manual testing or when there are no automated tests in the project.","keywords":["test","coverage","testing","opencover"],"dependencies":{"com.unity.test-framework":"1.0.16","com.unity.settings-manager":"1.0.1"},"dist":{"shasum":"d4fd733f96528076bfd7aeb272757073018b9221","tarball":"https://download.packages.unity.com/com.unity.testtools.codecoverage/-/com.unity.testtools.codecoverage-1.2.0-exp.1.tgz"}},"1.0.1":{"_id":"com.unity.testtools.codecoverage@1.0.1","type":"asset","_from":"file:com.unity.testtools.codecoverage-1.0.1.tgz","unity":"2019.3","upmCi":{"footprint":"8ac86fa4c6fd7b75fa4234a7937431b232130e08"},"readme":"# About Code Coverage\n\nUse the Code Coverage package with the **Test Runner** to gather and present test coverage information. When you run your tests with code coverage enabled you can see exactly which lines of your code are executed when the tests run in addition to whether the tests passed or failed.\n\nOnce a test run has completed, the Code Coverage package will generate an HTML coverage report showing which lines of your code are covered by tests. Code Coverage currently supports **EditMode** and **PlayMode** tests. It also allows you to track the code coverage changes through time.\n\nAdditionally, the Code Coverage package offers a **Coverage Recording** feature which allows capturing coverage data on demand, in case you do not have tests in your project or doing manual testing.\n\nThe Code Coverage package is available as a released package via the Package Manager for Unity 2019.3 and above.\n\nFor more information see the [Code Coverage package documentation](https://docs.unity3d.com/Packages/com.unity.testtools.codecoverage@latest).\n\n|CI Status|\n|:---|\n|![ReleaseBadge](https://badges.cds.internal.unity3d.com/packages/com.unity.testtools.codecoverage/candidates-badge.svg) ![ReleaseBadge](https://badges.cds.internal.unity3d.com/packages/com.unity.testtools.codecoverage/release-badge.svg)|\n|[![](https://badges.cds.internal.unity3d.com/packages/com.unity.testtools.codecoverage/build-badge.svg?branch=master&testWorkflow=package-isolation)](https://badges.cds.internal.unity3d.com/packages/com.unity.testtools.codecoverage/build-info?branch=master&testWorkflow=package-isolation) [![](https://badges.cds.internal.unity3d.com/packages/com.unity.testtools.codecoverage/warnings-badge.svg?branch=master)](https://badges.cds.internal.unity3d.com/packages/com.unity.testtools.codecoverage/warnings-info?branch=master)|\n|[![](https://badges.cds.internal.unity3d.com/packages/com.unity.testtools.codecoverage/dependencies-badge.svg?branch=master&testWorkflow=updated-dependencies)](https://badges.cds.internal.unity3d.com/packages/com.unity.testtools.codecoverage/dependencies-info?branch=master&testWorkflow=updated-dependencies) [![](https://badges.cds.internal.unity3d.com/packages/com.unity.testtools.codecoverage/dependants-badge.svg)](https://badges.cds.internal.unity3d.com/packages/com.unity.testtools.codecoverage/dependants-info)|\n","samples":[{"path":"Samples~/Tutorial","description":"The Code Coverage Tutorial will give you an insight into what Code Coverage is and how you can identify areas of your code that need more testing, even if you haven't written any automated tests.","displayName":"Code Coverage Tutorial"}],"_npmUser":{"email":"mike.adkins@unity3d.com"},"_resolved":"","_integrity":"","repository":{"url":"https://github.cds.internal.unity3d.com/unity/com.unity.testtools.codecoverage.git","type":"git","revision":"2777556fc6ade4006a02ea7febbae1dd3257eb7d"},"_npmVersion":"6.14.11","_nodeVersion":"14.16.0","unityRelease":"0a8","readmeFilename":"README.md","relatedPackages":{"com.unity.testtools.codecoverage.tests":"1.0.1"},"name":"com.unity.testtools.codecoverage","version":"1.0.1","displayName":"Code Coverage","description":"Use this package to export code coverage data and reports from your automated tests. Additionally, the Code Coverage package offers a Coverage Recording feature which allows capturing coverage data on demand, for manual testing or when there are no automated tests in the project.","keywords":["test","coverage","testing","opencover"],"dependencies":{"com.unity.test-framework":"1.0.16","com.unity.settings-manager":"1.0.1"},"dist":{"shasum":"def0a015c107aad75a1a0e7716b116ef042f99d1","tarball":"https://download.packages.unity.com/com.unity.testtools.codecoverage/-/com.unity.testtools.codecoverage-1.0.1.tgz"}},"1.1.0":{"_id":"com.unity.testtools.codecoverage@1.1.0","type":"asset","_from":"file:com.unity.testtools.codecoverage-1.1.0.tgz","unity":"2019.3","upmCi":{"footprint":"5e53bbde50f327f9a6e62a23a831c22e9723b8c8"},"readme":"# About Code Coverage\n\nUse the Code Coverage package with the **Test Runner** to gather and present test coverage information. When you run your tests with code coverage enabled you can see exactly which lines of your code are executed when the tests run in addition to whether the tests passed or failed.\n\nOnce a test run has completed, the Code Coverage package will generate an HTML coverage report showing which lines of your code are covered by tests. Code Coverage currently supports **EditMode** and **PlayMode** tests. It also allows you to track the code coverage changes through time.\n\nAdditionally, the Code Coverage package offers a **Coverage Recording** feature which allows capturing coverage data on demand, in case you do not have tests in your project or doing manual testing.\n\nThe Code Coverage package is available as a released package via the Package Manager for Unity 2019.3 and above.\n\nFor more information see the [Code Coverage package documentation](https://docs.unity3d.com/Packages/com.unity.testtools.codecoverage@latest).\n\n|CI Status|\n|:---|\n|![ReleaseBadge](https://badges.cds.internal.unity3d.com/packages/com.unity.testtools.codecoverage/candidates-badge.svg) ![ReleaseBadge](https://badges.cds.internal.unity3d.com/packages/com.unity.testtools.codecoverage/release-badge.svg)|\n|[![](https://badges.cds.internal.unity3d.com/packages/com.unity.testtools.codecoverage/build-badge.svg?branch=master&testWorkflow=package-isolation)](https://badges.cds.internal.unity3d.com/packages/com.unity.testtools.codecoverage/build-info?branch=master&testWorkflow=package-isolation) [![](https://badges.cds.internal.unity3d.com/packages/com.unity.testtools.codecoverage/warnings-badge.svg?branch=master)](https://badges.cds.internal.unity3d.com/packages/com.unity.testtools.codecoverage/warnings-info?branch=master)|\n|[![](https://badges.cds.internal.unity3d.com/packages/com.unity.testtools.codecoverage/dependencies-badge.svg?branch=master&testWorkflow=updated-dependencies)](https://badges.cds.internal.unity3d.com/packages/com.unity.testtools.codecoverage/dependencies-info?branch=master&testWorkflow=updated-dependencies) [![](https://badges.cds.internal.unity3d.com/packages/com.unity.testtools.codecoverage/dependants-badge.svg)](https://badges.cds.internal.unity3d.com/packages/com.unity.testtools.codecoverage/dependants-info)|\n","samples":[{"path":"Samples~/Tutorial","description":"The Code Coverage Tutorial will give you an insight into what Code Coverage is and how you can identify areas of your code that need more testing, even if you haven't written any automated tests.","displayName":"Code Coverage Tutorial"}],"_npmUser":{"email":"mike.adkins@unity3d.com"},"_resolved":"","_integrity":"","repository":{"url":"https://github.cds.internal.unity3d.com/unity/com.unity.testtools.codecoverage.git","type":"git","revision":"76430cfcfd7ded1bb904c369eb627ffee8ff541a"},"_npmVersion":"6.14.11","_nodeVersion":"14.16.0","unityRelease":"0a8","readmeFilename":"README.md","relatedPackages":{"com.unity.testtools.codecoverage.tests":"1.1.0"},"name":"com.unity.testtools.codecoverage","version":"1.1.0","displayName":"Code