{"_id":"com.unity.xr.oculus","name":"com.unity.xr.oculus","description":"Provides display and input support for Oculus devices.","provider":"upm","versions":{"4.5.4":{"_upm":{"changelog":"### Changed\n- macOS binaries are now code signed\n- Added dependency on `com.unity.modules.androidjni`\n\n### Known Issues\n- `Unity.XR.Oculus.Stats.PerfMetrics` entries currently return `0` when using the OpenXR runtime\n- `Unity.XR.Oculus.Stats.AppMetrics` entries return `0` on all Oculus runtimes\n- For both of the above, the suggested replacement is to use the profiling tools available via the Oculus Developer Hub: https://developer.oculus.com/documentation/unity/ts-odh-logs-metrics/\n- `Acceleration` and `AngularAcceleration` values on tracked poses currently return `0` when using the OpenXR runtime.  This is a limitation of the OpenXR API"},"unity":"2022.3","unityRelease":"1f1","documentationUrl":"https://docs.unity3d.com/Packages/com.unity.xr.oculus@4.5/manual/index.html","name":"com.unity.xr.oculus","version":"4.5.4","displayName":"Oculus XR Plugin","description":"Provides display and input support for Oculus devices.","keywords":["oculus","xr","vr","virtual","rift","quest","xreditorsubsystem"],"dependencies":{"com.unity.xr.management":"4.4.0","com.unity.modules.androidjni":"1.0.0"},"dist":{"shasum":"68ef97a4d91ed0587d1d5060388c359cb4de4870","tarball":"https://download.packages.unity.com/com.unity.xr.oculus/-/com.unity.xr.oculus-4.5.4.tgz"}},"4.5.2":{"_upm":{"changelog":"### Changed\n- Updated documentation to note recommended migration path to the OpenXR provider. Migrating to OpenXR has additional benefits including ongoing support, an active development roadmap, and cross-platform development\n\n### Fixed\n- Fixed the regex string when registering the OculusHMD layout inside OculusLoader.cs to include \"Meta Quest\" to capture newer Quest devices\n- Updated the Android Minimum API Version to 29 when using Unity 6.2 and newer to match Meta's developer requirements\n\n### Known Issues\n- `Unity.XR.Oculus.Stats.PerfMetrics` entries currently return `0` when using the OpenXR runtime\n- `Unity.XR.Oculus.Stats.AppMetrics` entries return `0` on all Oculus runtimes\n- For both of the above, the suggested replacement is to use the profiling tools available via the Oculus Developer Hub: https://developer.oculus.com/documentation/unity/ts-odh-logs-metrics/\n- `Acceleration` and `AngularAcceleration` values on tracked poses currently return `0` when using the OpenXR runtime.  This is a limitation of the OpenXR API"},"unity":"2022.3","unityRelease":"1f1","documentationUrl":"https://docs.unity3d.com/Packages/com.unity.xr.oculus@4.5/manual/index.html","name":"com.unity.xr.oculus","version":"4.5.2","displayName":"Oculus XR Plugin","description":"Provides display and input support for Oculus devices.","keywords":["oculus","xr","vr","virtual","rift","quest","xreditorsubsystem"],"dependencies":{"com.unity.xr.management":"4.4.0"},"dist":{"shasum":"44578ba4bd45cc491898e2b621210a6b690ef48c","tarball":"https://download.packages.unity.com/com.unity.xr.oculus/-/com.unity.xr.oculus-4.5.2.tgz"}},"4.5.1":{"_upm":{"changelog":"### Fixed\n- Fixed warnings and errors related to using Direct3D 12\n- Automatically disable Direct3D 12 when the Oculus XR Plugin is enabled on Windows in Unity 6.1 and higher\n\n### Known Issues\n- `Unity.XR.Oculus.Stats.PerfMetrics` entries currently return `0` when using the OpenXR runtime\n- `Unity.XR.Oculus.Stats.AppMetrics` entries return `0` on all Oculus runtimes\n- For both of the above, the suggested replacement is to use the profiling tools available via the Oculus Developer Hub: https://developer.oculus.com/documentation/unity/ts-odh-logs-metrics/\n- `Acceleration` and `AngularAcceleration` values on tracked poses currently return `0` when using the OpenXR runtime.  This is a limitation of the OpenXR API"},"unity":"2022.3","unityRelease":"1f1","documentationUrl":"https://docs.unity3d.com/Packages/com.unity.xr.oculus@4.5/manual/index.html","name":"com.unity.xr.oculus","version":"4.5.1","displayName":"Oculus XR Plugin","description":"Provides display and input support for Oculus devices.","keywords":["oculus","xr","vr","virtual","rift","quest","xreditorsubsystem"],"dependencies":{"com.unity.xr.management":"4.4.0"},"dist":{"shasum":"f23ad2c521e15c5bf931562999bf3e9268208212","tarball":"https://download.packages.unity.com/com.unity.xr.oculus/-/com.unity.xr.oculus-4.5.1.tgz"}},"4.5.0":{"_upm":{"changelog":"### Added\n- Added Optimize Multiview Render Regions setting for Meta Quest devices. Multiview Render Regions enables the GPU to skip shader invocations (and rendering work) for screen areas outside of the user's view. Requires Vulkan and Multiview\n\n### Changed\n- Reorient position delta of SpaceWarp's app space delta position to be relative to the current view space\n- Changed build process to keep Bluetooth permissions tag if present in the manifest\n\n### Fixed\n- Fixed an issue where headtracking would get desynced after switching from Game view to Scene view when using Meta Quest Link\n\n### Known Issues\n- `Unity.XR.Oculus.Stats.PerfMetrics` entries currently return `0` when using the OpenXR runtime\n- `Unity.XR.Oculus.Stats.AppMetrics` entries return `0` on all Oculus runtimes\n- For both of the above, the suggested replacement is to use the profiling tools available via the Oculus Developer Hub: https://developer.oculus.com/documentation/unity/ts-odh-logs-metrics/\n- `Acceleration` and `AngularAcceleration` values on tracked poses currently return `0` when using the OpenXR runtime.  