Coverage","description":"Use this package to export code coverage data and reports from your automated tests. Additionally, the Code Coverage package offers a Coverage Recording feature which allows capturing coverage data on demand, for manual testing or when there are no automated tests in the project.","keywords":["test","coverage","testing","opencover"],"dependencies":{"com.unity.test-framework":"1.0.16","com.unity.settings-manager":"1.0.1"},"dist":{"shasum":"9b61e2523c86081eea398ccefe6da8d083fd23a4","tarball":"https://download.packages.unity.com/com.unity.testtools.codecoverage/-/com.unity.testtools.codecoverage-1.1.0.tgz"}},"1.0.0":{"_id":"com.unity.testtools.codecoverage@1.0.0","type":"asset","unity":"2019.3","upmCi":{"footprint":"7d27d33001488ad9d4ce2acf1815bd1557fcdf05"},"readme":"# About Code Coverage\n\nUse the Code Coverage package with the **Test Runner** to gather and present test coverage information. When you run your tests with code coverage enabled you can see exactly which lines of your code are executed when the tests run in addition to whether the tests passed or failed.\n\nOnce a test run has completed, the Code Coverage package will generate an HTML coverage report showing which lines of your code are covered by tests. Code Coverage currently supports **EditMode** and **PlayMode** tests. It also allows you to track the code coverage changes through time.\n\nAdditionally, the Code Coverage package offers a **Coverage Recording** feature which allows capturing coverage data on demand, in case you do not have tests in your project or doing manual testing.\n\nThe Code Coverage package is available as a released package via the Package Manager for Unity 2019.3 and above.\n\nFor more information see the [Code Coverage package documentation](https://docs.unity3d.com/Packages/com.unity.testtools.codecoverage@latest).\n\n|CI Status|\n|:---|\n|![ReleaseBadge](https://badges.cds.internal.unity3d.com/packages/com.unity.testtools.codecoverage/candidates-badge.svg) ![ReleaseBadge](https://badges.cds.internal.unity3d.com/packages/com.unity.testtools.codecoverage/release-badge.svg)|\n|[![](https://badges.cds.internal.unity3d.com/packages/com.unity.testtools.codecoverage/build-badge.svg?branch=master&testWorkflow=package-isolation)](https://badges.cds.internal.unity3d.com/packages/com.unity.testtools.codecoverage/build-info?branch=master&testWorkflow=package-isolation) [![](https://badges.cds.internal.unity3d.com/packages/com.unity.testtools.codecoverage/warnings-badge.svg?branch=master)](https://badges.cds.internal.unity3d.com/packages/com.unity.testtools.codecoverage/warnings-info?branch=master)|\n|[![](https://badges.cds.internal.unity3d.com/packages/com.unity.testtools.codecoverage/dependencies-badge.svg?branch=master&testWorkflow=updated-dependencies)](https://badges.cds.internal.unity3d.com/packages/com.unity.testtools.codecoverage/dependencies-info?branch=master&testWorkflow=updated-dependencies) [![](https://badges.cds.internal.unity3d.com/packages/com.unity.testtools.codecoverage/dependants-badge.svg)](https://badges.cds.internal.unity3d.com/packages/com.unity.testtools.codecoverage/dependants-info)|\n","samples":[{"path":"Samples~/Tutorial","description":"The Code Coverage Tutorial will give you an insight into what Code Coverage is and how you can identify areas of your code that need more testing, even if you haven't written any automated tests.","displayName":"Code Coverage Tutorial"}],"_npmUser":{},"repository":{"url":"https://github.cds.internal.unity3d.com/unity/com.unity.testtools.codecoverage.git","type":"git","revision":"667dcfddcaced07b0c2feac029e025bdb6027c3a"},"_npmVersion":"5.6.0","_nodeVersion":"8.17.0","unityRelease":"0a8","readmeFilename":"README.md","relatedPackages":{"com.unity.testtools.codecoverage.tests":"1.0.0"},"name":"com.unity.testtools.codecoverage","version":"1.0.0","displayName":"Code Coverage","description":"Use this package to export code coverage data and reports from your automated tests. Additionally, the Code Coverage package offers a Coverage Recording feature which allows capturing coverage data on demand, for manual testing or when there are no automated tests in the project.","keywords":["test","coverage","testing","opencover"],"dependencies":{"com.unity.test-framework":"1.0.16","com.unity.settings-manager":"1.0.1"},"dist":{"shasum":"4c5dae239927ddd4675850c3e0e3748b17882f1c","tarball":"https://download.packages.unity.com/com.unity.testtools.codecoverage/-/com.unity.testtools.codecoverage-1.0.0.tgz"}},"1.0.0-pre.4":{"_id":"com.unity.testtools.codecoverage@1.0.0-pre.4","type":"asset","_from":"file:com.unity.testtools.codecoverage-1.0.0-pre.4.tgz","unity":"2019.3","upmCi":{"footprint":"2e3ee2c1bd0d97c2084f0892ab4fc72f575c3bac"},"readme":"# About Code Coverage\n\nUse the Code Coverage package with the **Test Runner** to gather and present test coverage information. When you run your tests with code coverage enabled you can see exactly which lines of your code are executed when the tests run in addition to whether the tests passed or failed.\n\nOnce a test run has completed, the Code Coverage package will generate an HTML coverage report showing which lines of your code are covered by tests. Code Coverage currently supports **EditMode** and **PlayMode** tests. It also allows you to track the code coverage changes through time.\n\nAdditionally, the Code Coverage package offers a **Coverage Recording** feature which allows capturing coverage data on demand, in case you do not have tests in your project.\n\nThe Code Coverage package is available as a pre-released package via the Package Manager for Unity 2019.3 and above.\n\nFor more information see the [Code Coverage package documentation](https://docs.unity3d.com/Packages/com.unity.testtools.codecoverage@latest).\n\n|CI Status|\n|:---|\n|![ReleaseBadge](https://badges.cds.internal.unity3d.com/packages/com.unity.testtools.codecoverage/candidates-badge.svg) ![ReleaseBadge](https://badges.cds.internal.unity3d.com/packages/com.unity.testtools.codecoverage/release-badge.svg)|\n|[![](https://badges.cds.internal.unity3d.com/packages/com.unity.testtools.codecoverage/build-badge.svg?branch=master&testWorkflow=package-isolation)](https://badges.cds.internal.unity3d.com/packages/com.unity.testtools.codecoverage/build-info?branch=master&testWorkflow=package-isolation) [![](https://badges.cds.internal.unity3d.com/packages/com.unity.testtools.codecoverage/warnings-badge.svg?branch=master)](https://badges.cds.internal.unity3d.com/packages/com.unity.testtools.codecoverage/warnings-info?branch=master)|\n|[![](https://badges.cds.internal.unity3d.com/packages/com.unity.testtools.codecoverage/dependencies-badge.svg?branch=master&testWorkflow=updated-dependencies)](https://badges.cds.internal.unity3d.com/packages/com.unity.testtools.codecoverage/dependencies-info?branch=master&testWorkflow=updated-dependencies) [![](https://badges.cds.internal.unity3d.com/packages/com.unity.testtools.codecoverage/dependants-badge.svg)](https://badges.cds.internal.unity3d.com/packages/com.unity.testtools.codecoverage/dependants-info)|\n","samples":[{"path":"Samples~/Workshop","description":"The Code Coverage Workshop will give you an insight into what Code Coverage is and how you can identify areas of your code that need more testing, even if you haven't written any automated tests.","displayName":"Code Coverage Workshop"}],"_resolved":"","_integrity":"","repository":{"url":"https://github.cds.internal.unity3d.com/unity/com.unity.testtools.codecoverage.git","type":"git","revision":"54a54e014158939279c3ab4d723fe494bef41095"},"_npmVersion":"6.13.4","_nodeVersion":"12.16.1","unityRelease":"0a8","readmeFilename":"README.md","relatedPackages":{"com.unity.testtools.codecoverage.tests":"1.0.0-pre.4"},"name":"com.unity.testtools.codecoverage","version":"1.0.0-pre.4","displayName":"Code Coverage","description":"Use this package to export code coverage data and reports from your automated tests. Additionally, the Code Coverage package offers a Coverage Recording feature which allows capturing coverage data on demand, for manual testing or when there are no automated tests in the project.","keywords":["test","coverage","testing","opencover"],"dependencies":{"com.unity.test-framework":"1.0.16","com.unity.settings-manager":"1.0.1"},"dist":{"shasum":"bef9c96cc989b0dcc5d9d2cf669dcb843fefb122","tarball":"https://download.packages.unity.com/com.unity.testtools.codecoverage/-/com.unity.testtools.codecoverage-1.0.0-pre.4.tgz"}},"0.4.3-preview":{"_id":"com.unity.testtools.codecoverage@0.4.3-preview","type":"asset","_from":"file:com.unity.testtools.codecoverage-0.4.3-preview.tgz","unity":"2019.3","upmCi":{"footprint":"9a404ca9586cd62e5af43a20530348cb1f709784"},"readme":"# About Code Coverage\n\nUse the Code Coverage package with the **Test Runner** to gather and present test coverage information. When you run your tests with code coverage enabled you can see exactly which lines of your code are executed when the tests run in addition to whether the tests passed or failed.\n\nOnce a test run has completed, the Code Coverage package will generate an HTML coverage report showing which lines of your code are covered by tests. Code Coverage currently supports **EditMode** and **PlayMode** tests. It also allows you to track the code coverage changes through time.\n\nAdditionally, the Code Coverage package offers a **Coverage Recording** feature which allows capturing coverage data on demand, in case you do not have tests in your project.\n\nThe Code Coverage package is available as a preview package via the Package Manager for Unity 2019.3 and above. Please make sure to enable preview packages, otherwise it won't be listed.\n\nFor more information see the [Code Coverage package documentation](https://docs.unity3d.com/Packages/com.unity.testtools.codecoverage@latest).\n\n|CI Status|\n|:---|\n|![ReleaseBadge](https://badges.cds.internal.unity3d.com/packages/com.unity.testtools.codecoverage/candidates-badge.svg) ![ReleaseBadge](https://badges.cds.internal.unity3d.com/packages/com.unity.testtools.codecoverage/release-badge.svg)|\n|[![](https://badges.cds.internal.unity3d.com/packages/com.unity.testtools.codecoverage/build-badge.svg?branch=master&testWorkflow=package-isolation)](https://badges.cds.internal.unity3d.com/packages/com.unity.testtools.codecoverage/build-info?branch=master&testWorkflow=package-isolation) [![](https://badges.cds.internal.unity3d.com/packages/com.unity.testtools.codecoverage/warnings-badge.svg?branch=master)](https://badges.cds.internal.unity3d.com/packages/com.unity.testtools.codecoverage/warnings-info?branch=master)|\n|[![](https://badges.cds.internal.unity3d.com/packages/com.unity.testtools.codecoverage/dependencies-badge.svg?branch=master&testWorkflow=updated-dependencies)](https://badges.cds.internal.unity3d.com/packages/com.unity.testtools.codecoverage/dependencies-info?branch=master&testWorkflow=updated-dependencies) [![](https://badges.cds.internal.unity3d.com/packages/com.unity.testtools.codecoverage/dependants-badge.svg)](https://badges.cds.internal.unity3d.com/packages/com.unity.testtools.codecoverage/dependants-info)|\n","samples":[{"path":"Samples~/Workshop","description":"The Code Coverage Workshop will give you an insight into what Code Coverage is and how you can identify areas of your code that need more testing, even if you haven't written any automated tests.","displayName":"Code Coverage Workshop"}],"_resolved":"","_integrity":"","repository":{"url":"https://github.cds.internal.unity3d.com/unity/com.unity.testtools.codecoverage.git","type":"git","revision":"7c5aaeb962a289ca62aa948c8e497751782a12ac"},"_npmVersion":"6.13.4","_nodeVersion":"12.16.1","unityRelease":"0a8","readmeFilename":"README.md","relatedPackages":{"com.unity.testtools.codecoverage.tests":"0.4.3-preview"},"name":"com.unity.testtools.codecoverage","version":"0.4.3-preview","displayName":"Code Coverage","description":"Use this package to export code coverage data and reports from your automated tests. Additionally, the Code Coverage package offers a Coverage Recording feature which allows capturing coverage data on demand, for manual testing or when there are no automated tests in the project.","keywords":["test","coverage","testing","opencover"],"dependencies":{"com.unity.test-framework":"1.0.16","com.unity.settings-manager":"1.0.1"},"dist":{"shasum":"2a1bf75c8ddfadda3065c286b99b8d052a94d3ec","tarball":"https://download.packages.unity.com/com.unity.testtools.codecoverage/-/com.unity.testtools.codecoverage-0.4.3-preview.tgz"}},"1.0.0-pre.3":{"_id":"com.unity.testtools.codecoverage@1.0.0-pre.3","type":"asset","_from":"file:com.unity.testtools.codecoverage-1.0.0-pre.3.tgz","unity":"2019.3","upmCi":{"footprint":"d2774d2f71a889165ec2f850bc9397b42894016c"},"readme":"# About Code Coverage\n\nUse the Code Coverage package with the **Test Runner** to gather and present test coverage information. When you run your tests with code coverage enabled you can see exactly which lines of your code are executed when the tests run in addition to whether the tests passed or failed.\n\nOnce a test run has completed, the Code Coverage package will generate an HTML coverage report showing which lines of your code are covered by tests. Code Coverage currently supports **EditMode** and **PlayMode** tests. It also allows you to track the code coverage changes through time.\n\nAdditionally, the Code Coverage package offers a **Coverage Recording** feature which allows capturing coverage data on demand, in case you do not have tests in your project.\n\nThe Code Coverage package is available as a preview package via the Package Manager for Unity 2019.3 and above. Please make sure to enable preview packages, otherwise it won't be listed.\n\nFor more information see the [Code Coverage package documentation](https://docs.unity3d.com/Packages/com.unity.testtools.codecoverage@latest).