This is a limitation of the OpenXR API"},"unity":"2022.3","unityRelease":"1f1","documentationUrl":"https://docs.unity3d.com/Packages/com.unity.xr.oculus@4.5/manual/index.html","name":"com.unity.xr.oculus","version":"4.5.0","displayName":"Oculus XR Plugin","description":"Provides display and input support for Oculus devices.","keywords":["oculus","xr","vr","virtual","rift","quest","xreditorsubsystem"],"dependencies":{"com.unity.xr.management":"4.4.0"},"dist":{"shasum":"0d7d101b41142170e14fc66df5b69252f28833e7","tarball":"https://download.packages.unity.com/com.unity.xr.oculus/-/com.unity.xr.oculus-4.5.0.tgz"}},"4.4.0":{"_upm":{"changelog":"### Added\n- Added Quest 3S target device checkbox\n- Updated the `SystemHeadset` enum to include `Meta_Quest_3S` and `Meta_Link_Quest_3S` entries\n\n### Known Issues\n- `Unity.XR.Oculus.Stats.PerfMetrics` entries currently return `0` when using the OpenXR runtime\n- `Unity.XR.Oculus.Stats.AppMetrics` entries return `0` on all Oculus runtimes\n- For both of the above, the suggested replacement is to use the profiling tools available via the Oculus Developer Hub: https://developer.oculus.com/documentation/unity/ts-odh-logs-metrics/\n- `Acceleration` and `AngularAcceleration` values on tracked poses currently return `0` when using the OpenXR runtime.  This is a limitation of the OpenXR API"},"unity":"2022.3","unityRelease":"1f1","documentationUrl":"https://docs.unity3d.com/Packages/com.unity.xr.oculus@4.4/manual/index.html","name":"com.unity.xr.oculus","version":"4.4.0","displayName":"Oculus XR Plugin","description":"Provides display and input support for Oculus devices.","keywords":["oculus","xr","vr","virtual","rift","quest","xreditorsubsystem"],"dependencies":{"com.unity.xr.management":"4.4.0"},"dist":{"shasum":"b473ec6a88a7015acd72ea5b3f1d3eec6d208c6d","tarball":"https://download.packages.unity.com/com.unity.xr.oculus/-/com.unity.xr.oculus-4.4.0.tgz"}},"3.4.1":{"_upm":{"changelog":"### Fixed\n- Made Y-flip logic consistent across engine and XR providers\n\n### Known Issues\n- `Unity.XR.Oculus.Stats.PerfMetrics` entries currently return `0` when using the OpenXR runtime, which is the default in the 2.x and 3.x versions of the Oculus XR Plugin package\n- `Unity.XR.Oculus.Stats.AppMetrics` entries currently return `0` on all Oculus runtimes\n- For both of the above, the suggested replacement is to use the profiling tools available via the Oculus Developer Hub: https://developer.oculus.com/documentation/unity/ts-odh-logs-metrics/\n- Enabling mobile Depth Submission may cause crashes on application startup if MSAA is disabled. Enabling MSAA will resolve the issue. This will be resolved in future versions of Unity"},"unity":"2021.3","upmCi":{"footprint":"4aa0f827c11d901bba220c8f109d683bbc324255"},"repository":{"url":"https://github.cds.internal.unity3d.com/unity/xr.sdk.oculus.git","type":"git","revision":"bd7f4b668277fea3ab9c8e5db4e22e6f23f419af"},"unityRelease":"4f1","relatedPackages":{"com.unity.xr.oculus.tests":"3.4.1"},"documentationUrl":"https://docs.unity3d.com/Packages/com.unity.xr.oculus@3.4/manual/index.html","name":"com.unity.xr.oculus","version":"3.4.1","displayName":"Oculus XR Plugin","description":"Provides display and input support for Oculus devices.","keywords":["oculus","xr","vr","virtual","rift","quest","xreditorsubsystem"],"dependencies":{"com.unity.xr.management":"4.4.0"},"dist":{"shasum":"d28fde197cb9093da06e6221f4858912fb5d5ce1","tarball":"https://download.packages.unity.com/com.unity.xr.oculus/-/com.unity.xr.oculus-3.4.1.tgz"}},"4.3.0":{"_upm":{"changelog":"### Added\n- Added support for Unity's new common Foveated Rendering API, with improved URP support\n- Added option to Oculus settings to activate support for Stick Control thumbsticks instead of Vector2 Control, which allows a greater range of usages, such as a D-Pad and independent buttons. When activating this feature, the define `META_USE_STICK_CONTROL_THUMBSTICKS` will be added in Scripting Define Symbols under Player Settings. Note that this feature requires at minimum the Input System package version 1.6.2 included in the project\n\n### Changed\n- Improved Symmetric Projection texture resolution calculations\n- Removed legacy code no longer needed in currently supported versions of Unity\n\n### Fixed\n- Fixed an issue with eye poses being incorrect in certain situations\n\n### Known Issues\n- `Unity.XR.Oculus.Stats.PerfMetrics` entries currently return `0` when using the OpenXR runtime\n- `Unity.XR.Oculus.Stats.AppMetrics` entries return `0` on all Oculus runtimes\n- For both of the above, the suggested replacement is to use the profiling tools available via the Oculus Developer Hub: https://developer.oculus.com/documentation/unity/ts-odh-logs-metrics/\n- `Acceleration` and `AngularAcceleration` values on tracked poses currently return `0` when using the OpenXR runtime.  This is a limitation of the OpenXR API"},"unity":"2022.3","upmCi":{"footprint":"f85792e0a07f0a5844129f784b556d4813b52856"},"repository":{"url":"https://github.cds.internal.unity3d.com/unity/xr.sdk.oculus.git","type":"git","revision":"5559dca26d8434fb1535133f35f9d95b82f55cec"},"unityRelease":"1f1","relatedPackages":{"com.unity.xr.oculus.tests":"4.3.0"},"documentationUrl":"https://docs.unity3d.com/Packages/com.unity.xr.oculus@4.3/manual/index.html","name":"com.unity.xr.oculus","version":"4.3.0","displayName":"Oculus XR Plugin","description":"Provides display and input support for Oculus devices.","keywords":["oculus","xr","vr","virtual","rift","quest","xreditorsubsystem"],"dependencies":{"com.unity.xr.management":"4.4.0"},"dist":{"shasum":"72d8a98de6a82b3424bc868814f85cfd5f53c0f0","tarball":"https://download.packages.unity.com/com.unity.xr.oculus/-/com.unity.xr.oculus-4.3.0.tgz"}},"4.3.0-pre.1":{"_upm":{"changelog":"### Added\n- Added support for Unity's new common Foveated Rendering API, with improved URP support\n\n### Changed\n- Improved Symmetric Projection texture resolution calculations\n\n### Fixed\n- Fixed an issue with eye poses being incorrect in certain situations\n\n### Known Issues\n- `Unity.XR.Oculus.Stats.PerfMetrics` entries currently return `0` when using the OpenXR runtime\n- `Unity.XR.Oculus.Stats.AppMetrics` entries return `0` on all Oculus runtimes\n- For both of the above, the suggested replacement is to use the profiling tools available via the Oculus Developer Hub: https://developer.oculus.com/documentation/unity/ts-odh-logs-metrics/\n- `Acceleration` and `AngularAcceleration` values on tracked poses currently return `0` when using the OpenXR runtime.  This is a limitation of the OpenXR API"},"type":"asset","unity":"2022.3","upmCi":{"footprint":"14c5941f741f51bfd76d66aabf9fa8cc30281570"},"repository":{"url":"https://github.cds.internal.unity3d.com/unity/xr.sdk.oculus.git","type":"git","revision":"1f074badf0a33bf875a5db5fc804f0ec0e4461b3"},"unityRelease":"1f1","relatedPackages":{"com.unity.xr.oculus.tests":"4.3.0-pre.1"},"documentationUrl":"https://docs.unity3d.com/Packages/com.unity.xr.oculus@4.3/manual/index.html","name":"com.unity.xr.oculus","version":"4.3.0-pre.1","displayName":"Oculus XR Plugin","description":"Provides display and input support for Oculus devices.","keywords":["oculus","xr","vr","virtual","rift","quest","xreditorsubsystem"],"dependencies":{"com.unity.xr.management":"4.4.0"},"dist":{"shasum":"dc7a0a2a10a6f0a49b2d746d07ce9dcc928b5906","tarball":"https://download.packages.unity.com/com.unity.xr.oculus/-/com.unity.xr.oculus-4.3.0-pre.1.tgz"}},"3.4.0":{"_upm":{"changelog":"### Changed\n- Bumped up required XR Management version to 4.4.0 to fix issues with Android Manifest cleanup\n- Updated documentation to inform users that Phase Sync is always active when using the Oculus OpenXR Runtime\n\n### Fixed\n- Removed Android manifest cleanup that removed the manifest file, existing projects need to do a clean build to completely remove the issue\n\n### Known Issues\n- `Unity.XR.Oculus.Stats.PerfMetrics` entries currently return `0` when using the OpenXR runtime, which is the default in the 2.x and 3.x versions of the Oculus XR Plugin package\n- `Unity.XR.Oculus.Stats.AppMetrics` entries currently return `0` on all Oculus runtimes\n- For both of the above, the suggested replacement is to use the profiling tools available via the Oculus Developer Hub: https://developer.oculus.com/documentation/unity/ts-odh-logs-metrics/\n- Enabling mobile Depth Submission may cause crashes on application startup if MSAA is disabled. Enabling MSAA will resolve the issue. This will be resolved in future versions of Unity"},"type":"assets","unity":"2021.3","upmCi":{"footprint":"b1ecacba01f864b83f8055b29dc27c1abcff9db6"},"repository":{"url":"https://github.cds.internal.unity3d.com/unity/xr.sdk.oculus.git","type":"git","revision":"1f3ddbc65816ff98c93ba0b67e4ea2653c44ca77"},"unityRelease":"4f1","relatedPackages":{"com.unity.xr.oculus.tests":"3.4.0"},"documentationUrl":"https://docs.unity3d.com/Packages/com.unity.xr.oculus@3.4/manual/index.html","name":"com.unity.xr.oculus","version":"3.4.0","displayName":"Oculus XR Plugin","description":"Provides display and input support for Oculus devices.","keywords":["oculus","xr","vr","virtual","rift","quest","xreditorsubsystem"],"dependencies":{"com.unity.xr.management":"4.4.0"},"dist":{"shasum":"1644e6214bc0096d801acb9da4cc2692b127448b","tarball":"https://download.packages.unity.com/com.unity.xr.oculus/-/com.unity.xr.oculus-3.4.0.tgz"}},"4.2.0":{"_upm":{"changelog":"### Added\n- Environment Depth APIs to allow for real world depth to be sampled from a depth texture\n\n### Changed\n- Updated `GetConnectedControllers` to match the Oculus Integration Package's implementation\n- Removed PhaseSync setting since it is now always active\n- Updated Oculus plugins to v60\n\n### Fixed\n- Fixed