\n\n|CI Status|\n|:---|\n|![ReleaseBadge](https://badges.cds.internal.unity3d.com/packages/com.unity.testtools.codecoverage/candidates-badge.svg) ![ReleaseBadge](https://badges.cds.internal.unity3d.com/packages/com.unity.testtools.codecoverage/release-badge.svg)|\n|[![](https://badges.cds.internal.unity3d.com/packages/com.unity.testtools.codecoverage/build-badge.svg?branch=master&testWorkflow=package-isolation)](https://badges.cds.internal.unity3d.com/packages/com.unity.testtools.codecoverage/build-info?branch=master&testWorkflow=package-isolation) [![](https://badges.cds.internal.unity3d.com/packages/com.unity.testtools.codecoverage/warnings-badge.svg?branch=master)](https://badges.cds.internal.unity3d.com/packages/com.unity.testtools.codecoverage/warnings-info?branch=master)|\n|[![](https://badges.cds.internal.unity3d.com/packages/com.unity.testtools.codecoverage/dependencies-badge.svg?branch=master&testWorkflow=updated-dependencies)](https://badges.cds.internal.unity3d.com/packages/com.unity.testtools.codecoverage/dependencies-info?branch=master&testWorkflow=updated-dependencies) [![](https://badges.cds.internal.unity3d.com/packages/com.unity.testtools.codecoverage/dependants-badge.svg)](https://badges.cds.internal.unity3d.com/packages/com.unity.testtools.codecoverage/dependants-info)|\n","samples":[{"path":"Samples~/Workshop","description":"The Code Coverage Workshop will give you an insight into what Code Coverage is and how you can identify areas of your code that need more testing, even if you haven't written any automated tests.","displayName":"Code Coverage Workshop"}],"_resolved":"","_integrity":"","repository":{"url":"https://github.cds.internal.unity3d.com/unity/com.unity.testtools.codecoverage.git","type":"git","revision":"4840aaad892fced2a2ada30c13924034d91d2a43"},"_npmVersion":"6.13.4","_nodeVersion":"12.16.1","unityRelease":"0a8","readmeFilename":"README.md","relatedPackages":{"com.unity.testtools.codecoverage.tests":"1.0.0-pre.3"},"name":"com.unity.testtools.codecoverage","version":"1.0.0-pre.3","displayName":"Code Coverage","description":"Use this package to export code coverage data and reports from your automated tests. Additionally, the Code Coverage package offers a Coverage Recording feature which allows capturing coverage data on demand, for manual testing or when there are no automated tests in the project.","keywords":["test","coverage","testing","opencover"],"dependencies":{"com.unity.test-framework":"1.0.16","com.unity.settings-manager":"1.0.1"},"dist":{"shasum":"ae652de6c8e84433c11d0174c573765d13acfca3","tarball":"https://download.packages.unity.com/com.unity.testtools.codecoverage/-/com.unity.testtools.codecoverage-1.0.0-pre.3.tgz"}},"0.4.2-preview":{"_id":"com.unity.testtools.codecoverage@0.4.2-preview","type":"asset","_from":"file:com.unity.testtools.codecoverage-0.4.2-preview.tgz","unity":"2019.3","upmCi":{"footprint":"f5377cbc9e94c96d67bdde99d125b68df7a6fa4f"},"readme":"# About Code Coverage\n\nUse the Code Coverage package with the **Test Runner** to gather and present test coverage information. When you run your tests with code coverage enabled you can see exactly which lines of your code are executed when the tests run in addition to whether the tests passed or failed.\n\nOnce a test run has completed, the Code Coverage package will generate an HTML coverage report showing which lines of your code are covered by tests. Code Coverage currently supports **EditMode** and **PlayMode** tests. It also allows you to track the code coverage changes through time.\n\nAdditionally, the Code Coverage package offers a **Coverage Recording** feature which allows capturing coverage data on demand, in case you do not have tests in your project.\n\nThe Code Coverage package is available as a preview package via the Package Manager for Unity 2019.3 and above. Please make sure to enable preview packages, otherwise it won't be listed.\n\nFor more information see the [Code Coverage package documentation](https://docs.unity3d.com/Packages/com.unity.testtools.codecoverage@latest).\n\n|CI Status|\n|:---|\n|![ReleaseBadge](https://badges.cds.internal.unity3d.com/packages/com.unity.testtools.codecoverage/candidates-badge.svg) ![ReleaseBadge](https://badges.cds.internal.unity3d.com/packages/com.unity.testtools.codecoverage/release-badge.svg)|\n|[![](https://badges.cds.internal.unity3d.com/packages/com.unity.testtools.codecoverage/build-badge.svg?branch=master&testWorkflow=package-isolation)](https://badges.cds.internal.unity3d.com/packages/com.unity.testtools.codecoverage/build-info?branch=master&testWorkflow=package-isolation) [![](https://badges.cds.internal.unity3d.com/packages/com.unity.testtools.codecoverage/warnings-badge.svg?branch=master)](https://badges.cds.internal.unity3d.com/packages/com.unity.testtools.codecoverage/warnings-info?branch=master)|\n|[![](https://badges.cds.internal.unity3d.com/packages/com.unity.testtools.codecoverage/dependencies-badge.svg?branch=master&testWorkflow=updated-dependencies)](https://badges.cds.internal.unity3d.com/packages/com.unity.testtools.codecoverage/dependencies-info?branch=master&testWorkflow=updated-dependencies) [![](https://badges.cds.internal.unity3d.com/packages/com.unity.testtools.codecoverage/dependants-badge.svg)](https://badges.cds.internal.unity3d.com/packages/com.unity.testtools.codecoverage/dependants-info)|\n","samples":[{"path":"Samples~/Workshop","description":"The Code Coverage Workshop will give you an insight into what Code Coverage is and how you can identify areas of your code that need more testing, even if you haven't written any automated tests.","displayName":"Code Coverage Workshop"}],"_resolved":"","_integrity":"","repository":{"url":"https://github.cds.internal.unity3d.com/unity/com.unity.testtools.codecoverage.git","type":"git","revision":"2c22b90e505841918afd23e4b5878ea9a585f049"},"_npmVersion":"6.13.4","_nodeVersion":"12.16.1","unityRelease":"0a8","readmeFilename":"README.md","relatedPackages":{"com.unity.testtools.codecoverage.tests":"0.4.2-preview"},"name":"com.unity.testtools.codecoverage","version":"0.4.2-preview","displayName":"Code Coverage","description":"Use this package to export code coverage data and reports from your automated tests. Additionally, the Code Coverage package offers a Coverage Recording feature which allows capturing coverage data on demand, for manual testing or when there are no automated tests in the project.","keywords":["test","coverage","testing","opencover"],"dependencies":{"com.unity.test-framework":"1.0.16","com.unity.settings-manager":"1.0.1"},"dist":{"shasum":"60f65c496e63c10b18d4fa7b0439abe0cc79f95c","tarball":"https://download.packages.unity.com/com.unity.testtools.codecoverage/-/com.unity.testtools.codecoverage-0.4.2-preview.tgz"}},"1.0.0-pre.2":{"_id":"com.unity.testtools.codecoverage@1.0.0-pre.2","type":"asset","_from":"file:com.unity.testtools.codecoverage-1.0.0-pre.2.tgz","unity":"2019.3","upmCi":{"footprint":"0f3d6f5cbcfcfd807ae002a5fa1f2d30b1b15c65"},"readme":"# About Code Coverage\n\nUse the Code Coverage package with the **Test Runner** to gather and present test coverage information. When you run your tests with code coverage enabled you can see exactly which lines of your code are executed when the tests run in addition to whether the tests passed or failed.\n\nOnce a test run has completed, the Code Coverage package will generate an HTML coverage report showing which lines of your code are covered by tests. Code Coverage currently supports **EditMode** and **PlayMode** tests. It also allows you to track the code coverage changes through time.\n\nAdditionally, the Code Coverage package offers a **Coverage Recording** feature which allows capturing coverage data on demand, in case you do not have tests in your project.\n\nThe Code Coverage package is available as a preview package via the Package Manager for Unity 2019.3 and above. Please make sure to enable preview packages, otherwise it won't be listed.\n\nFor more information see the [Code Coverage package documentation](https://docs.unity3d.com/Packages/com.unity.testtools.codecoverage@latest).\n\n|CI Status|\n|:---|\n|![ReleaseBadge](https://badges.cds.internal.unity3d.com/packages/com.unity.testtools.codecoverage/candidates-badge.svg) ![ReleaseBadge](https://badges.cds.internal.unity3d.com/packages/com.unity.testtools.codecoverage/release-badge.svg)|\n|[![](https://badges.cds.internal.unity3d.com/packages/com.unity.testtools.codecoverage/build-badge.svg?branch=master&testWorkflow=package-isolation)](https://badges.cds.internal.unity3d.com/packages/com.unity.testtools.codecoverage/build-info?branch=master&testWorkflow=package-isolation) [![](https://badges.cds.internal.unity3d.com/packages/com.unity.testtools.codecoverage/warnings-badge.svg?branch=master)](https://badges.cds.internal.unity3d.com/packages/com.unity.testtools.codecoverage/warnings-info?branch=master)|\n|[![](https://badges.cds.internal.unity3d.com/packages/com.unity.testtools.codecoverage/dependencies-badge.svg?branch=master&testWorkflow=updated-dependencies)](https://badges.cds.internal.unity3d.com/packages/com.unity.testtools.codecoverage/dependencies-info?branch=master&testWorkflow=updated-dependencies) [![](https://badges.cds.internal.unity3d.com/packages/com.unity.testtools.codecoverage/dependants-badge.svg)](https://badges.cds.internal.unity3d.com/packages/com.unity.testtools.codecoverage/dependants-info)|\n","samples":[{"path":"Samples~/Workshop","description":"The Code Coverage Workshop will give you an insight into what Code Coverage is and how you can identify areas of your code that need more testing, even if you haven't written any automated tests.","displayName":"Code Coverage Workshop"}],"_resolved":"","_integrity":"","repository":{"url":"https://github.cds.internal.unity3d.com/unity/com.unity.testtools.codecoverage.git","type":"git","revision":"e03bf2bee0b42a4034efc01e41276a03f5d3d803"},"_npmVersion":"6.13.4","_nodeVersion":"12.16.1","unityRelease":"0a8","readmeFilename":"README.md","relatedPackages":{"com.unity.testtools.codecoverage.tests":"1.0.0-pre.2"},"name":"com.unity.testtools.codecoverage","version":"1.0.0-pre.2","displayName":"Code Coverage","description":"Use this package to export code coverage data and reports from your automated tests. Additionally, the Code Coverage package offers a Coverage Recording feature which allows capturing coverage data on demand, for manual testing or when there are no automated tests in the project.","keywords":["test","coverage","testing","opencover"],"dependencies":{"com.unity.test-framework":"1.0.16","com.unity.settings-manager":"1.0.1"},"dist":{"shasum":"5df31c45fb7f71f624b7c7e267032b0033a38022","tarball":"https://download.packages.unity.com/com.unity.testtools.codecoverage/-/com.unity.testtools.codecoverage-1.0.0-pre.2.tgz"}},"0.4.1-preview":{"_id":"com.unity.testtools.codecoverage@0.4.1-preview","type":"asset","_from":"file:com.unity.testtools.codecoverage-0.4.1-preview.tgz","unity":"2019.3","upmCi":{"footprint":"d63b613ecefb174b3995750c85e6238f3b4f3e38"},"readme":"# About Code Coverage\n\nUse the Code Coverage package with the **Test Runner** to gather and present test coverage information. When you run your tests with code coverage enabled you can see exactly which lines of your code are executed when the tests run in addition to whether the tests passed or failed.\n\nOnce a test run has completed, the Code Coverage package will generate an HTML coverage report showing which lines of your code are covered by tests. Code Coverage currently supports **EditMode** and **PlayMode** tests. It also allows you to track the code coverage changes through time.\n\nAdditionally, the Code Coverage package offers a **Coverage Recording** feature which allows capturing coverage data on demand, in case you do not have tests in your project.\n\nThe Code Coverage package is available as a preview package via the Package Manager for Unity 2019.3 and above. Please make sure to enable preview packages, otherwise it won't be listed.\n\nFor more information see the [Code Coverage package documentation](https://docs.unity3d.com/Packages/com.unity.testtools.codecoverage@latest).\n\n|CI Status|\n|:---|\n|![ReleaseBadge](https://badges.cds.internal.unity3d.com/packages/com.unity.testtools.codecoverage/candidates-badge.svg) ![ReleaseBadge](https://badges.cds.internal.unity3d.com/packages/com.unity.testtools.codecoverage/release-badge.svg)|\n|[![](https://badges.cds.internal.unity3d.com/packages/com.unity.testtools.codecoverage/build-badge.svg?branch=master&testWorkflow=package-isolation)](https://badges.cds.internal.unity3d.com/packages/com.unity.testtools.codecoverage/build-info?branch=master&testWorkflow=package-isolation) [![](https://badges.cds.internal.unity3d.com/packages/com.unity.testtools.codecoverage/warnings-badge.svg?branch=master)](https://badges.cds.internal.unity3d.com/packages/com.unity.testtools.codecoverage/warnings-info?branch=master)|\n|[![](https://badges.cds.internal.unity3d.com/packages/com.unity.testtools.codecoverage/dependencies-badge.svg?branch=master&testWorkflow=updated-dependencies)](https://badges.cds.internal.unity3d.com/packages/com.unity.testtools.codecoverage/dependencies-info?branch=master&testWorkflow=updated-dependencies) [![](https://badges.cds.internal.unity3d.com/packages/com.unity.testtools.codecoverage/dependants-badge.svg)](https://badges.cds.internal.unity3d.com/packages/com.unity.testtools.codecoverage/dependants-info)|\n","samples":[{"path":"Samples~/Workshop","description":"The Code Coverage Workshop will give you an insight into what Code Coverage is and how you can identify areas of your code that need more testing, even if you haven't written any automated tests.","displayName":"Code Coverage Workshop"}],"_resolved":"","_integrity":"","repository":{"url":"https://github.cds.internal.unity3d.com/unity/com.unity.testtools.codecoverage.git","type":"git","revision":"048b9da25297fcc9b05e06cd0f2b0034c5878d2d"},"_npmVersion":"6.13.4","_nodeVersion":"12.16.1","unityRelease":"0a8","readmeFilename":"README.md","relatedPackages":{"com.unity.testtools.codecoverage.tests":"0.4.1-preview"},"name":"com.unity.testtools.codecoverage","version":"0.4.1-preview","displayName":"Code Coverage","description":"Use this package to export code coverage data and reports from your automated tests. Additionally, the Code Coverage package offers a Coverage Recording feature which allows capturing coverage data on demand, for manual testing or when there are no automated tests in the project.","keywords":["test","coverage","testing","opencover"],"dependencies":{"com.unity.test-framework":"1.0.16","com.unity.settings-manager":"1.0.1"},"dist":{"shasum":"4146f3e14b024135e575d114f836e300aa819c4c","tarball":"https://download.packages.unity.com/com.unity.testtools.codecoverage/-/com.unity.testtools.codecoverage-0.4.1-preview.tgz"}},"1.0.0-pre.1":{"_id":"com.unity.testtools.codecoverage@1.0.0-pre.1","type":"asset","unity":"2021.1","upmCi":{"footprint":"3a7947972c727565b79602585c347360905b6069"},"readme":"# About Code Coverage\n\nUse the Code Coverage package with the **Test Runner** to gather and present test coverage information. When you run your tests with code coverage enabled you can see exactly which lines of your code are executed when the tests run in addition to whether the tests passed or failed.\n\nOnce a test run has completed, the Code Coverage package will generate an HTML coverage report showing which lines of your code are covered by tests. Code Coverage currently supports **EditMode** and **PlayMode** tests. It also allows you to track the code coverage changes through time.\n\nAdditionally, the Code Coverage package offers a **Coverage Recording** feature which allows capturing coverage data on demand, in case you do not have tests in your project.\n\nThe Code Coverage package is available as a preview package via the Package Manager for Unity 2019.3 and above. Please make sure to enable preview packages, otherwise it won't be listed.\n\nFor more information see the [Code Coverage package documentation](https://docs.unity3d.com/Packages/com.unity.testtools.codecoverage@latest).