issues with play in editor on ARM64 Windows devices\n\n### Known Issues\n- `Unity.XR.Oculus.Stats.PerfMetrics` entries currently return `0` when using the OpenXR runtime\n- `Unity.XR.Oculus.Stats.AppMetrics` entries return `0` on all Oculus runtimes\n- For both of the above, the suggested replacement is to use the profiling tools available via the Oculus Developer Hub: https://developer.oculus.com/documentation/unity/ts-odh-logs-metrics/"},"type":"assets","unity":"2022.3","upmCi":{"footprint":"23bce131e55b3c1e8277758f12b9c1a517cd901b"},"repository":{"url":"https://github.cds.internal.unity3d.com/unity/xr.sdk.oculus.git","type":"git","revision":"a87e6a4842f6c06d6b8a576c83caec99c5fc3e60"},"unityRelease":"1f1","relatedPackages":{"com.unity.xr.oculus.tests":"4.2.0"},"documentationUrl":"https://docs.unity3d.com/Packages/com.unity.xr.oculus@4.2/manual/index.html","name":"com.unity.xr.oculus","version":"4.2.0","displayName":"Oculus XR Plugin","description":"Provides display and input support for Oculus devices.","keywords":["oculus","xr","vr","virtual","rift","quest","xreditorsubsystem"],"dependencies":{"com.unity.xr.management":"4.4.0"},"dist":{"shasum":"dd83531fa066ef6dec91675246734f50ebef785f","tarball":"https://download.packages.unity.com/com.unity.xr.oculus/-/com.unity.xr.oculus-4.2.0.tgz"}},"4.2.0-exp-env-depth.2":{"_upm":{"changelog":"### Added\n- New Environment Depth APIs:\n  - `bool GetEnvironmentDepthSupported()`\n  - `bool GetEnvironmentDepthHandRemovalSupported()`\n  - `bool SetEnvironmentDepthHandRemoval(bool isEnabled)`\n\n### Changed\n- Updated Oculus plugins to v60\n\n### Known Issues\n- `Unity.XR.Oculus.Stats.PerfMetrics` entries currently return `0` when using the OpenXR runtime\n- `Unity.XR.Oculus.Stats.AppMetrics` entries return `0` on all Oculus runtimes\n- For both of the above, the suggested replacement is to use the profiling tools available via the Oculus Developer Hub: https://developer.oculus.com/documentation/unity/ts-odh-logs-metrics/"},"type":"assets","unity":"2022.3","upmCi":{"footprint":"d625e534638c930571065bb1397f5ff6ef38e04c"},"repository":{"url":"https://github.cds.internal.unity3d.com/unity/xr.sdk.oculus.git","type":"git","revision":"43f392dc0a7e60b0e7c63eebe9797e1c3ad3d68d"},"unityRelease":"1f1","relatedPackages":{"com.unity.xr.oculus.tests":"4.2.0-exp-env-depth.2"},"documentationUrl":"https://docs.unity3d.com/Packages/com.unity.xr.oculus@4.2/manual/index.html","name":"com.unity.xr.oculus","version":"4.2.0-exp-env-depth.2","displayName":"Oculus XR Plugin","description":"Provides display and input support for Oculus devices.","keywords":["oculus","xr","vr","virtual","rift","quest","xreditorsubsystem"],"dependencies":{"com.unity.xr.management":"4.4.0"},"dist":{"shasum":"2707e4b8b440e33ac350ad2825c4da36f8d6cc92","tarball":"https://download.packages.unity.com/com.unity.xr.oculus/-/com.unity.xr.oculus-4.2.0-exp-env-depth.2.tgz"}},"4.1.2":{"_upm":{"changelog":"### Fixed\n- Some configuration flags weren't being set in 4.1.1 for 2022.3 only, causing some runtime features to not be enabled correctly. This has been fixed and only affected that specific version combination"},"type":"assets","unity":"2022.3","upmCi":{"footprint":"4404a72b6cec1ea16815a033a4130ccb4d302771"},"repository":{"url":"https://github.cds.internal.unity3d.com/unity/xr.sdk.oculus.git","type":"git","revision":"43cbde15c785269457550d6f414b4b2590c5ff3b"},"unityRelease":"1f1","relatedPackages":{"com.unity.xr.oculus.tests":"4.1.2"},"documentationUrl":"https://docs.unity3d.com/Packages/com.unity.xr.oculus@4.1/manual/index.html","name":"com.unity.xr.oculus","version":"4.1.2","displayName":"Oculus XR Plugin","description":"Provides display and input support for Oculus devices.","keywords":["oculus","xr","vr","virtual","rift","quest","xreditorsubsystem"],"dependencies":{"com.unity.xr.management":"4.4.0"},"dist":{"shasum":"a0dcae6a0b66165e2a460356bf0e747b5de750fa","tarball":"https://download.packages.unity.com/com.unity.xr.oculus/-/com.unity.xr.oculus-4.1.2.tgz"}},"4.2.0-exp-env-depth.1":{"_upm":{"changelog":"### Added\n- Environment Depth APIs to allow for real world depth to be sampled from a depth texture\n\n### Known Issues\n- `Unity.XR.Oculus.Stats.PerfMetrics` entries currently return `0` when using the OpenXR runtime\n- `Unity.XR.Oculus.Stats.AppMetrics` entries return `0` on all Oculus runtimes\n- For both of the above, the suggested replacement is to use the profiling tools available via the Oculus Developer Hub: https://developer.oculus.com/documentation/unity/ts-odh-logs-metrics/"},"type":"assets","unity":"2022.3","upmCi":{"footprint":"a760219a377e98dd606b9ffafab32e8fe27c9a4d"},"repository":{"url":"https://github.cds.internal.unity3d.com/unity/xr.sdk.oculus.git","type":"git","revision":"6a4e945d6d420ed12635708e42f1186fc20a294e"},"unityRelease":"1f1","relatedPackages":{"com.unity.xr.oculus.tests":"4.2.0-exp-env-depth.1"},"documentationUrl":"https://docs.unity3d.com/Packages/com.unity.xr.oculus@4.2/manual/index.html","name":"com.unity.xr.oculus","version":"4.2.0-exp-env-depth.1","displayName":"Oculus XR Plugin","description":"Provides