\n\n|CI Status|\n|:---|\n|![ReleaseBadge](https://badges.cds.internal.unity3d.com/packages/com.unity.testtools.codecoverage/candidates-badge.svg) ![ReleaseBadge](https://badges.cds.internal.unity3d.com/packages/com.unity.testtools.codecoverage/release-badge.svg)|\n|[![](https://badges.cds.internal.unity3d.com/packages/com.unity.testtools.codecoverage/build-badge.svg?branch=master&testWorkflow=package-isolation)](https://badges.cds.internal.unity3d.com/packages/com.unity.testtools.codecoverage/build-info?branch=master&testWorkflow=package-isolation) [![](https://badges.cds.internal.unity3d.com/packages/com.unity.testtools.codecoverage/warnings-badge.svg?branch=master)](https://badges.cds.internal.unity3d.com/packages/com.unity.testtools.codecoverage/warnings-info?branch=master)|\n|[![](https://badges.cds.internal.unity3d.com/packages/com.unity.testtools.codecoverage/dependencies-badge.svg?branch=master&testWorkflow=updated-dependencies)](https://badges.cds.internal.unity3d.com/packages/com.unity.testtools.codecoverage/dependencies-info?branch=master&testWorkflow=updated-dependencies) [![](https://badges.cds.internal.unity3d.com/packages/com.unity.testtools.codecoverage/dependants-badge.svg)](https://badges.cds.internal.unity3d.com/packages/com.unity.testtools.codecoverage/dependants-info)|\n","samples":[{"path":"Samples~/Workshop","description":"The Code Coverage Workshop will give you an insight into what Code Coverage is and how you can identify areas of your code that need more testing, even if you haven't written any automated tests.","displayName":"Code Coverage Workshop"}],"_npmUser":{},"repository":{"url":"https://github.cds.internal.unity3d.com/unity/com.unity.testtools.codecoverage.git","type":"git","revision":"3a115efec314ce4c4860ee6cedbe075d4781a7fc"},"_npmVersion":"5.6.0","_nodeVersion":"8.17.0","readmeFilename":"README.md","relatedPackages":{"com.unity.testtools.codecoverage.tests":"1.0.0-pre.1"},"name":"com.unity.testtools.codecoverage","version":"1.0.0-pre.1","displayName":"Code Coverage","description":"Use this package to export code coverage data and reports from your automated tests. Additionally, the Code Coverage package offers a Coverage Recording feature which allows capturing coverage data on demand, for manual testing or when there are no automated tests in the project.","keywords":["test","coverage","testing","opencover"],"dependencies":{"com.unity.test-framework":"1.0.16","com.unity.settings-manager":"1.0.1"},"dist":{"shasum":"24b6453159b5d69823ea17f2464d1bf27e5c7b9b","tarball":"https://download.packages.unity.com/com.unity.testtools.codecoverage/-/com.unity.testtools.codecoverage-1.0.0-pre.1.tgz"}},"0.4.0-preview":{"_id":"com.unity.testtools.codecoverage@0.4.0-preview","type":"asset","_from":"file:com.unity.testtools.codecoverage-0.4.0-preview.tgz","unity":"2019.3","upmCi":{"footprint":"497c4e52400078b6e10df225d57a9d4b82313d51"},"readme":"# About Code Coverage\n\nUse the Code Coverage package with the **Test Runner** to gather and present test coverage information. When you run your tests with code coverage enabled you can see exactly which lines of your code are executed when the tests run in addition to whether the tests passed or failed.\n\nOnce a test run has completed, the Code Coverage package will generate an HTML coverage report showing which lines of your code are covered by tests. Code Coverage currently supports **EditMode** and **PlayMode** tests. It also allows you to track the code coverage changes through time.\n\nAdditionally, the Code Coverage package offers a **Coverage Recording** feature which allows capturing coverage data on demand, in case you do not have tests in your project.\n\nThe Code Coverage package is available as a preview package via the Package Manager for Unity 2019.3 and above. Please make sure to enable preview packages, otherwise it won't be listed.\n\nFor more information see the [Code Coverage package documentation](https://docs.unity3d.com/Packages/com.unity.testtools.codecoverage@latest).\n\n|CI Status|\n|:---|\n|![ReleaseBadge](https://badges.cds.internal.unity3d.com/packages/com.unity.testtools.codecoverage/candidates-badge.svg) ![ReleaseBadge](https://badges.cds.internal.unity3d.com/packages/com.unity.testtools.codecoverage/release-badge.svg)|\n|[![](https://badges.cds.internal.unity3d.com/packages/com.unity.testtools.codecoverage/build-badge.svg?branch=master&testWorkflow=package-isolation)](https://badges.cds.internal.unity3d.com/packages/com.unity.testtools.codecoverage/build-info?branch=master&testWorkflow=package-isolation) [![](https://badges.cds.internal.unity3d.com/packages/com.unity.testtools.codecoverage/warnings-badge.svg?branch=master)](https://badges.cds.internal.unity3d.com/packages/com.unity.testtools.codecoverage/warnings-info?branch=master)|\n|[![](https://badges.cds.internal.unity3d.com/packages/com.unity.testtools.codecoverage/dependencies-badge.svg?branch=master&testWorkflow=updated-dependencies)](https://badges.cds.internal.unity3d.com/packages/com.unity.testtools.codecoverage/dependencies-info?branch=master&testWorkflow=updated-dependencies) [![](https://badges.cds.internal.unity3d.com/packages/com.unity.testtools.codecoverage/dependants-badge.svg)](https://badges.cds.internal.unity3d.com/packages/com.unity.testtools.codecoverage/dependants-info)|\n","samples":[{"path":"Samples~/Workshop","description":"The Code Coverage Workshop will give you an insight into what Code Coverage is and how you can identify areas of your code that need more testing, even if you haven't written any automated tests.","displayName":"Code Coverage Workshop"}],"_resolved":"","_integrity":"","repository":{"url":"https://github.cds.internal.unity3d.com/unity/com.unity.testtools.codecoverage.git","type":"git","revision":"38f643e5e058bf2ab0565e2d67146333c5990a8a"},"_npmVersion":"6.13.4","_nodeVersion":"12.16.1","unityRelease":"0a8","readmeFilename":"README.md","relatedPackages":{"com.unity.testtools.codecoverage.tests":"0.4.0-preview"},"name":"com.unity.testtools.codecoverage","version":"0.4.0-preview","displayName":"Code Coverage","description":"Use this package to export code coverage data and reports from your automated tests. Additionally, the Code Coverage package offers a Coverage Recording feature which allows capturing coverage data on demand, for manual testing or when there are no automated tests in the project.","keywords":["test","coverage","testing","opencover"],"dependencies":{"com.unity.test-framework":"1.0.16","com.unity.settings-manager":"1.0.1"},"dist":{"shasum":"c94cfe2870724d483cd742e20551ef5782e61823","tarball":"https://download.packages.unity.com/com.unity.testtools.codecoverage/-/com.unity.testtools.codecoverage-0.4.0-preview.tgz"}},"0.3.1-preview":{"_id":"com.unity.testtools.codecoverage@0.3.1-preview","type":"asset","_from":"file:com.unity.testtools.codecoverage-0.3.1-preview.tgz","unity":"2019.3","upmCi":{"footprint":"7acca1fe9b863fdc2fb8aac1cdbc9e25073dd098"},"readme":"# About Code Coverage\n\nUse the Code Coverage package with the **Test Runner** to gather and present test coverage information. When you run your tests with code coverage enabled you can see exactly which lines of your code are executed when the tests run in addition to whether the tests passed or failed.\n\nOnce a test run has completed, the Code Coverage package will generate an HTML coverage report showing which lines of your code are covered by tests. Code Coverage currently supports **EditMode** and **PlayMode** tests. It also allows you to track the code coverage changes through time.\n\nAdditionally, the Code Coverage package offers a **Coverage Recording** feature which allows capturing coverage data on demand, in case you do not have tests in your project.