display and input support for Oculus devices.","keywords":["oculus","xr","vr","virtual","rift","quest","xreditorsubsystem"],"dependencies":{"com.unity.xr.management":"4.4.0"},"dist":{"shasum":"6524452aae1a77ecc80ed6aa46025c25dec76f03","tarball":"https://download.packages.unity.com/com.unity.xr.oculus/-/com.unity.xr.oculus-4.2.0-exp-env-depth.1.tgz"}},"4.1.1":{"_upm":{"changelog":"### Added\n- Added Quest 3 target device checkbox\n- Updated the `SystemHeadset` enum to include `Meta_Quest_3` and `Meta_Link_Quest_3` entries\n\n### Changed\n- Added project validation rule and soft dependency to xr.core.utils package\n- Bumped up required XR Management version to 4.4.0 to fix issues with Android Manifest cleanup\n- Updated Oculus plugins to v56\n- Updated documentation to inform users that Phase Sync is always active when using the Oculus OpenXR Runtime\n- Bumped minimum Unity version from 2022.2 to 2022.3\n\n### Fixed\n- Removed Android manifest cleanup that removed the manifest file, existing projects need to do a clean build to completely remove the issue\n- Fixed Android app issues that arise when setting the entry point to GameActivity\n\n### Known Issues\n- `Unity.XR.Oculus.Stats.PerfMetrics` entries currently return `0` when using the OpenXR runtime\n- `Unity.XR.Oculus.Stats.AppMetrics` entries return `0` on all Oculus runtimes\n- For both of the above, the suggested replacement is to use the profiling tools available via the Oculus Developer Hub: https://developer.oculus.com/documentation/unity/ts-odh-logs-metrics/"},"type":"assets","unity":"2022.3","upmCi":{"footprint":"b56ec273629dfd67ac22e125bcbb5500ba088ebe"},"repository":{"url":"https://github.cds.internal.unity3d.com/unity/xr.sdk.oculus.git","type":"git","revision":"f4140cf34083633dceb4226b6b3d593059b9ca35"},"unityRelease":"1f1","relatedPackages":{"com.unity.xr.oculus.tests":"4.1.1"},"documentationUrl":"https://docs.unity3d.com/Packages/com.unity.xr.oculus@4.1/manual/index.html","name":"com.unity.xr.oculus","version":"4.1.1","displayName":"Oculus XR Plugin","description":"Provides display and input support for Oculus devices.","keywords":["oculus","xr","vr","virtual","rift","quest","xreditorsubsystem"],"dependencies":{"com.unity.xr.management":"4.4.0"},"dist":{"shasum":"aca0f13c99c334cb7d6c8dc335395f5d6da9aad8","tarball":"https://download.packages.unity.com/com.unity.xr.oculus/-/com.unity.xr.oculus-4.1.1.tgz"}},"4.0.0":{"_upm":{"changelog":"### Changed\n- Updated Oculus plugins to v51. V51 plugins no longer provide support for Quest 1 devices or 32-bit Windows builds\n- Moved Late Latching settings out of the Experimental section\n\n### Removed\n- Removed Quest 1 as a target device in the Oculus XR Plugin settings and manifest entries\n\n### Known Issues\n- `Unity.XR.Oculus.Stats.PerfMetrics` entries currently return `0` when using the OpenXR runtime\n- `Unity.XR.Oculus.Stats.AppMetrics` entries return `0` on all Oculus runtimes\n- For both of the above, the suggested replacement is to use the profiling tools available via the Oculus Developer Hub: https://developer.oculus.com/documentation/unity/ts-odh-logs-metrics/"},"type":"asset","unity":"2022.2","upmCi":{"footprint":"4f07a414ed0eba0c9e45520f728845aecedf643e"},"repository":{"url":"https://github.cds.internal.unity3d.com/unity/xr.sdk.oculus.git","type":"git","revision":"feb0ba57c2ff63fb5f42b28da30f4d67fd328a6e"},"unityRelease":"18f1","relatedPackages":{"com.unity.xr.oculus.tests":"4.0.0"},"documentationUrl":"https://docs.unity3d.com/Packages/com.unity.xr.oculus@4.0/manual/index.html","name":"com.unity.xr.oculus","version":"4.0.0","displayName":"Oculus XR Plugin","description":"Provides display and input support for Oculus devices.","keywords":["oculus","xr","vr","virtual","rift","quest","xreditorsubsystem"],"dependencies":{"com.unity.xr.management":"4.2.0"},"dist":{"shasum":"99e6bd94dcb31520139f86802611d65ff84e93ea","tarball":"https://download.packages.unity.com/com.unity.xr.oculus/-/com.unity.xr.oculus-4.0.0.tgz"}},"3.3.0":{"_upm":{"changelog":"### Changed\n- Modified how foveated rendering (ETFR and FFR) is enabled and configured from script to make it more consistent\n- Updated the `SystemHeadset` enum to include `Meta_Quest_Pro` and `Meta_Link_Quest_Pro` entries\n\n### Fixed\n- Reverted deferred eye texture deletion as we only needed to defer layer deletion\n- Fixed a GLES2 script deprecation warning in Unity 2023.1+\n\n### Known Issues\n- `Unity.XR.Oculus.Stats.PerfMetrics` entries currently return `0` when using the OpenXR runtime, which is the default in the 2.x and 3.x versions of the Oculus XR Plugin package\n- `Unity.XR.Oculus.Stats.AppMetrics` entries currently return `0` on all Oculus runtimes\n- For both of the above, the suggested replacement is to use the profiling tools available via the Oculus Developer Hub: https://developer.oculus.com/documentation/unity/ts-odh-logs-metrics/\n- Enabling mobile Depth Submission may cause crashes on application startup if MSAA is disabled. Enabling MSAA will resolve the issue. This will be resolved in future versions of