\n\nThe Code Coverage package is available as a preview package via the Package Manager for Unity 2019.3 and above. Please make sure to enable preview packages, otherwise it won't be listed.\n\nFor more information see the [Code Coverage package documentation](https://docs.unity3d.com/Packages/com.unity.testtools.codecoverage@latest).\n\n|CI Status|\n|:---|\n|![ReleaseBadge](https://badges.cds.internal.unity3d.com/packages/com.unity.testtools.codecoverage/candidates-badge.svg) ![ReleaseBadge](https://badges.cds.internal.unity3d.com/packages/com.unity.testtools.codecoverage/release-badge.svg)|\n|[![](https://badges.cds.internal.unity3d.com/packages/com.unity.testtools.codecoverage/build-badge.svg?branch=master&testWorkflow=package-isolation)](https://badges.cds.internal.unity3d.com/packages/com.unity.testtools.codecoverage/build-info?branch=master&testWorkflow=package-isolation) [![](https://badges.cds.internal.unity3d.com/packages/com.unity.testtools.codecoverage/warnings-badge.svg?branch=master)](https://badges.cds.internal.unity3d.com/packages/com.unity.testtools.codecoverage/warnings-info?branch=master)|\n|[![](https://badges.cds.internal.unity3d.com/packages/com.unity.testtools.codecoverage/dependencies-badge.svg?branch=master&testWorkflow=updated-dependencies)](https://badges.cds.internal.unity3d.com/packages/com.unity.testtools.codecoverage/dependencies-info?branch=master&testWorkflow=updated-dependencies) [![](https://badges.cds.internal.unity3d.com/packages/com.unity.testtools.codecoverage/dependants-badge.svg)](https://badges.cds.internal.unity3d.com/packages/com.unity.testtools.codecoverage/dependants-info)|\n","samples":[{"path":"Samples~/Workshop","description":"The Code Coverage Workshop will give you an insight into what Code Coverage is and how you can identify areas of your code that need more testing, even if you haven't written any automated tests.","displayName":"Code Coverage Workshop"}],"_resolved":"","_integrity":"","repository":{"url":"https://github.cds.internal.unity3d.com/unity/com.unity.testtools.codecoverage.git","type":"git","revision":"d72d5f9e3ed8dbb01877c9910ad7864bbcefb66c"},"_npmVersion":"6.13.4","_nodeVersion":"12.16.1","unityRelease":"0a8","readmeFilename":"README.md","relatedPackages":{"com.unity.testtools.codecoverage.tests":"0.3.1-preview"},"name":"com.unity.testtools.codecoverage","version":"0.3.1-preview","displayName":"Code Coverage","description":"Use this package to export code coverage data and reports from your automated tests. Additionally, the Code Coverage package offers a Coverage Recording feature which allows capturing coverage data on demand, for manual testing or when there are no automated tests in the project.","keywords":["test","coverage","testing","opencover"],"dependencies":{"com.unity.test-framework":"1.0.16","com.unity.settings-manager":"1.0.1"},"dist":{"shasum":"cbf869a1effd6a512a65ff1f8eae0be8e902a617","tarball":"https://download.packages.unity.com/com.unity.testtools.codecoverage/-/com.unity.testtools.codecoverage-0.3.1-preview.tgz"}},"0.3.0-preview":{"_id":"com.unity.testtools.codecoverage@0.3.0-preview","type":"asset","_from":"file:com.unity.testtools.codecoverage-0.3.0-preview.tgz","unity":"2019.3","upmCi":{"footprint":"7c024d27413390d85d34f948bb96f680b963763d"},"readme":"# About Code Coverage\n\nUse the Code Coverage package with the **Test Runner** to gather and present test coverage information. When you run your tests with code coverage enabled you can see exactly which lines of your code are executed when the tests run in addition to whether the tests passed or failed.\n\nOnce a test run has completed, the Code Coverage package will generate an HTML coverage report showing which lines of your code are covered by tests. Code Coverage currently supports **EditMode** and **PlayMode** tests. It also allows you to track the code coverage changes through time.\n\nAdditionally, the Code Coverage package offers a **Coverage Recording** feature which allows capturing coverage data on demand, in case you do not have tests in your project.\n\nThe Code Coverage package is available as a preview package via the Package Manager for Unity 2019.3 and above. Please make sure to enable preview packages, otherwise it won't be listed.\n\nFor more information see the [Code Coverage package documentation](https://docs.unity3d.com/Packages/com.unity.testtools.codecoverage@latest).\n\n|CI Status|\n|:---|\n|![ReleaseBadge](https://badges.cds.internal.unity3d.com/packages/com.unity.testtools.codecoverage/candidates-badge.svg) ![ReleaseBadge](https://badges.cds.internal.unity3d.com/packages/com.unity.testtools.codecoverage/release-badge.svg)|\n|[![](https://badges.cds.internal.unity3d.com/packages/com.unity.testtools.codecoverage/build-badge.svg?branch=master&testWorkflow=package-isolation)](https://badges.cds.internal.unity3d.com/packages/com.unity.testtools.codecoverage/build-info?branch=master&testWorkflow=package-isolation) [![](https://badges.cds.internal.unity3d.com/packages/com.unity.testtools.codecoverage/warnings-badge.svg?branch=master)](https://badges.cds.internal.unity3d.com/packages/com.unity.testtools.codecoverage/warnings-info?branch=master)|\n|[![](https://badges.cds.internal.unity3d.com/packages/com.unity.testtools.codecoverage/dependencies-badge.svg?branch=master&testWorkflow=updated-dependencies)](https://badges.cds.internal.unity3d.com/packages/com.unity.testtools.codecoverage/dependencies-info?branch=master&testWorkflow=updated-dependencies) [![](https://badges.cds.internal.unity3d.com/packages/com.unity.testtools.codecoverage/dependants-badge.svg)](https://badges.cds.internal.unity3d.com/packages/com.unity.testtools.codecoverage/dependants-info)|\n","samples":[{"path":"Samples~/Workshop","description":"The Code Coverage Workshop will give you an insight into what Code Coverage is and how you can identify areas of your code that need more testing, even if you haven't written any automated tests.","displayName":"Code Coverage Workshop"}],"_resolved":"","_integrity":"","repository":{"url":"https://github.cds.internal.unity3d.com/unity/com.unity.testtools.codecoverage.git","type":"git","revision":"137aab044d0da7e085fbd66f396ea789f7b1040b"},"_npmVersion":"6.13.4","_nodeVersion":"12.16.1","unityRelease":"0a8","readmeFilename":"README.md","relatedPackages":{"com.unity.testtools.codecoverage.tests":"0.3.0-preview"},"name":"com.unity.testtools.codecoverage","version":"0.3.0-preview","displayName":"Code Coverage","description":"Use this package to export code coverage data and reports from your automated tests. Additionally, the Code Coverage package offers a Coverage Recording feature which allows capturing coverage data on demand, for manual testing or when there are no automated tests in the project.","keywords":["test","coverage","testing","opencover"],"dependencies":{"com.unity.test-framework":"1.0.16","com.unity.settings-manager":"1.0.1"},"dist":{"shasum":"66d45afb083ca69247761237c8e4240924010e29","tarball":"https://download.packages.unity.com/com.unity.testtools.codecoverage/-/com.unity.testtools.codecoverage-0.3.0-preview.tgz"}},"0.2.3-preview":{"_id":"com.unity.testtools.codecoverage@0.2.3-preview","type":"asset","unity":"2019.3","scripts":{},"repository":{"url":"https://github.cds.internal.unity3d.com/unity/com.unity.testtools.codecoverage.git","type":"git","revision":"7dca943a676e07ef6496ef2dd631582fb64053ab","footprint":"122c7010947e40d5328665c356feeb7a1495ec60"},"unityRelease":"0a8","relatedPackages":{"com.unity.testtools.codecoverage.tests":"0.2.3-preview"},"name":"com.unity.testtools.codecoverage","version":"0.2.3-preview","displayName":"Code Coverage","description":"Use this package to export code coverage data and reports from your tests.","keywords":["test","coverage","testing","opencover"],"dependencies":{"com.unity.test-framework":"1.0.16"},"dist":{"shasum":"89d9cae5b9b0c4b27b0a6787cdd2f87db4414a34","tarball":"https://download.packages.unity.com/com.unity.testtools.codecoverage/-/com.unity.testtools.codecoverage-0.2.3-preview.tgz"}},"0.2.2-preview":{"_id":"com.unity.testtools.codecoverage@0.2.2-preview","type":"asset","_from":"file:com.unity.testtools.codecoverage-0.2.2-preview.tgz","unity":"2019.3","readme":"# About Code Coverage\n\nUse the Code Coverage package with the **Test Runner** to gather and present test coverage information. When you run your tests with code coverage enabled you can see exactly which lines of your code are executed when the tests run in addition to whether the tests passed or failed.