Unity"},"type":"asset","unity":"2021.3","upmCi":{"footprint":"5b2c7cddf366cfb5e5f61477c13329393d077e69"},"repository":{"url":"https://github.cds.internal.unity3d.com/unity/xr.sdk.oculus.git","type":"git","revision":"a6b7841c74914da7f9f8b5669452cec744a71fa4"},"unityRelease":"4f1","relatedPackages":{"com.unity.xr.oculus.tests":"3.3.0"},"documentationUrl":"https://docs.unity3d.com/Packages/com.unity.xr.oculus@3.3/manual/index.html","name":"com.unity.xr.oculus","version":"3.3.0","displayName":"Oculus XR Plugin","description":"Provides display and input support for Oculus devices.","keywords":["oculus","xr","vr","virtual","rift","quest","xreditorsubsystem"],"dependencies":{"com.unity.xr.management":"4.2.0"},"dist":{"shasum":"d8da3b02658807098ee0ee5bf9543ea2490e4fec","tarball":"https://download.packages.unity.com/com.unity.xr.oculus/-/com.unity.xr.oculus-3.3.0.tgz"}},"3.2.3":{"_upm":{"changelog":"### Changed\n- No changes from 3.2.3-pre.1 other than removing the Pre-release version tag\n\n### Known Issues\n- `Unity.XR.Oculus.Stats.PerfMetrics` entries currently return `0` when using the OpenXR runtime, which is the default in the 2.x and 3.x versions of the Oculus XR Plugin package\n- `Unity.XR.Oculus.Stats.AppMetrics` entries currently return `0` on all Oculus runtimes\n- For both of the above, the suggested replacement is to use the profiling tools available via the Oculus Developer Hub: https://developer.oculus.com/documentation/unity/ts-odh-logs-metrics/\n- Enabling mobile Depth Submission may cause crashes on application startup if MSAA is disabled. Enabling MSAA will resolve the issue. This will be resolved in future versions of Unity"},"type":"asset","unity":"2021.3","upmCi":{"footprint":"a0d3bb4ca98ad7a2a90ad2dc7b920ee6ec47cb6d"},"repository":{"url":"https://github.cds.internal.unity3d.com/unity/xr.sdk.oculus.git","type":"git","revision":"307aff160f000fa820810f9ee7a3051294736200"},"unityRelease":"4f1","relatedPackages":{"com.unity.xr.oculus.tests":"3.2.3"},"documentationUrl":"https://docs.unity3d.com/Packages/com.unity.xr.oculus@3.2/manual/index.html","name":"com.unity.xr.oculus","version":"3.2.3","displayName":"Oculus XR Plugin","description":"Provides display and input support for Oculus devices.","keywords":["oculus","xr","vr","virtual","rift","quest","xreditorsubsystem"],"dependencies":{"com.unity.xr.management":"4.2.0"},"dist":{"shasum":"278e5edbb988698a4552cda71118a531d6a3f3fd","tarball":"https://download.packages.unity.com/com.unity.xr.oculus/-/com.unity.xr.oculus-3.2.3.tgz"}},"1.13.1":{"_upm":{"changelog":"### Changed\n- No changes from 1.13.1-preview.2 other than removing the preview version tag\n\n### Known Issues\n- `Unity.XR.Oculus.Stats.PerfMetrics` entries currently return `0` when using the OpenXR runtime, which is optionally installed with the Oculus Integration asset\n- `Unity.XR.Oculus.Stats.AppMetrics` entries currently return `0` on all Oculus runtimes\n- For both of the above, the suggested replacement is to use the profiling tools available via the Oculus Developer Hub: https://developer.oculus.com/documentation/unity/ts-odh-logs-metrics/"},"type":"asset","unity":"2020.3","upmCi":{"footprint":"23ee524580d786af9875e408922a777d41f6605b"},"repository":{"url":"https://github.cds.internal.unity3d.com/unity/xr.sdk.oculus.git","type":"git","revision":"18e3ebd6118b20b8cfafcdf47a7873d5bf655b0b"},"unityRelease":"34f1","relatedPackages":{"com.unity.xr.oculus.tests":"1.13.1"},"documentationUrl":"https://docs.unity3d.com/Packages/com.unity.xr.oculus@1.13/manual/index.html","name":"com.unity.xr.oculus","version":"1.13.1","displayName":"Oculus XR Plugin","description":"Provides display and input support for Oculus 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https://developer.oculus.com/documentation/unity/ts-odh-logs-metrics/"},"type":"asset","unity":"2020.3","upmCi":{"footprint":"d5d841b11c0c71d9770e09b0d1fe99c47647561b"},"repository":{"url":"https://github.cds.internal.unity3d.com/unity/xr.sdk.oculus.git","type":"git","revision":"9bee369a189c4aa97cd9999859a758b5a79a0285"},"unityRelease":"40f1","relatedPackages":{"com.unity.xr.oculus.tests":"2.2.3-preview.2"},"documentationUrl":"https://docs.unity3d.com/Packages/com.unity.xr.oculus@2.2/manual/index.html","name":"com.unity.xr.oculus","version":"2.2.3-preview.2","displayName":"Oculus XR Plugin","description":"Provides display and input support for Oculus 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https://developer.oculus.com/documentation/unity/ts-odh-logs-metrics/"},"type":"asset","unity":"2020.3","upmCi":{"footprint":"2dfc89f1b9711f5ed0fb9d84a97912dbb6a7f7d7"},"repository":{"url":"https://github.cds.internal.unity3d.com/unity/xr.sdk.oculus.git","type":"git","revision":"353a67df2616273aaa32daf4e939401390559c2f"},"unityRelease":"34f1","relatedPackages":{"com.unity.xr.oculus.tests":"1.13.1-preview.2"},"documentationUrl":"https://docs.unity3d.com/Packages/com.unity.xr.oculus@1.13/manual/index.html","name":"com.unity.xr.oculus","version":"1.13.1-preview.2","displayName":"Oculus XR Plugin","description":"Provides display and input support for Oculus 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The problem