\n\nOnce a test run has completed, the Code Coverage package will generate an HTML coverage report showing which lines of your code are covered by tests. Code Coverage currently supports **EditMode** and **PlayMode** tests. It also allows you to track the code coverage changes through time.\n\nAdditionally, the Code Coverage package offers a **Coverage Recording** feature which allows capturing coverage data on demand.\n\nThe Code Coverage package is available as a preview package via the Package Manager for Unity 2019.3 and above. Please make sure to enable preview packages in the Package Manager, otherwise it won't be listed.\n\nFor more information see the [Code Coverage package documentation](https://docs.unity3d.com/Packages/com.unity.testtools.codecoverage@latest).\n\n![ReleaseBadge](https://badges.cds.internal.unity3d.com/packages/com.unity.testtools.codecoverage/candidates-badge.svg) ![ReleaseBadge](https://badges.cds.internal.unity3d.com/packages/com.unity.testtools.codecoverage/release-badge.svg)\n","_npmUser":{"name":"service-airflow-production@unity","email":"packman-ops+service-airflow-production@unity3d.com"},"_resolved":"","_integrity":"","repository":{"url":"git@github.cds.internal.unity3d.com:unity/com.unity.testtools.codecoverage.git","type":"git","revision":"6bde3c329d27ed2ffc7d36dea2d0460900753dea"},"_npmVersion":"6.12.1","_nodeVersion":"12.13.1","unityRelease":"0a8","readmeFilename":"README.md","relatedPackages":{"com.unity.testtools.codecoverage.tests":"0.2.2-preview"},"name":"com.unity.testtools.codecoverage","version":"0.2.2-preview","displayName":"Code Coverage","description":"Use this package to export code coverage data and reports from your tests.","keywords":["test","coverage","testing","opencover"],"dependencies":{"com.unity.test-framework":"1.0.16"},"dist":{"shasum":"4d69dc2338f578babcf12568b4bfbca3636986ba","tarball":"https://download.packages.unity.com/com.unity.testtools.codecoverage/-/com.unity.testtools.codecoverage-0.2.2-preview.tgz"}},"0.2.1-preview":{"_id":"com.unity.testtools.codecoverage@0.2.1-preview","type":"asset","_from":"file:com.unity.testtools.codecoverage-0.2.1-preview.tgz","unity":"2019.3","readme":"# About Code Coverage\n\nUse the Code Coverage package with the **Test Runner** to gather and present test coverage information. When you run your tests with code coverage enabled you can see exactly which lines of your code are executed when the tests run in addition to whether the tests passed or failed.\n\nOnce a test run has completed, the Code Coverage package will generate an HTML coverage report showing which lines of your code are covered by tests. Code Coverage currently supports **EditMode** and **PlayMode** tests. It also allows you to track the code coverage changes through time.\n\nAdditionally, the Code Coverage package offers a **Coverage Recording** feature which allows capturing coverage data on demand.\n\nThe Code Coverage package is available as a preview package via the Package Manager for Unity 2019.3 and above. Please make sure to enable preview packages in the Package Manager, otherwise it won't be listed.\n\nFor more information see the [Code Coverage package documentation](https://docs.unity3d.com/Packages/com.unity.testtools.codecoverage@latest).\n\n![ReleaseBadge](https://badges.cds.internal.unity3d.com/packages/com.unity.testtools.codecoverage/candidates-badge.svg) ![ReleaseBadge](https://badges.cds.internal.unity3d.com/packages/com.unity.testtools.codecoverage/release-badge.svg)\n","_npmUser":{"name":"service-airflow-production@unity","email":"packman-ops+service-airflow-production@unity3d.com"},"_resolved":"","_integrity":"","repository":{"url":"git@github.cds.internal.unity3d.com:unity/com.unity.testtools.codecoverage.git","type":"git","revision":"9f85eb154ceb7f4020b6a2fee77a0746447ee546"},"_npmVersion":"6.12.1","_nodeVersion":"12.13.1","unityRelease":"0a8","readmeFilename":"README.md","relatedPackages":{"com.unity.testtools.codecoverage.tests":"0.2.1-preview"},"name":"com.unity.testtools.codecoverage","version":"0.2.1-preview","displayName":"Code Coverage","description":"Use this package to export code coverage data and reports from your tests.","keywords":["test","coverage","testing","opencover"],"dependencies":{"com.unity.test-framework":"1.0.16"},"dist":{"shasum":"9784108cca95130500820365e718dd3090622c65","tarball":"https://download.packages.unity.com/com.unity.testtools.codecoverage/-/com.unity.testtools.codecoverage-0.2.1-preview.tgz"}},"0.2.0-preview":{"_id":"com.unity.testtools.codecoverage@0.2.0-preview","type":"asset","unity":"2019.3","scripts":{},"repository":{"url":"git@github.cds.internal.unity3d.com:unity/com.unity.testtools.codecoverage.git","type":"git","revision":"ff907058304bc965d2b0619cd291e8d23ff0cdbb"},"unityRelease":"0a8","relatedPackages":{"com.unity.testtools.codecoverage.tests":"0.2.0-preview"},"name":"com.unity.testtools.codecoverage","version":"0.2.0-preview","displayName":"Code Coverage","description":"Use this package to export code coverage data and reports from your tests.","keywords":["test","coverage","testing","opencover"],"dependencies":{"com.unity.test-framework":"1.0.16"},"dist":{"shasum":"f9b56eca1fd58aa1ca8522e7e27a707cdfe17ccc","tarball":"https://download.packages.unity.com/com.unity.testtools.codecoverage/-/com.unity.testtools.codecoverage-0.2.0-preview.tgz"}}},"time":{"1.3.0":"2026-01-20T23:03:26.602Z","1.2.7":"2025-09-12T12:09:47.980Z","1.2.6":"2024-07-26T10:16:30.000Z","1.2.5":"2023-12-20T10:13:34.000Z","1.2.4":"2023-06-01T13:38:30.000Z","1.2.3":"2023-04-13T10:37:27.000Z","1.2.2":"2022-11-22T11:53:01.000Z","1.2.1":"2022-10-28T13:21:58.000Z","1.2.0":"2022-08-24T13:33:35.000Z","1.2.0-exp.7":"2022-03-24T20:54:15.000Z","1.2.0-exp.6":"2022-03-18T11:51:51.000Z","1.1.1":"2021-12-20T10:27:31.000Z","1.2.0-exp.5":"2021-10-26T21:06:00.000Z","1.2.0-exp.4":"2021-09-28T10:44:54.000Z","1.2.0-exp.3":"2021-09-17T17:57:15.000Z","1.2.0-exp.2":"2021-08-31T20:06:24.000Z","1.2.0-exp.1":"2021-08-27T20:54:59.000Z","1.0.1":"2021-06-16T21:45:13.000Z","1.1.0":"2021-06-10T18:42:06.000Z","1.0.0":"2021-03-10T22:40:31.000Z","1.0.0-pre.4":"2021-02-26T14:57:57.000Z","0.4.3-preview":"2021-02-26T14:41:46.000Z","1.0.0-pre.3":"2021-01-21T12:10:59.000Z","0.4.2-preview":"2021-01-21T12:05:59.000Z","1.0.0-pre.2":"2021-01-13T11:33:01.000Z","0.4.1-preview":"2021-01-12T17:35:20.000Z","1.0.0-pre.1":"2020-11-19T15:17:46.000Z","0.4.0-preview":"2020-11-12T08:22:36.000Z","0.3.1-preview":"2020-08-03T15:33:56.000Z","0.3.0-preview":"2020-05-20T23:21:29.000Z","0.2.3-preview":"2020-02-25T16:05:51.000Z","0.2.2-preview":"2019-12-12T16:37:06.000Z","0.2.1-preview":"2019-12-05T21:04:08.000Z","0.2.0-preview":"2019-11-13T21:05:50.000Z"},"dist-tags":{"latest":"1.3.0"},"etag":"\"1da3c-iqQPGz1oADhwFu+duvYxfGLuqIQ\""}