was fixed in Unity 2020.3 and above. To get the fix, install the latest patch release of whichever Unity version you are using\n- Resolved an issue where disconnecting a Link device then reconnecting it could result in a black screen with no input\n- Resolved a potential issue where read-only System Splash Screen images could cause build failures\n- Fixed a potential startup crash on Quest when app initialization is interrupted and then resumed\n\n### Known Issues\n- `Unity.XR.Oculus.Stats.PerfMetrics` entries currently return `0` when using the OpenXR runtime, which is the default in the 2.x and 3.x versions of the Oculus XR Plugin package\n- `Unity.XR.Oculus.Stats.AppMetrics` entries currently return `0` on all Oculus runtimes\n- For both of the above, the suggested replacement is to use the profiling tools available via the Oculus Developer Hub: https://developer.oculus.com/documentation/unity/ts-odh-logs-metrics/\n- Enabling mobile Depth Submission may cause crashes on application startup if MSAA is disabled. Enabling MSAA will resolve the issue. 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potential memory corruption issue on Rift when calculating mirror view rects\n- Resolved an issue where disconnecting a Link device then reconnecting it could result in a black screen with no input\n- Resolved an issue where `OnPostprocessBuild()` could log warnings in situations where the Oculus Android provider wasn't enabled in XR Management\n- Resolved a potential issue where read-only System Splash Screen images could cause build failures\n- Fixed a potential startup crash on Quest when app initialization is interrupted and then resumed\n- `Shared Depth Buffer` on PC should now work correctly when using `Single Pass Instanced` rendering\n\n### Known Issues\n- `Unity.XR.Oculus.Stats.PerfMetrics` entries currently return `0` when using the OpenXR runtime, which is optionally installed with the Oculus Integration asset\n- `Unity.XR.Oculus.Stats.AppMetrics` entries currently return `0` on all Oculus runtimes\n- For both of the above, the suggested replacement is to use the profiling 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This package provides the necessary libraries for users to build applications that work with the Oculus runtime.\r\n\r\n## Package structure\r\n\r\n```\r\n\r\n```\r\n","_shasum":"3e3b768bd3a3548db0a9893060245074c65f7ca7","scripts":{},"_npmUser":{},"_resolved":"file:..\\..\\..\\..\\MIKE~1.ADK\\AppData\\Local\\Temp\\com.unity.xr.oculus-1.2.0.tgz","repository":{"url":"https://github.cds.internal.unity3d.com/unity/xr.sdk.oculus.git","type":"git","revision":"4a5b35d40603fd61fd7dd6f6b7f5f5c5b8482206","footprint":"76b2c1fbfde3a26f5b3836da6eeee6611ad1fc5b"},"_npmVersion":"3.10.10","_nodeVersion":"6.10.0","unityRelease":"0f6","readmeFilename":"README.md","relatedPackages":{"com.unity.xr.oculus.tests":"1.2.0"},"name":"com.unity.xr.oculus","version":"1.2.0","displayName":"Oculus XR Plugin","description":"Provides display and input support for Oculus devices.","keywords":["oculus","xr","vr","virtual","rift","quest","go","xreditorsubsystem"],"dependencies":{"com.unity.ugui":"1.0.0","com.unity.xr.management":"3.0.4"},"dist":{"shasum":"3e3b768bd3a3548db0a9893060245074c65f7ca7","tarball":"https://download.packages.unity.com/com.unity.xr.oculus/-/com.unity.xr.oculus-1.2.0.tgz"}},"1.2.0-preview.1":{"_id":"com.unity.xr.oculus@1.2.0-preview.1","type":"asset","_from":"file:com.unity.xr.oculus-1.2.0-preview.1.tgz","unity":"2019.3","readme":"# Oculus XR Plugin Package\r\n\r\nThe purpose of this package is to provide XR Plugin support for Oculus platforms. This package provides the necessary libraries for users to build applications that work with the Oculus runtime.\r\n\r\n## Package structure\r\n\r\n```\r\n\r\n```\r\n","_npmUser":{"name":"service-airflow-production@unity","email":"packman-ops+service-airflow-production@unity3d.com"},"_resolved":"","_integrity":"","repository":{"url":"https://github.cds.internal.unity3d.com/unity/xr.sdk.oculus.git","type":"git","revision":"6371a1508b67c7444561c06d966aa4e7e4d201a1","footprint":"80b3b1c6ef54f00910c01eb7e4999c09a58f98f9"},"_npmVersion":"6.13.4","_nodeVersion":"12.14.1","unityRelease":"0f2","readmeFilename":"README.md","relatedPackages":{"com.unity.xr.oculus.tests":"1.2.0-preview.1"},"name":"com.unity.xr.oculus","version":"1.2.0-preview.1","displayName":"Oculus XR Plugin","description":"Provides display and input support for Oculus devices.","keywords":["oculus","xr","vr","virtual","rift","quest","go","xreditorsubsystem"],"dependencies":{"com.unity.ugui":"1.0.0","com.unity.xr.management":"3.0.4"},"dist":{"shasum":"f407c1b6cbb0ae1d1a2fd47e6843da6b9ae76eac","tarball":"https://download.packages.unity.com/com.unity.xr.oculus/-/com.unity.xr.oculus-1.2.0-preview.1.tgz"}},"1.1.5":{"_id":"com.unity.xr.oculus@1.1.5","type":"asset","unity":"2019.3","scripts":{},"repository":{"url":"git@github.cds.internal.unity3d.com:unity/xr.sdk.oculus.git","type":"git","revision":"4c119ef0b1d72f95ddfcc64669372ce5b41893b6"},"unityRelease":"0f2","relatedPackages":{"com.unity.xr.oculus.tests":"1.1.5"},"name":"com.unity.xr.oculus","version":"1.1.5","displayName":"Oculus XR Plugin","description":"Provides display and input support for Oculus devices.","keywords":["oculus","xr","vr","virtual","rift","quest","go","xreditorsubsystem"],"dependencies":{"com.unity.ugui":"1.0.0","com.unity.xr.management":"3.0.4"},"dist":{"shasum":"4b9014e4eaf34b392a318e37ad36b48847d81694","tarball":"https://download.packages.unity.com/com.unity.xr.oculus/-/com.unity.xr.oculus-1.1.5.tgz"}},"1.1.5-preview":{"_id":"com.unity.xr.oculus@1.1.5-preview","type":"asset","_from":"file:com.unity.xr.oculus-1.1.5-preview.tgz","unity":"2019.3","readme":"# Oculus XR Plugin Package\r\n\r\nThe purpose of this package is to provide XR Plugin support for Oculus platforms. This package provides the necessary libraries for users to build applications that work with the Oculus runtime.\r\n\r\n## Package structure\r\n\r\n```\r\n\r\n```\r\n","_npmUser":{"name":"service-airflow-production@unity","email":"packman-ops+service-airflow-production@unity3d.com"},"_resolved":"","_integrity":"","repository":{"url":"git@github.cds.internal.unity3d.com:unity/xr.sdk.oculus.git","type":"git","revision":"aa7ff5ed2afcd91bd3a1950c90261117bcea3598"},"_npmVersion":"6.12.1","_nodeVersion":"12.13.1","unityRelease":"0f2","readmeFilename":"README.md","relatedPackages":{"com.unity.xr.oculus.tests":"1.1.5-preview"},"name":"com.unity.xr.oculus","version":"1.1.5-preview","displayName":"Oculus XR Plugin","description":"Provides display and input support for Oculus devices.","keywords":["oculus","xr","vr","virtual","rift","quest","go","xreditorsubsystem"],"dependencies":{"com.unity.ugui":"1.0.0","com.unity.xr.management":"3.0.4"},"dist":{"shasum":"9bd742d72faadd0ec61987aeb2e7cbfdd7cb86df","tarball":"https://download.packages.unity.com/com.unity.xr.oculus/-/com.unity.xr.oculus-1.1.5-preview.tgz"}},"1.1.4":{"_id":"com.unity.xr.oculus@1.1.4","type":"asset","unity":"2019.3","scripts":{},"repository":{"url":"git@github.cds.internal.unity3d.com:unity/xr.sdk.oculus.git","type":"git","revision":"05e71a2cb8c4c60baa7d03a0ca800972135fa9a6"},"unityRelease":"0f2","relatedPackages":{"com.unity.xr.oculus.tests":"1.1.4"},"name":"com.unity.xr.oculus","version":"1.1.4","displayName":"Oculus XR Plugin","description":"Provides display and input support for Oculus devices.","keywords":["oculus","xr","vr","virtual","rift","quest","go","xreditorsubsystem"],"dependencies":{"com.unity.ugui":"1.0.0","com.unity.xr.management":"3.0.4"},"dist":{"shasum":"c93e695ccde74ee7facc1d20e8df683bbba2fb4b","tarball":"https://download.packages.unity.com/com.unity.xr.oculus/-/com.unity.xr.oculus-1.1.4.tgz"}},"1.1.4-preview.1":{"_id":"com.unity.xr.oculus@1.1.4-preview.1","type":"asset","_from":"file:com.unity.xr.oculus-1.1.4-preview.1.tgz","unity":"2019.3","readme":"# Oculus XR Plugin Package\r\n\r\nThe purpose of this package is to provide XR Plugin support for Oculus platforms. This package provides the necessary libraries for users to build applications that work with the Oculus runtime.\r\n\r\n## Package structure\r\n\r\n```\r\n\r\n```\r\n","_npmUser":{"name":"service-airflow-production@unity","email":"packman-ops+service-airflow-production@unity3d.com"},"_resolved":"","_integrity":"","repository":{"url":"git@github.cds.internal.unity3d.com:unity/xr.sdk.oculus.git","type":"git","revision":"bf8e97f8d7c59d06798a3ecf531111fcae9c9514"},"_npmVersion":"6.12.1","_nodeVersion":"12.13.1","unityRelease":"0f2","readmeFilename":"README.md","relatedPackages":{"com.unity.xr.oculus.tests":"1.1.4-preview.1"},"name":"com.unity.xr.oculus","version":"1.1.4-preview.1","displayName":"Oculus XR Plugin","description":"Provides display and input support for Oculus devices.","keywords":["oculus","xr","vr","virtual","rift","quest","go","xreditorsubsystem"],"dependencies":{"com.unity.ugui":"1.0.0","com.unity.xr.management":"3.0.4"},"dist":{"shasum":"387d69cdb5f151445385b40c2e45ddfb723e3d4b","tarball":"https://download.packages.unity.com/com.unity.xr.oculus/-/com.unity.xr.oculus-1.1.4-preview.1.tgz"}},"1.1.4-preview":{"_id":"com.unity.xr.oculus@1.1.4-preview","type":"asset","_from":"file:com.unity.xr.oculus-1.1.4-preview.tgz","unity":"2019.3","readme":"# Oculus XR Plugin Package\r\n\r\nThe purpose of this package is to provide XR Plugin support for Oculus platforms. This package provides the necessary libraries for users to build applications that work with the Oculus runtime.\r\n\r\n## Package structure\r\n\r\n```\r\n\r\n```\r\n","_npmUser":{"name":"service-airflow-production@unity","email":"packman-ops+service-airflow-production@unity3d.com"},"_resolved":"","_integrity":"","repository":{"url":"git@github.cds.internal.unity3d.com:unity/xr.sdk.oculus.git","type":"git","revision":"2a4c713d06bc96b8d88679cdccda68abb7e14cd0"},"_npmVersion":"6.12.1","_nodeVersion":"12.13.1","unityRelease":"0f2","readmeFilename":"README.md","relatedPackages":{"com.unity.xr.oculus.tests":"1.1.4-preview"},"name":"com.unity.xr.oculus","version":"1.1.4-preview","displayName":"Oculus XR Plugin","description":"Provides display and input support for Oculus 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